Merge remote-tracking branch 'refs/remotes/barotrauma/master'
Conflicts: Subsurface/Source/Networking/FileStreamReceiver.cs Subsurface/Source/Networking/FileStreamSender.cs Subsurface/Source/Networking/GameClient.cs Subsurface/Source/Networking/GameServer.cs Subsurface/Source/Networking/GameServerLogin.cs Subsurface/Source/Networking/NetworkEvent.cs Subsurface/Source/Screens/NetLobbyScreen.cs
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@@ -252,7 +252,7 @@ namespace Barotrauma
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refLimb = GetLimb(LimbType.Torso);
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if (refLimb == null) refLimb = GetLimb(LimbType.Head);
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if (refLimb == null) DebugConsole.ThrowError("Character ''" + character + "'' doesn't have a head or torso!");
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if (refLimb == null) DebugConsole.ThrowError("Character \"" + character + "\" doesn't have a head or torso!");
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UpdateCollisionCategories();
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@@ -960,7 +960,7 @@ namespace Barotrauma
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//clamp the magnitude of the correction movement between 0.5f - 5.0f
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Vector2 newCorrectionMovement = Vector2.Normalize(diff) * MathHelper.Clamp(dist * 2.0f, 0.5f, 5.0f);
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//heading in the right direction -> use the ''normal'' movement if it's faster than correctionMovement
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//heading in the right direction -> use the \"normal\" movement if it's faster than correctionMovement
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//i.e. the character is close to the targetposition but the character is still running
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if (Math.Sign(targetMovement.X) == Math.Sign(newCorrectionMovement.X))
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{
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@@ -457,14 +457,14 @@ namespace Barotrauma
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if (!System.IO.File.Exists(file))
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{
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DebugConsole.ThrowError("Spawning a character failed - file ''"+file+"'' not found!");
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DebugConsole.ThrowError("Spawning a character failed - file \""+file+"\" not found!");
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return null;
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}
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}
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#else
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if (!System.IO.File.Exists(file))
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{
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DebugConsole.ThrowError("Spawning a character failed - file ''"+file+"'' not found!");
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DebugConsole.ThrowError("Spawning a character failed - file \""+file+"\" not found!");
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return null;
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}
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#endif
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@@ -632,7 +632,7 @@ namespace Barotrauma
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if (humanConfigFile == null)
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{
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DebugConsole.ThrowError("Couldn't find a config file for humans from the selected content package!");
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DebugConsole.ThrowError("(The config file must end with ''human.xml'')");
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DebugConsole.ThrowError("(The config file must end with \"human.xml\")");
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return "";
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}
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}
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@@ -101,7 +101,7 @@ namespace Barotrauma
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ItemPrefab itemPrefab = ItemPrefab.list.Find(ip => ip.Name == itemName) as ItemPrefab;
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if (itemPrefab == null)
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{
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DebugConsole.ThrowError("Tried to spawn ''" + Name + "'' with the item ''" + itemName + "''. Matching item prefab not found.");
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DebugConsole.ThrowError("Tried to spawn \"" + Name + "\" with the item \"" + itemName + "\". Matching item prefab not found.");
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return;
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}
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@@ -236,7 +236,7 @@ namespace Barotrauma
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catch
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{
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type = LimbType.None;
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DebugConsole.ThrowError("Error in "+element+"! ''"+element.Attribute("type").Value+"'' is not a valid limb type");
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DebugConsole.ThrowError("Error in "+element+"! \""+element.Attribute("type").Value+"\" is not a valid limb type");
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}
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@@ -316,7 +316,7 @@ namespace Barotrauma
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}
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else
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{
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DebugConsole.ThrowError("Couldn't apply value "+value.ToString()+" ("+type+") to property ''"+property.Name+"'' ("+property.GetValue().GetType()+")! "
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DebugConsole.ThrowError("Couldn't apply value "+value.ToString()+" ("+type+") to property \""+property.Name+"\" ("+property.GetValue().GetType()+")! "
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+"Make sure the type of the value set in the config files matches the type of the property.");
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}
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}
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