-- Squash:
- In progress implementation of services model.
This commit is contained in:
@@ -0,0 +1,780 @@
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using System;
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using System.Collections.Concurrent;
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using System.Collections.Generic;
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using System.Collections.Immutable;
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using System.Diagnostics.CodeAnalysis;
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using System.Linq;
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using System.Reflection;
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using System.Runtime.CompilerServices;
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using System.Runtime.Loader;
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using System.Threading;
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using Microsoft.CodeAnalysis;
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using Microsoft.CodeAnalysis.CSharp;
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// ReSharper disable EventNeverSubscribedTo.Global
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// ReSharper disable InconsistentNaming
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namespace Barotrauma.LuaCs.Services;
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/***
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* Note: This class was written to be thread-safe in order to allow parallelization in loading in the future if the need
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* becomes necessary as there is almost no serial performance overhead for adding threading protection.
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*/
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/// <summary>
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/// Provides functionality for the loading, unloading and management of plugins implementing IAssemblyPlugin.
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/// All plugins are loaded into their own AssemblyLoadContext along with their dependencies.
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/// </summary>
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public class AssemblyManager : IAssemblyManagementService
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{
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#region ExternalAPI
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public event Action<Assembly> OnAssemblyLoaded;
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public event Action<Assembly> OnAssemblyUnloading;
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public event Action<string, Exception> OnException;
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public event Action<Guid> OnACLUnload;
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public ImmutableList<WeakReference<MemoryFileAssemblyContextLoader>> StillUnloadingACLs
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{
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get
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{
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OpsLockUnloaded.EnterReadLock();
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try
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{
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return UnloadingACLs.ToImmutableList();
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}
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finally
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{
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OpsLockUnloaded.ExitReadLock();
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}
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}
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}
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public bool IsCurrentlyUnloading
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{
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get
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{
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OpsLockUnloaded.EnterReadLock();
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try
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{
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return UnloadingACLs.Any();
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}
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catch (Exception)
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{
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return false;
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}
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finally
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{
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OpsLockUnloaded.ExitReadLock();
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}
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}
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}
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public IEnumerable<Type> GetSubTypesInLoadedAssemblies<T>(bool rebuildList)
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{
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Type targetType = typeof(T);
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string typeName = targetType.FullName ?? targetType.Name;
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// rebuild
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if (rebuildList)
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RebuildTypesList();
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// check cache
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if (_subTypesLookupCache.TryGetValue(typeName, out var subTypeList))
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{
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return subTypeList;
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}
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// build from scratch
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OpsLockLoaded.EnterReadLock();
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try
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{
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// build list
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var list1 = _defaultContextTypes
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.Where(kvp1 => targetType.IsAssignableFrom(kvp1.Value) && !kvp1.Value.IsInterface)
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.Concat(LoadedACLs
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.SelectMany(kvp => kvp.Value.AssembliesTypes)
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.Where(kvp2 => targetType.IsAssignableFrom(kvp2.Value) && !kvp2.Value.IsInterface))
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.Select(kvp3 => kvp3.Value)
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.ToImmutableList();
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// only add if we find something
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if (list1.Count > 0)
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{
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if (!_subTypesLookupCache.TryAdd(typeName, list1))
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{
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ModUtils.Logging.PrintError(
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$"{nameof(AssemblyManager)}: Unable to add subtypes to cache of type {typeName}!");
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}
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}
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else
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{
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ModUtils.Logging.PrintMessage(
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$"{nameof(AssemblyManager)}: Warning: No types found during search for subtypes of {typeName}");
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}
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return list1;
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}
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catch (Exception e)
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{
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this.OnException?.Invoke($"{nameof(AssemblyManager)}::{nameof(GetSubTypesInLoadedAssemblies)}() | Error: {e.Message}", e);
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return ImmutableList<Type>.Empty;
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}
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finally
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{
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OpsLockLoaded.ExitReadLock();
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}
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}
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public bool TryGetSubTypesFromACL<T>(Guid id, out IEnumerable<Type> types)
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{
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Type targetType = typeof(T);
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if (TryGetACL(id, out var acl))
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{
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types = acl.AssembliesTypes
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.Where(kvp => targetType.IsAssignableFrom(kvp.Value) && !kvp.Value.IsInterface)
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.Select(kvp => kvp.Value);
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return true;
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}
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types = null;
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return false;
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}
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public bool TryGetSubTypesFromACL(Guid id, out IEnumerable<Type> types)
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{
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if (TryGetACL(id, out var acl))
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{
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types = acl.AssembliesTypes.Select(kvp => kvp.Value);
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return true;
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}
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types = null;
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return false;
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}
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public IEnumerable<Type> GetTypesByName(string typeName)
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{
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List<Type> types = new();
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if (typeName.IsNullOrWhiteSpace())
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return types;
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bool byRef = false;
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if (typeName.StartsWith("out ") || typeName.StartsWith("ref "))
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{
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typeName = typeName.Remove(0, 4);
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byRef = true;
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}
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TypesListHelper();
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if (types.Count > 0)
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return types;
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// we couldn't find it, rebuild and try one more time
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RebuildTypesList();
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TypesListHelper();
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if (types.Count > 0)
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return types;
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OpsLockLoaded.EnterReadLock();
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try
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{
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// fallback to Type.GetType
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Type t = Type.GetType(typeName, false, false);
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if (t is not null)
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{
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types.Add(byRef ? t.MakeByRefType() : t);
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return types;
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}
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foreach (var assembly in AppDomain.CurrentDomain.GetAssemblies())
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{
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try
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{
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t = assembly.GetType(typeName, false, false);
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if (t is not null)
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types.Add(byRef ? t.MakeByRefType() : t);
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}
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catch (Exception e)
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{
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this.OnException?.Invoke(
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$"{nameof(AssemblyManager)}::{nameof(GetTypesByName)}() | Error: {e.Message}", e);
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}
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}
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}
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finally
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{
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OpsLockLoaded.ExitReadLock();
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}
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return types;
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void TypesListHelper()
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{
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if (_defaultContextTypes.TryGetValue(typeName, out var type1))
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{
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if (type1 is not null)
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types.Add(byRef ? type1.MakeByRefType() : type1);
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}
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OpsLockLoaded.EnterReadLock();
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try
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{
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foreach (KeyValuePair<Guid,LoadedACL> loadedAcl in LoadedACLs)
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{
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var at = loadedAcl.Value.AssembliesTypes;
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if (at.TryGetValue(typeName, out var type2))
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{
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if (type2 is not null)
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types.Add(byRef ? type2.MakeByRefType() : type2);
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}
