Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts: Subsurface/Source/Networking/FileStreamReceiver.cs Subsurface/Source/Networking/FileStreamSender.cs Subsurface/Source/Networking/GameClient.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Networking/NetworkEvent.cs Subsurface/Source/Screens/NetLobbyScreen.cs
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@@ -65,7 +65,7 @@ namespace Barotrauma.Items.Components
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var itemPrefab = ItemPrefab.list.FirstOrDefault(ip => ip.Name.ToLowerInvariant() == deconstructProduct.ItemPrefabName.ToLowerInvariant()) as ItemPrefab;
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if (itemPrefab==null)
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{
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DebugConsole.ThrowError("Tried to deconstruct item ''"+targetItem.Name+"'' but couldn't find item prefab ''"+deconstructProduct+"''!");
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DebugConsole.ThrowError("Tried to deconstruct item \""+targetItem.Name+"\" but couldn't find item prefab \""+deconstructProduct+"\"!");
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continue;
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}
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Item.Spawner.QueueItem(itemPrefab, containers[1].Inventory);
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