Merge remote-tracking branch 'refs/remotes/barotrauma/master'

Conflicts:
	Subsurface/Source/Networking/FileStreamReceiver.cs
	Subsurface/Source/Networking/FileStreamSender.cs
	Subsurface/Source/Networking/GameClient.cs
	Subsurface/Source/Networking/GameServer.cs
	Subsurface/Source/Networking/GameServerLogin.cs
	Subsurface/Source/Networking/NetworkEvent.cs
	Subsurface/Source/Screens/NetLobbyScreen.cs
This commit is contained in:
juanjp600
2016-09-24 21:28:37 -03:00
45 changed files with 97 additions and 97 deletions
@@ -304,7 +304,7 @@ namespace Barotrauma.Items.Components
}
catch
{
DebugConsole.ThrowError("Error in " + element + "! ''" + element.Attribute("type").Value + "'' is not a valid alignment");
DebugConsole.ThrowError("Error in " + element + "! \"" + element.Attribute("type").Value + "\" is not a valid alignment");
}
guiFrame = new GUIFrame(
@@ -320,7 +320,7 @@ namespace Barotrauma.Items.Components
if (filePath == "")
{
DebugConsole.ThrowError("Error when instantiating item ''"+item.Name+"'' - sound with no file path set");
DebugConsole.ThrowError("Error when instantiating item \""+item.Name+"\" - sound with no file path set");
continue;
}
@@ -732,13 +732,13 @@ namespace Barotrauma.Items.Components
t = Type.GetType("Barotrauma.Items.Components." + type + "", false, true);
if (t == null)
{
if (errorMessages) DebugConsole.ThrowError("Could not find the component ''" + type + "'' (" + file + ")");
if (errorMessages) DebugConsole.ThrowError("Could not find the component \"" + type + "\" (" + file + ")");
return null;
}
}
catch (Exception e)
{
if (errorMessages) DebugConsole.ThrowError("Could not find the component ''" + type + "'' (" + file + ")", e);
if (errorMessages) DebugConsole.ThrowError("Could not find the component \"" + type + "\" (" + file + ")", e);
return null;
}
@@ -749,13 +749,13 @@ namespace Barotrauma.Items.Components
constructor = t.GetConstructor(new Type[] { typeof(Item), typeof(XElement) });
if (constructor == null)
{
DebugConsole.ThrowError("Could not find the constructor of the component ''" + type + "'' (" + file + ")");
DebugConsole.ThrowError("Could not find the constructor of the component \"" + type + "\" (" + file + ")");
return null;
}
}
catch (Exception e)
{
DebugConsole.ThrowError("Could not find the constructor of the component ''" + type + "'' (" + file + ")", e);
DebugConsole.ThrowError("Could not find the constructor of the component \"" + type + "\" (" + file + ")", e);
return null;
}
@@ -65,7 +65,7 @@ namespace Barotrauma.Items.Components
var itemPrefab = ItemPrefab.list.FirstOrDefault(ip => ip.Name.ToLowerInvariant() == deconstructProduct.ItemPrefabName.ToLowerInvariant()) as ItemPrefab;
if (itemPrefab==null)
{
DebugConsole.ThrowError("Tried to deconstruct item ''"+targetItem.Name+"'' but couldn't find item prefab ''"+deconstructProduct+"''!");
DebugConsole.ThrowError("Tried to deconstruct item \""+targetItem.Name+"\" but couldn't find item prefab \""+deconstructProduct+"\"!");
continue;
}
Item.Spawner.QueueItem(itemPrefab, containers[1].Inventory);
@@ -25,7 +25,7 @@ namespace Barotrauma.Items.Components
TargetItem = ItemPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == name.ToLowerInvariant()) as ItemPrefab;
if (TargetItem == null)
{
DebugConsole.ThrowError("Error in fabricable item "+name+"! Item ''" + element.Name + "'' not found.");
DebugConsole.ThrowError("Error in fabricable item "+name+"! Item \"" + element.Name + "\" not found.");
return;
}
@@ -43,7 +43,7 @@ namespace Barotrauma.Items.Components
ItemPrefab requiredItem = ItemPrefab.list.Find(ip => ip.Name.ToLowerInvariant() == requiredItemName.Trim().ToLowerInvariant()) as ItemPrefab;
if (requiredItem == null)
{
DebugConsole.ThrowError("Error in fabricable item " + name + "! Required item ''" + requiredItemName + "'' not found.");
DebugConsole.ThrowError("Error in fabricable item " + name + "! Required item \"" + requiredItemName + "\" not found.");
continue;
}
@@ -80,7 +80,7 @@ namespace Barotrauma.Items.Components
if (subElement.Attribute("texture") == null)
{
DebugConsole.ThrowError("Item ''" + item.Name + "'' doesn't have a texture specified!");
DebugConsole.ThrowError("Item \"" + item.Name + "\" doesn't have a texture specified!");
return;
}