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}
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}
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finally
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{
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OpsLockLoaded.ExitReadLock();
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}
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}
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}
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public IEnumerable<Type> GetAllTypesInLoadedAssemblies()
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{
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OpsLockLoaded.EnterReadLock();
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try
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{
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return _defaultContextTypes
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.Select(kvp => kvp.Value)
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.Concat(LoadedACLs
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.SelectMany(kvp => kvp.Value?.AssembliesTypes.Select(kv => kv.Value)))
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.ToImmutableList();
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}
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catch
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{
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return ImmutableList<Type>.Empty;
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}
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finally
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{
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OpsLockLoaded.ExitReadLock();
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}
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}
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public IEnumerable<LoadedACL> GetAllLoadedACLs()
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{
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OpsLockLoaded.EnterReadLock();
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try
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{
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if (!LoadedACLs.Any())
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{
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return ImmutableList<LoadedACL>.Empty;
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}
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return LoadedACLs.Select(kvp => kvp.Value).ToImmutableList();
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}
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catch
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{
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return ImmutableList<LoadedACL>.Empty;
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}
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finally
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{
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OpsLockLoaded.ExitReadLock();
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}
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}
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#endregion
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#region InternalAPI
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[MethodImpl(MethodImplOptions.Synchronized | MethodImplOptions.NoInlining)]
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ImmutableList<LoadedACL> IAssemblyManagementService.UnsafeGetAllLoadedACLs()
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{
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if (LoadedACLs.IsEmpty)
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return ImmutableList<LoadedACL>.Empty;
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return LoadedACLs.Select(kvp => kvp.Value).ToImmutableList();
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}
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public event System.Func<LoadedACL, bool> IsReadyToUnloadACL;
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public AssemblyLoadingSuccessState LoadAssemblyFromMemory([NotNull] string compiledAssemblyName,
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[NotNull] IEnumerable<SyntaxTree> syntaxTree,
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IEnumerable<MetadataReference> externalMetadataReferences,
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[NotNull] CSharpCompilationOptions compilationOptions,
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string friendlyName,
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ref Guid id,
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IEnumerable<Assembly> externFileAssemblyRefs = null)
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{
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// validation
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if (compiledAssemblyName.IsNullOrWhiteSpace())
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return AssemblyLoadingSuccessState.BadName;
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if (syntaxTree is null)
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return AssemblyLoadingSuccessState.InvalidAssembly;
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if (!GetOrCreateACL(id, friendlyName, out var acl))
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return AssemblyLoadingSuccessState.ACLLoadFailure;
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id = acl.Id; // pass on true id returned
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// this acl is already hosting an in-memory assembly
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if (acl.Acl.CompiledAssembly is not null)
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return AssemblyLoadingSuccessState.AlreadyLoaded;
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// compile
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AssemblyLoadingSuccessState state;
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string messages;
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try
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{
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state = acl.Acl.CompileAndLoadScriptAssembly(compiledAssemblyName, syntaxTree, externalMetadataReferences,
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compilationOptions, out messages, externFileAssemblyRefs);
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}
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catch (Exception e)
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{
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ModUtils.Logging.PrintError($"{nameof(AssemblyManager)}::{nameof(LoadAssemblyFromMemory)}() | Failed to compile and load assemblies for [ {compiledAssemblyName} / {friendlyName} ]! Details: {e.Message} | {e.StackTrace}");
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return AssemblyLoadingSuccessState.InvalidAssembly;
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}
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// get types
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if (state is AssemblyLoadingSuccessState.Success)
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{
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_subTypesLookupCache.Clear();
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acl.RebuildTypesList();
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OnAssemblyLoaded?.Invoke(acl.Acl.CompiledAssembly);
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}
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else
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{
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ModUtils.Logging.PrintError($"Unable to compile assembly '{compiledAssemblyName}' due to errors: {messages}");
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}
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return state;
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}
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public bool SetACLToTemplateMode(Guid guid)
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{
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if (!TryGetACL(guid, out var acl))
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return false;
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acl.Acl.IsTemplateMode = true;
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return true;
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}
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public AssemblyLoadingSuccessState LoadAssembliesFromLocations([NotNull] IEnumerable<string> filePaths,
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string friendlyName, ref Guid id)
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{
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if (filePaths is null)
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{
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var exception = new ArgumentNullException(
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$"{nameof(AssemblyManager)}::{nameof(LoadAssembliesFromLocations)}() | file paths supplied is null!");
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this.OnException?.Invoke($"Error: {exception.Message}", exception);
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throw exception;
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}
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ImmutableList<string> assemblyFilePaths = filePaths.ToImmutableList(); // copy the list before loading
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if (!assemblyFilePaths.Any())
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{
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return AssemblyLoadingSuccessState.NoAssemblyFound;
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}
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if (GetOrCreateACL(id, friendlyName, out var loadedAcl))
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{
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var state = loadedAcl.Acl.LoadFromFiles(assemblyFilePaths);
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// if failure, we dispose of the acl
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if (state != AssemblyLoadingSuccessState.Success)
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{
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DisposeACL(loadedAcl.Id);
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ModUtils.Logging.PrintError($"ACL {friendlyName} failed, unloading...");
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return state;
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}
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// build types list
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_subTypesLookupCache.Clear();
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loadedAcl.RebuildTypesList();
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id = loadedAcl.Id;
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foreach (Assembly assembly in loadedAcl.Acl.Assemblies)
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{
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OnAssemblyLoaded?.Invoke(assembly);
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}
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return state;
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}
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return AssemblyLoadingSuccessState.ACLLoadFailure;
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}
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[MethodImpl(MethodImplOptions.NoInlining)]
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public bool TryBeginDispose()
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{
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OpsLockLoaded.EnterWriteLock();
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OpsLockUnloaded.EnterWriteLock();
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try
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{
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_subTypesLookupCache.Clear();
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_defaultContextTypes = _defaultContextTypes.Clear();
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foreach (KeyValuePair<Guid, LoadedACL> loadedAcl in LoadedACLs)
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{
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if (loadedAcl.Value.Acl is not null)
|
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{
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if (IsReadyToUnloadACL is not null)
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{
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foreach (Delegate del in IsReadyToUnloadACL.GetInvocationList())
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{
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if (del is System.Func<LoadedACL, bool> { } func)
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{
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if (!func.Invoke(loadedAcl.Value))
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return false; // Not ready, exit
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}
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}
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}
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foreach (Assembly assembly in loadedAcl.Value.Acl.Assemblies)
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{
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OnAssemblyUnloading?.Invoke(assembly);
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}
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UnloadingACLs.Add(new WeakReference<MemoryFileAssemblyContextLoader>(loadedAcl.Value.Acl, true));
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loadedAcl.Value.ClearTypesList();
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loadedAcl.Value.Acl.Unload();
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loadedAcl.Value.ClearACLRef();
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OnACLUnload?.Invoke(loadedAcl.Value.Id);
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}
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}
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LoadedACLs.Clear();
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return true;
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}
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catch(Exception e)
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{
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// should never happen
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||||
this.OnException?.Invoke($"{nameof(TryBeginDispose)}() | Error: {e.Message}", e);
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||||
return false;
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||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockUnloaded.ExitWriteLock();
|
||||
OpsLockLoaded.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
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||||
public bool FinalizeDispose()
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||||
{
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||||
bool isUnloaded;
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||||
OpsLockUnloaded.EnterUpgradeableReadLock();
|
||||
try
|
||||
{
|
||||
GC.Collect(GC.MaxGeneration, GCCollectionMode.Forced); // force the gc to collect unloaded acls.
|
||||
List<WeakReference<MemoryFileAssemblyContextLoader>> toRemove = new();
|
||||
foreach (WeakReference<MemoryFileAssemblyContextLoader> weakReference in UnloadingACLs)
|
||||
{
|
||||
if (!weakReference.TryGetTarget(out _))
|
||||
{
|
||||
toRemove.Add(weakReference);
|
||||
}
|
||||
}
|
||||
|
||||
if (toRemove.Any())
|
||||
{
|
||||
OpsLockUnloaded.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
foreach (WeakReference<MemoryFileAssemblyContextLoader> reference in toRemove)
|
||||
{
|
||||
UnloadingACLs.Remove(reference);
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockUnloaded.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
isUnloaded = !UnloadingACLs.Any();
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockUnloaded.ExitUpgradeableReadLock();
|
||||
}
|
||||
|
||||
return isUnloaded;
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
public bool TryGetACL(Guid id, out LoadedACL acl)
|
||||
{
|
||||
acl = null;
|
||||
OpsLockLoaded.EnterReadLock();
|
||||
try
|
||||
{
|
||||
if (id.Equals(Guid.Empty) || !LoadedACLs.ContainsKey(id))
|
||||
return false;
|
||||
acl = LoadedACLs[id];
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockLoaded.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Gets or creates an AssemblyCtxLoader for the given ID. Creates if the ID is empty or no ACL can be found.
|
||||
/// [IMPORTANT] After calling this method, the id you use should be taken from the acl container (acl.Id).
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <param name="friendlyName">A non-unique name for later reference. Optional.</param>
|
||||
/// <param name="acl"></param>
|
||||
/// <returns>Should only return false if an error occurs.</returns>
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private bool GetOrCreateACL(Guid id, string friendlyName, out LoadedACL acl)
|
||||
{
|
||||
OpsLockLoaded.EnterUpgradeableReadLock();
|
||||
try
|
||||
{
|
||||
if (id.Equals(Guid.Empty) || !LoadedACLs.ContainsKey(id) || LoadedACLs[id] is null)
|
||||
{
|
||||
OpsLockLoaded.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
id = Guid.NewGuid();
|
||||
acl = new LoadedACL(id, this, friendlyName);
|
||||
LoadedACLs[id] = acl;
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockLoaded.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
acl = LoadedACLs[id];
|
||||
return true;
|
||||
}
|
||||
|
||||
}
|
||||
catch(Exception e)
|
||||
{
|
||||
this.OnException?.Invoke($"{nameof(GetOrCreateACL)}Error: {e.Message}", e);
|
||||
acl = null;
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockLoaded.ExitUpgradeableReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
[MethodImpl(MethodImplOptions.NoInlining)]
|
||||
private bool DisposeACL(Guid id)
|
||||
{
|
||||
OpsLockLoaded.EnterWriteLock();
|
||||
OpsLockUnloaded.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
if (LoadedACLs.ContainsKey(id) && LoadedACLs[id] == null)
|
||||
{
|
||||
if (!LoadedACLs.TryRemove(id, out _))
|
||||
{
|
||||
ModUtils.Logging.PrintWarning($"An ACL with the GUID {id.ToString()} was found as null. Unable to remove null ACL entry.");
|
||||
}
|
||||
}
|
||||
|
||||
if (id.Equals(Guid.Empty) || !LoadedACLs.ContainsKey(id))
|
||||
{
|
||||
return false; // nothing to dispose of
|
||||
}
|
||||
|
||||
var acl = LoadedACLs[id];
|
||||
|
||||
foreach (Assembly assembly in acl.Acl.Assemblies)
|
||||
{
|
||||
OnAssemblyUnloading?.Invoke(assembly);
|
||||
}
|
||||
|
||||
_subTypesLookupCache.Clear();
|
||||
UnloadingACLs.Add(new WeakReference<MemoryFileAssemblyContextLoader>(acl.Acl, true));
|
||||
acl.Acl.Unload();
|
||||
acl.ClearACLRef();
|
||||
OnACLUnload?.Invoke(acl.Id);
|
||||
|
||||
return true;
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
this.OnException?.Invoke($"{nameof(DisposeACL)}() | Error: {e.Message}", e);
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
OpsLockLoaded.ExitWriteLock();
|
||||
OpsLockUnloaded.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
internal AssemblyManager()
|
||||
{
|
||||
RebuildTypesList();
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rebuilds the list of types in the default assembly load context.
|
||||
/// </summary>
|
||||
private void RebuildTypesList()
|
||||
{
|
||||
try
|
||||
{
|
||||
_defaultContextTypes = AssemblyLoadContext.Default.Assemblies
|
||||
.SelectMany(a => a.GetSafeTypes())
|
||||
.ToImmutableDictionary(t => t.FullName ?? t.Name, t => t);
|
||||
_subTypesLookupCache.Clear();
|
||||
}
|
||||
catch(ArgumentException ae)
|
||||
{
|
||||
this.OnException?.Invoke($"{nameof(RebuildTypesList)}() | Error: {ae.Message}", ae);
|
||||
try
|
||||
{
|
||||
// some types must've had duplicate type names, build the list while filtering
|
||||
Dictionary<string, Type> types = new();
|
||||
foreach (var type in AssemblyLoadContext.Default.Assemblies.SelectMany(a => a.GetSafeTypes()))
|
||||
{
|
||||
try
|
||||
{
|
||||
types.TryAdd(type.FullName ?? type.Name, type);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore, null key exception
|
||||
}
|
||||
}
|
||||
|
||||
_defaultContextTypes = types.ToImmutableDictionary();
|
||||
}
|
||||
catch (Exception e)
|
||||
{
|
||||
this.OnException?.Invoke($"{nameof(RebuildTypesList)}() | Error: {e.Message}", e);
|
||||
ModUtils.Logging.PrintError($"{nameof(AssemblyManager)}: Unable to create list of default assembly types! Default AssemblyLoadContext types searching not available.");
|
||||
#if DEBUG
|
||||
ModUtils.Logging.PrintError($"{nameof(AssemblyManager)}: Exception Details :{e.Message} | {e.InnerException}");
|
||||
#endif
|
||||
_defaultContextTypes = ImmutableDictionary<string, Type>.Empty;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region Data
|
||||
|
||||
private readonly ConcurrentDictionary<string, ImmutableList<Type>> _subTypesLookupCache = new();
|
||||
private ImmutableDictionary<string, Type> _defaultContextTypes;
|
||||
private readonly ConcurrentDictionary<Guid, LoadedACL> LoadedACLs = new();
|
||||
private readonly List<WeakReference<MemoryFileAssemblyContextLoader>> UnloadingACLs= new();
|
||||
private readonly ReaderWriterLockSlim OpsLockLoaded = new ();
|
||||
private readonly ReaderWriterLockSlim OpsLockUnloaded = new ();
|
||||
|
||||
#endregion
|
||||
|
||||
#region TypeDefs
|
||||
|
||||
|
||||
public sealed class LoadedACL
|
||||
{
|
||||
public readonly Guid Id;
|
||||
private ImmutableDictionary<string, Type> _assembliesTypes = ImmutableDictionary<string, Type>.Empty;
|
||||
public MemoryFileAssemblyContextLoader Acl { get; private set; }
|
||||
|
||||
internal LoadedACL(Guid id, AssemblyManager manager, string friendlyName)
|
||||
{
|
||||
this.Id = id;
|
||||
this.Acl = new(manager)
|
||||
{
|
||||
FriendlyName = friendlyName
|
||||
};
|
||||
}
|
||||
public ref readonly ImmutableDictionary<string, Type> AssembliesTypes => ref _assembliesTypes;
|
||||
|
||||
/// <summary>
|
||||
/// Warning: For use by the Assembly Manager only! Do not call this method otherwise.
|
||||
/// </summary>
|
||||
internal void ClearACLRef()
|
||||
{
|
||||
Acl = null;
|
||||
}
|
||||
|
||||
/// <summary>
|
||||
/// Rebuild the list of types from assemblies loaded in the AsmCtxLoader.
|
||||
/// </summary>
|
||||
internal void RebuildTypesList()
|
||||
{
|
||||
if (this.Acl is null)
|
||||
{
|
||||
ModUtils.Logging.PrintWarning($"{nameof(RebuildTypesList)}() | ACL with GUID {Id.ToString()} is null, cannot rebuild.");
|
||||
return;
|
||||
}
|
||||
|
||||
ClearTypesList();
|
||||
try
|
||||
{
|
||||
_assembliesTypes = this.Acl.Assemblies
|
||||
.SelectMany(a => a.GetSafeTypes())
|
||||
.ToImmutableDictionary(t => t.FullName ?? t.Name, t => t);
|
||||
}
|
||||
catch(ArgumentException)
|
||||
{
|
||||
// some types must've had duplicate type names, build the list while filtering
|
||||
Dictionary<string, Type> types = new();
|
||||
foreach (var type in this.Acl.Assemblies.SelectMany(a => a.GetSafeTypes()))
|
||||
{
|
||||
try
|
||||
{
|
||||
types.TryAdd(type.FullName ?? type.Name, type);
|
||||
}
|
||||
catch
|
||||
{
|
||||
// ignore, null key exception
|
||||
}
|
||||
}
|
||||
|
||||
_assembliesTypes = types.ToImmutableDictionary();
|
||||
}
|
||||
}
|
||||
|
||||
internal void ClearTypesList()
|
||||
{
|
||||
_assembliesTypes = ImmutableDictionary<string, Type>.Empty;
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
TryBeginDispose();
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
TryBeginDispose();
|
||||
}
|
||||
}
|
||||
|
||||
public static class AssemblyExtensions
|
||||
{
|
||||
/// <summary>
|
||||
/// Gets all types in the given assembly. Handles invalid type scenarios.
|
||||
/// </summary>
|
||||
/// <param name="assembly">The assembly to scan</param>
|
||||
/// <returns>An enumerable collection of types.</returns>
|
||||
public static IEnumerable<Type> GetSafeTypes(this Assembly assembly)
|
||||
{
|
||||
// Based on https://github.com/Qkrisi/ktanemodkit/blob/master/Assets/Scripts/ReflectionHelper.cs#L53-L67
|
||||
|
||||
try
|
||||
{
|
||||
return assembly.GetTypes();
|
||||
}
|
||||
catch (ReflectionTypeLoadException re)
|
||||
{
|
||||
try
|
||||
{
|
||||
return re.Types.Where(x => x != null)!;
|
||||
}
|
||||
catch (InvalidOperationException)
|
||||
{
|
||||
return new List<Type>();
|
||||
}
|
||||
}
|
||||
catch (Exception)
|
||||
{
|
||||
return new List<Type>();
|
||||
}
|
||||
}
|
||||
}
|
||||
+189
@@ -0,0 +1,189 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using Microsoft.CodeAnalysis;
|
||||
using Microsoft.CodeAnalysis.CSharp;
|
||||
// ReSharper disable InconsistentNaming
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
|
||||
public interface IAssemblyManagementService : IService
|
||||
{
|
||||
#region Public API
|
||||
|
||||
/// <summary>
|
||||
/// Called when an assembly is loaded.
|
||||
/// </summary>
|
||||
public event Action<Assembly> OnAssemblyLoaded;
|
||||
|
||||
/// <summary>
|
||||
/// Called when an assembly is marked for unloading, before unloading begins. You should use this to cleanup
|
||||
/// any references that you have to this assembly.
|
||||
/// </summary>
|
||||
public event Action<Assembly> OnAssemblyUnloading;
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever an exception is thrown. First arg is a formatted message, Second arg is the Exception.
|
||||
/// </summary>
|
||||
public event Action<string, Exception> OnException;
|
||||
|
||||
/// <summary>
|
||||
/// For unloading issue debugging. Called whenever MemoryFileAssemblyContextLoader [load context] is unloaded.
|
||||
/// </summary>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public event Action<Guid> OnACLUnload;
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// [DEBUG ONLY]
|
||||
/// Returns a list of the current unloading ACLs.
|
||||
/// </summary>
|
||||
// ReSharper disable once InconsistentNaming
|
||||
public ImmutableList<WeakReference<MemoryFileAssemblyContextLoader>> StillUnloadingACLs { get; }
|
||||
|
||||
// ReSharper disable once MemberCanBePrivate.Global
|
||||
/// <summary>
|
||||
/// Checks if there are any AssemblyLoadContexts still in the process of unloading.
|
||||
/// </summary>
|
||||
public bool IsCurrentlyUnloading { get; }
|
||||
|
||||
/// <summary>
|
||||
/// Allows iteration over all non-interface types in all loaded assemblies in the AsmMgr that are assignable to the given type (IsAssignableFrom).
|
||||
/// Warning: care should be used when using this method in hot paths as performance may be affected.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">The type to compare against</typeparam>
|
||||
/// <param name="rebuildList">Forces caches to clear and for the lists of types to be rebuilt.</param>
|
||||
/// <returns>An Enumerator for matching types.</returns>
|
||||
public IEnumerable<Type> GetSubTypesInLoadedAssemblies<T>(bool rebuildList);
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get types assignable to type from the ACL given the Guid.
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <param name="types"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns>Operation success.</returns>
|
||||
public bool TryGetSubTypesFromACL<T>(Guid id, out IEnumerable<Type> types);
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get types from the ACL given the Guid.
|
||||
/// </summary>
|
||||
/// <param name="id"></param>
|
||||
/// <param name="types"></param>
|
||||
/// <returns></returns>
|
||||
public bool TryGetSubTypesFromACL(Guid id, out IEnumerable<Type> types);
|
||||
|
||||
/// <summary>
|
||||
/// Allows iteration over all types, including interfaces, in all loaded assemblies in the AsmMgr who's names match the string.
|
||||
/// Note: Will return the by-reference equivalent type if the type name is prefixed with "out " or "ref ".
|
||||
/// </summary>
|
||||
/// <param name="typeName">The string name of the type to search for.</param>
|
||||
/// <returns>An Enumerator for matching types. List will be empty if bad params are supplied.</returns>
|
||||
public IEnumerable<Type> GetTypesByName(string typeName);
|
||||
|
||||
/// <summary>
|
||||
/// Allows iteration over all types (including interfaces) in all loaded assemblies managed by the AsmMgr.
|
||||
/// Warning: High usage may result in performance issues.
|
||||
/// </summary>
|
||||
/// <returns>An Enumerator for iteration.</returns>
|
||||
public IEnumerable<Type> GetAllTypesInLoadedAssemblies();
|
||||
|
||||
/// <summary>
|
||||
/// Returns a list of all loaded ACLs.
|
||||
/// WARNING: References to these ACLs outside the AssemblyManager should be kept in a WeakReference in order
|
||||
/// to avoid causing issues with unloading/disposal.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public IEnumerable<AssemblyManager.LoadedACL> GetAllLoadedACLs();
|
||||
|
||||
#endregion
|
||||
|
||||
#region InternalAPI
|
||||
/*** Notes: Internal API uses the 'public' modifier because of the common and recommended use of publicized APIs
|
||||
* by third-party add-ins.
|
||||
*/
|
||||
|
||||
/// <summary>
|
||||
/// [Unsafe] Warning: only for use in nested threading functions. Requires care to manage access.
|
||||
/// Does not make any guarantees about the state of the ACL after the list has been returned.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public ImmutableList<AssemblyManager.LoadedACL> UnsafeGetAllLoadedACLs();
|
||||
|
||||
/// <summary>
|
||||
/// Used by content package and plugin management to stop unloading of a given ACL until all plugins have gracefully closed.
|
||||
/// </summary>
|
||||
public event System.Func<AssemblyManager.LoadedACL, bool> IsReadyToUnloadACL;
|
||||
|
||||
/// <summary>
|
||||
/// Compiles an assembly from supplied references and syntax trees into the specified AssemblyContextLoader.
|
||||
/// A new ACL will be created if the Guid supplied is Guid.Empty.
|
||||
/// </summary>
|
||||
/// <param name="compiledAssemblyName"></param>
|
||||
/// <param name="syntaxTree"></param>
|
||||
/// <param name="externalMetadataReferences"></param>
|
||||
/// <param name="compilationOptions"></param>
|
||||
/// <param name="friendlyName">A non-unique name for later reference. Optional, set to null if unused.</param>
|
||||
/// <param name="id">The guid of the assembly </param>
|
||||
/// <param name="externFileAssemblyRefs"></param>
|
||||
/// <returns></returns>
|
||||
public AssemblyLoadingSuccessState LoadAssemblyFromMemory([NotNull] string compiledAssemblyName,
|
||||
[NotNull] IEnumerable<SyntaxTree> syntaxTree,
|
||||
IEnumerable<MetadataReference> externalMetadataReferences,
|
||||
[NotNull] CSharpCompilationOptions compilationOptions,
|
||||
string friendlyName,
|
||||
ref Guid id,
|
||||
IEnumerable<Assembly> externFileAssemblyRefs = null);
|
||||
|
||||
/// <summary>
|
||||
/// Switches the ACL with the given Guid to Template Mode, which disables assembly name resolution for any assemblies loaded in it.
|
||||
/// These ACLs are intended to be used to host Assemblies for information only and not for code execution.
|
||||
/// WARNING: This process is irreversible.
|
||||
/// </summary>
|
||||
/// <param name="guid">Guid of the ACL.</param>
|
||||
/// <returns>Whether an ACL was found with the given ID.</returns>
|
||||
public bool SetACLToTemplateMode(Guid guid);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Tries to load all assemblies at the supplied file paths list into the ACl with the given Guid.
|
||||
/// If the supplied Guid is Empty, then a new ACl will be created and the Guid will be assigned to it.
|
||||
/// </summary>
|
||||
/// <param name="filePaths">List of assemblies to try and load.</param>
|
||||
/// <param name="friendlyName">A non-unique name for later reference. Optional.</param>
|
||||
/// <param name="id">Guid of the ACL or Empty if none specified. Guid of ACL will be assigned to this var.</param>
|
||||
/// <returns>Operation success messages.</returns>
|
||||
/// <exception cref="ArgumentNullException"></exception>
|
||||
public AssemblyLoadingSuccessState LoadAssembliesFromLocations([NotNull] IEnumerable<string> filePaths,
|
||||
string friendlyName, ref Guid id);
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Tries to begin the disposal process of ACLs.
|
||||
/// </summary>
|
||||
/// <returns>Returns whether the unloading process could be initiated.</returns>
|
||||
public bool TryBeginDispose();
|
||||
|
||||
|
||||
/// <summary>
|
||||
/// Returns whether unloading is completed and updates the styate of the unloading cache.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
public bool FinalizeDispose();
|
||||
|
||||
/// <summary>
|
||||
/// Tries to retrieve the LoadedACL with the given ID or null if none is found.
|
||||
/// WARNING: External references to this ACL with long lifespans should be kept in a WeakReference
|
||||
/// to avoid causing unloading/disposal issues.
|
||||
/// </summary>
|
||||
/// <param name="id">GUID of the ACL.</param>
|
||||
/// <param name="acl">The found ACL or null if none was found.</param>
|
||||
/// <returns>Whether an ACL was found.</returns>
|
||||
public bool TryGetACL(Guid id, out AssemblyManager.LoadedACL acl);
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Barotrauma.LuaCs.Configuration;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IConfigService : IService
|
||||
{
|
||||
/*
|
||||
* Resource Files.
|
||||
*/
|
||||
bool TryAddConfigs(ImmutableArray<IConfigResourceInfo> configResources);
|
||||
bool TryAddConfigsProfiles(ImmutableArray<IConfigProfileResourceInfo> configProfileResources);
|
||||
void RemoveConfigs(ImmutableArray<IConfigResourceInfo> configResources);
|
||||
void RemoveConfigsProfiles(ImmutableArray<IConfigProfileResourceInfo> configProfilesResources);
|
||||
|
||||
|
||||
/*
|
||||
* Already processed
|
||||
*/
|
||||
bool TryAddConfigs(ImmutableArray<IConfigInfo> configs);
|
||||
bool TryAddConfigsProfiles(ImmutableArray<IConfigProfileInfo> configProfiles);
|
||||
void RemoveConfigs(ImmutableArray<IConfigInfo> configs);
|
||||
void RemoveConfigsProfiles(ImmutableArray<IConfigProfileInfo> configProfiles);
|
||||
|
||||
/*
|
||||
* Immediate mode, does not have displayable functionality
|
||||
*/
|
||||
IConfigEntry<T> AddConfigEntry<T>(ContentPackage package, string name,
|
||||
T defaultValue,
|
||||
NetSync syncMode = NetSync.None,
|
||||
ClientPermissions permissions = ClientPermissions.None,
|
||||
Func<T, bool> valueChangePredicate = null,
|
||||
Action<IConfigEntry<T>> onValueChanged = null) where T : IConvertible, IEquatable<T>;
|
||||
|
||||
IConfigList AddConfigList(ContentPackage package, string name,
|
||||
int defaultIndex, IReadOnlyList<string> values,
|
||||
NetSync syncMode = NetSync.None,
|
||||
ClientPermissions permissions = ClientPermissions.None,
|
||||
Func<IConfigList, int, bool> valueChangePredicate = null,
|
||||
Action<IConfigList, int> onValueChanged = null);
|
||||
|
||||
IReadOnlyDictionary<string, IConfigBase> GetConfigsForPackage(ContentPackage package);
|
||||
IReadOnlyDictionary<string, IConfigBase> GetConfigsForPackage(string packageName);
|
||||
IReadOnlyDictionary<(ContentPackage, string), IConfigBase> GetAllConfigs();
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IEventService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IHookManagementService : IService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,8 @@
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface ILegacyConfigService : IService
|
||||
{
|
||||
bool TryBuildModConfigFromLegacy(ContentPackage package, out IModConfigInfo configInfo);
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Globalization;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface ILocalizationService : IService
|
||||
{
|
||||
IReadOnlyCollection<CultureInfo> GetLoadedLocales();
|
||||
void Remove(ImmutableArray<ILocalizationResourceInfo> localizations);
|
||||
bool TrySetCurrentCulture(CultureInfo culture);
|
||||
bool TrySetCurrentCulture(string cultureName);
|
||||
bool TryLoadLocalizations(ImmutableArray<ILocalizationResourceInfo> localizationResources);
|
||||
string GetLocalizedString(string key, string fallback);
|
||||
string GetLocalizedString(string key, CultureInfo targetCulture);
|
||||
bool TryRegisterLocalizationResolver(CultureInfo targetCulture, Func<string, CultureInfo, string> factoryResolver);
|
||||
bool ReplaceSymbols(string text, string symbolExpr);
|
||||
bool IsCurrentCultureSupported(IResourceCultureInfo culturesInfo);
|
||||
}
|
||||
@@ -0,0 +1,25 @@
|
||||
using System;
|
||||
using Barotrauma.Networking;
|
||||
using Microsoft.Xna.Framework;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Provides console and debug logging services
|
||||
/// </summary>
|
||||
public interface ILoggerService : IService
|
||||
{
|
||||
void HandleException(Exception exception, string prefix = null);
|
||||
void LogError(string message);
|
||||
void LogWarning(string message);
|
||||
void LogMessage(string message, Color? serverColor = null, Color? clientColor = null);
|
||||
void Log(string message, Color? color = null, ServerLog.MessageType messageType = ServerLog.MessageType.ServerMessage);
|
||||
|
||||
#region DebugBuilds
|
||||
|
||||
void LogDebug(string message, Color? color = null);
|
||||
void LogDebugWarning(string message);
|
||||
void LogDebugError(string message);
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,83 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Reflection;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using MoonSharp.Interpreter;
|
||||
using MoonSharp.Interpreter.Interop;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface ILuaScriptService : IService
|
||||
{
|
||||
#region Script_File_Collector
|
||||
|
||||
/// <summary>
|
||||
/// Adds the script files to the runner but does not execute them.
|
||||
/// </summary>
|
||||
/// <param name="luaResource"></param>
|
||||
/// <returns></returns>
|
||||
bool TryAddScriptFiles(ImmutableArray<ILuaResourceInfo> luaResource);
|
||||
/// <summary>
|
||||
/// Removes the specific resources from the script runner. Important: Does not stop the
|
||||
/// execution of any code related to the files nor guarantee cleanup of resources!
|
||||
/// </summary>
|
||||
/// <param name="luaResource"></param>
|
||||
void RemoveScriptFiles(ImmutableArray<ILuaResourceInfo> luaResource);
|
||||
|
||||
/// <summary>
|
||||
/// Executes loaded script files on the management service.
|
||||
/// </summary>
|
||||
/// <param name="pauseExecutionOnScriptError"></param>
|
||||
/// <param name="verboseLogging"></param>
|
||||
/// <returns></returns>
|
||||
bool TryExecuteScripts(bool pauseExecutionOnScriptError = false, bool verboseLogging = false);
|
||||
ImmutableArray<ILuaResourceInfo> GetScriptResources();
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public interface ILuaScriptManagementService : IService
|
||||
{
|
||||
#region Script_File_Execution
|
||||
|
||||
bool TryExecuteLoadedScripts(ContentPackage package, bool pauseExecutionOnError = false, bool verboseLogging = false);
|
||||
bool TryExecuteLoadedScripts(ImmutableArray<ILuaResourceInfo> scripts, bool pauseExecutionOnError = false, bool verboseLogging = false);
|
||||
bool TryExecuteLoadedScripts(bool pauseExecutionOnError = false, bool verboseLogging = false);
|
||||
|
||||
#endregion
|
||||
|
||||
#region Type_Registration
|
||||
|
||||
IUserDataDescriptor RegisterType(Type type);
|
||||
IUserDataDescriptor RegisterType(string typeName);
|
||||
IUserDataDescriptor RegisterGenericType(Type type);
|
||||
IUserDataDescriptor RegisterGenericType(string typeName, params string[] typeNameArgs);
|
||||
void UnregisterType(Type type);
|
||||
void UnregisterType(string typeName);
|
||||
void UnregisterAllTypes();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Type_Checks_&Utilities
|
||||
|
||||
bool IsRegistered(Type type);
|
||||
bool IsTargetType(object obj, string typeName);
|
||||
string TypeOf(object obj);
|
||||
object CreateStatic(string typeName);
|
||||
object CreateEnumTable(string typeName);
|
||||
FieldInfo FindFieldRecursively(Type type, string fieldName);
|
||||
void MakeFieldAccessible(IUserDataDescriptor descriptor, string fieldName);
|
||||
MethodInfo FindMethodRecursively(Type type, string methodName, Type[] types = null);
|
||||
void MakeMethodAccessible(IUserDataDescriptor descriptor, string methodName, string[] parameters = null);
|
||||
PropertyInfo FindPropertyRecursively(Type type, string propertyName);
|
||||
void MakePropertyAccessible(IUserDataDescriptor descriptor, string propertyName);
|
||||
void AddMethod(IUserDataDescriptor descriptor, string methodName, object function);
|
||||
void AddField(IUserDataDescriptor descriptor, string fieldName, DynValue value);
|
||||
void RemoveMember(IUserDataDescriptor descriptor, string memberName);
|
||||
bool HasMember(object obj, string memberName);
|
||||
DynValue CreateUserDataFromDescriptor(DynValue scriptObject, IUserDataDescriptor descriptor);
|
||||
DynValue CreateUserDataFromType(DynValue scriptObject, Type desiredType);
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,23 @@
|
||||
using System;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Networking;
|
||||
using Barotrauma.Networking;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface INetworkingService : IService
|
||||
{
|
||||
bool IsActive { get; }
|
||||
bool IsSynchronized { get; }
|
||||
bool TryRegisterVar(INetVar var, NetSync mode, ClientPermissions permissions);
|
||||
void UnregisterVar(Guid varId);
|
||||
bool SendEvent(Guid varId);
|
||||
void SendMessageGlobal(string id, string message);
|
||||
void Synchronize();
|
||||
|
||||
#region LegacyAPI
|
||||
|
||||
bool RestrictMessageSize { get; set; }
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,21 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Globalization;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPackageManagementService : IService
|
||||
{
|
||||
void AddPackages(ref ReadOnlySpan<(ContentPackage, bool)> packages,
|
||||
bool executeImmediately = false,
|
||||
bool errorOnFailures = false,
|
||||
bool errorOnExistingPackageFound = false);
|
||||
void LoadPackages(bool onlyUnloadedPackages = true, bool rescanPackages = false);
|
||||
void UnloadPackages(bool errorOnFailures = true);
|
||||
bool IsPackageLoaded(ContentPackage package);
|
||||
bool CheckDependencyLoaded(IPackageDependencyInfo info);
|
||||
bool CheckDependenciesLoaded(IEnumerable<IPackageDependencyInfo> infos, out IReadOnlyList<IPackageDependencyInfo> missingPackages);
|
||||
bool CheckEnvironmentSupported(IPlatformInfo platform);
|
||||
}
|
||||
@@ -0,0 +1,36 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPackageService : IService,
|
||||
// These allow us the pass the IContentPackageService to anything that needs the data without having to directly reference the member
|
||||
IResourceCultureInfo, IAssembliesResourcesInfo, ILocalizationsResourcesInfo, ILuaScriptsResourcesInfo
|
||||
{
|
||||
ContentPackage Package { get; }
|
||||
IModConfigInfo ModConfigInfo { get; }
|
||||
/// <summary>
|
||||
/// Try to load the XML config and resources information from the given package.
|
||||
/// </summary>
|
||||
/// <param name="package"></param>
|
||||
/// <returns>Whether the package was parsed without errors and any information was found. Will return false for purely vanilla packages.</returns>
|
||||
bool TryLoadResourcesInfo([NotNull]ContentPackage package);
|
||||
/// <summary>
|
||||
/// Tries to load all assemblies and instance plugins for the given resources list, regardless whether they're marked as optional and/or lazy load.
|
||||
/// Will sort by load priority unless overriden/bypassed.
|
||||
/// </summary>
|
||||
/// <param name="assembliesInfo"></param>
|
||||
/// <param name="ignoreDependencySorting"></param>
|
||||
/// <returns>Whether loading is successful. Returns true on an empty list.</returns>
|
||||
void LoadPlugins([NotNull]IAssembliesResourcesInfo assembliesInfo, bool ignoreDependencySorting = false);
|
||||
void LoadLocalizations([NotNull]ILocalizationsResourcesInfo localizationsInfo);
|
||||
void AddLuaScripts([NotNull]ILuaScriptsResourcesInfo luaScriptsInfo);
|
||||
#if CLIENT
|
||||
void LoadStyles([NotNull]IStylesResourcesInfo stylesInfo);
|
||||
#endif
|
||||
void LoadConfig([NotNull]IConfigsResourcesInfo configsResourcesInfo, [NotNull]IConfigProfilesResourcesInfo configProfilesResourcesInfo);
|
||||
}
|
||||
|
||||
@@ -0,0 +1,7 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPluginManagementService : IService
|
||||
{
|
||||
bool IsAssemblyLoadedGlobal(string friendlyName);
|
||||
|
||||
}
|
||||
@@ -0,0 +1,50 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Reflection;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IPluginService : IService
|
||||
{
|
||||
bool IsAssemblyLoaded(string friendlyName);
|
||||
/// <summary>
|
||||
/// Loads the assemblies for the given information
|
||||
/// </summary>
|
||||
/// <param name="assemblyResourcesInfo"></param>
|
||||
/// <param name="injectServices"></param>
|
||||
/// <param name="typeInstances"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
/// <returns></returns>
|
||||
bool TryLoadAndInstanceTypes<T>(IEnumerable<IAssemblyResourceInfo> assemblyResourcesInfo, bool injectServices, out ImmutableArray<T> typeInstances) where T : class, IAssemblyPlugin;
|
||||
ImmutableArray<T> GetLoadedPluginTypesInPackage<T>() where T : class, IAssemblyPlugin;
|
||||
/// <summary>
|
||||
/// Advances the loading/execution state of the plugin. IMPORTANT: You cannot set the execution state of plugins
|
||||
/// to 'Disposed'. You must instead call the 'DisposePlugins' method.
|
||||
/// </summary>
|
||||
/// <param name="newState"></param>
|
||||
/// <returns></returns>
|
||||
bool AdvancePluginStates(PluginRunState newState);
|
||||
|
||||
/// <summary>
|
||||
/// Disposes of all running plugins hosted by the service and releases their references to allow unloading.
|
||||
/// </summary>
|
||||
/// <returns>Success of the operation. Returns false if any plugin threw errors during disposal.</returns>
|
||||
bool DisposePlugins();
|
||||
|
||||
/// <summary>
|
||||
/// Gets the current plugin execution state.
|
||||
/// </summary>
|
||||
/// <returns></returns>
|
||||
PluginRunState GetPluginRunState();
|
||||
}
|
||||
|
||||
public enum PluginRunState
|
||||
{
|
||||
Instanced=0,
|
||||
PreInitialization=1,
|
||||
Initialized=2,
|
||||
LoadingCompleted=3,
|
||||
Disposed=4
|
||||
}
|
||||
@@ -0,0 +1,15 @@
|
||||
using System;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Base interface inherited by all services
|
||||
/// </summary>
|
||||
public interface IService : IDisposable
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns the service to its original state (post-instantiation).
|
||||
/// Allows a service instance to be reused without disposing of the instance.
|
||||
/// </summary>
|
||||
void Reset();
|
||||
}
|
||||
@@ -0,0 +1,110 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using LightInject;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
/// <summary>
|
||||
/// Provides instancing and management of IServices.
|
||||
/// </summary>
|
||||
public interface IServicesProvider
|
||||
{
|
||||
#region Type_Registration
|
||||
|
||||
/// <summary>
|
||||
/// Registers a type as a service for a given interface.
|
||||
/// </summary>
|
||||
/// <param name="lifetime"></param>
|
||||
/// <param name="lifetimeInstance"></param>
|
||||
/// <typeparam name="TSvcInterface"></typeparam>
|
||||
/// <typeparam name="TService"></typeparam>
|
||||
void RegisterServiceType<TSvcInterface, TService>(ServiceLifetime lifetime, ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new();
|
||||
|
||||
/// <summary>
|
||||
/// Registers a type as a service for a given interface that can be requested by name.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="lifetime"></param>
|
||||
/// <param name="lifetimeInstance"></param>
|
||||
/// <typeparam name="TSvcInterface"></typeparam>
|
||||
/// <typeparam name="TService"></typeparam>
|
||||
void RegisterServiceType<TSvcInterface, TService>(string name, ServiceLifetime lifetime, ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new();
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever a new service type for a given interface is implemented.
|
||||
/// Args[0]: Interface type
|
||||
/// Args[1]: Implementing type
|
||||
/// </summary>
|
||||
event System.Action<Type, Type> OnServiceRegistered;
|
||||
|
||||
/// <summary>
|
||||
/// Runs compilation of registered services.
|
||||
/// </summary>
|
||||
public void Compile();
|
||||
|
||||
#endregion
|
||||
|
||||
#region Services_Instancing_Injection
|
||||
|
||||
/// <summary>
|
||||
/// Injects services into the properties of already instanced objects.
|
||||
/// </summary>
|
||||
/// <param name="inst"></param>
|
||||
/// <typeparam name="T"></typeparam>
|
||||
void InjectServices<T>(T inst) where T : class;
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get a service for the given interface, returns success/failure.
|
||||
/// </summary>
|
||||
/// <param name="service"></param>
|
||||
/// <param name="lifetime"></param>
|
||||
/// <typeparam name="TSvcInterface"></typeparam>
|
||||
/// <returns></returns>
|
||||
bool TryGetService<TSvcInterface>(out IService service) where TSvcInterface : class, IService;
|
||||
|
||||
/// <summary>
|
||||
/// Tries to get a service for the given name and interface, returns success/failure.
|
||||
/// </summary>
|
||||
/// <param name="name"></param>
|
||||
/// <param name="service"></param>
|
||||
/// <param name="lifetime"></param>
|
||||
/// <typeparam name="TSvcInterface"></typeparam>
|
||||
/// <returns></returns>
|
||||
bool TryGetService<TSvcInterface>(string name, out IService service) where TSvcInterface : class, IService;
|
||||
|
||||
/// <summary>
|
||||
/// Called whenever a new service is created/instanced.
|
||||
/// Args[0]: The interface type of the service.
|
||||
/// Args[1]: The instance of the service.
|
||||
/// </summary>
|
||||
event System.Action<Type, IService> OnServiceInstanced;
|
||||
|
||||
#endregion
|
||||
|
||||
#region ActiveServices
|
||||
|
||||
/// <summary>
|
||||
/// Returns all services for the given interface.
|
||||
/// </summary>
|
||||
/// <typeparam name="TSvc"></typeparam>
|
||||
/// <returns></returns>
|
||||
ImmutableArray<TSvc> GetAllServices<TSvc>() where TSvc : class, IService;
|
||||
|
||||
#endregion
|
||||
|
||||
// Notes: Left public due to the common use of Publicizers
|
||||
#region Internal_Use
|
||||
|
||||
/// <summary>
|
||||
/// Notes: Internal use only if hosted by LuaCsForBarotrauma. Disposes of all services and resets DI container. Warning: unable to dispose of services held by other objects.
|
||||
/// </summary>
|
||||
void DisposeAndReset();
|
||||
|
||||
#endregion
|
||||
}
|
||||
|
||||
public enum ServiceLifetime
|
||||
{
|
||||
Transient, Singleton, PerThread, Invalid, Custom
|
||||
}
|
||||
@@ -0,0 +1,42 @@
|
||||
using System.Collections.Immutable;
|
||||
using System.Xml.Linq;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public interface IStorageService : IService
|
||||
{
|
||||
#region LocalGameData
|
||||
|
||||
bool TryLoadLocalXml(ContentPackage package, string localFilePath, out XDocument document);
|
||||
bool TryLoadLocalBinary(ContentPackage package, string localFilePath, out byte[] bytes);
|
||||
bool TryLoadLocalText(ContentPackage package, string localFilePath, out string text);
|
||||
bool FileExistsInLocalData(ContentPackage package, string localFilePath);
|
||||
|
||||
#endregion
|
||||
|
||||
#region ContentPackageData
|
||||
bool TryLoadPackageXml(ContentPackage package, string localFilePath, out XDocument document);
|
||||
bool TryLoadPackageBinary(ContentPackage package, string localFilePath, out byte[] bytes);
|
||||
bool TryLoadPackageText(ContentPackage package, string localFilePath, out string text);
|
||||
|
||||
ImmutableArray<bool> TryLoadPackageXmlFiles(ContentPackage package, ImmutableArray<string> localFilePath, out ImmutableArray<XDocument> document);
|
||||
ImmutableArray<bool> TryLoadPackageBinaryFiles(ContentPackage package, ImmutableArray<string> localFilePath, out ImmutableArray<byte[]> bytes);
|
||||
ImmutableArray<bool> TryLoadPackageTextFiles(ContentPackage package, ImmutableArray<string> localFilePath, out ImmutableArray<string> text);
|
||||
|
||||
bool FindFilesInPackage(ContentPackage package, string localSubfolder, string regexFilter, bool searchRecursively, out ImmutableArray<string> localFilePaths);
|
||||
bool FileExistsInPackage(ContentPackage package, string localFilePath);
|
||||
|
||||
#endregion
|
||||
|
||||
#region AbsolutePaths
|
||||
|
||||
bool TryLoadXml(string filePath, out XDocument document);
|
||||
bool TrySaveXml(string filePath, in XDocument document);
|
||||
bool TryLoadBinary(string filePath, out byte[] bytes);
|
||||
bool TrySaveBinary(string filePath, in byte[] bytes);
|
||||
bool TryLoadText(string filePath, out string text);
|
||||
bool TrySaveText(string filePath, string text);
|
||||
bool FileExists(string filePath);
|
||||
|
||||
#endregion
|
||||
}
|
||||
@@ -0,0 +1,149 @@
|
||||
using System;
|
||||
using Barotrauma.Networking;
|
||||
using Microsoft.Xna.Framework;
|
||||
using MoonSharp.Interpreter;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public partial class LoggerService : ILoggerService
|
||||
{
|
||||
public bool HideUserNames = true;
|
||||
|
||||
#if SERVER
|
||||
private const string LogPrefix = "SV";
|
||||
private const int NetMaxLength = 1024; // character limit of vanilla Barotrauma's chat system.
|
||||
private const int NetMaxMessages = 60;
|
||||
|
||||
// This is used so it's possible to call logging functions inside the serverLog
|
||||
// hook without creating an infinite loop
|
||||
private bool _lockLog = false;
|
||||
#else
|
||||
private const string LogPrefix = "CL";
|
||||
#endif
|
||||
|
||||
public void HandleException(Exception exception, string prefix = null)
|
||||
{
|
||||
string errorString = "";
|
||||
switch (exception)
|
||||
{
|
||||
case NetRuntimeException netRuntimeException:
|
||||
if (netRuntimeException.DecoratedMessage == null)
|
||||
{
|
||||
errorString = $"{prefix ?? ""}{netRuntimeException.ToString()}";
|
||||
}
|
||||
else
|
||||
{
|
||||
// FIXME: netRuntimeException.ToString() doesn't print the InnerException's stack trace...
|
||||
errorString = $"{prefix ?? ""}{netRuntimeException.DecoratedMessage}: {netRuntimeException}";
|
||||
}
|
||||
break;
|
||||
case InterpreterException interpreterException:
|
||||
if (interpreterException.DecoratedMessage == null)
|
||||
{
|
||||
errorString = $"{prefix ?? ""}{interpreterException.ToString()}";
|
||||
}
|
||||
else
|
||||
{
|
||||
errorString = $"{prefix ?? ""}{interpreterException.DecoratedMessage}";
|
||||
}
|
||||
break;
|
||||
default:
|
||||
string s = exception.StackTrace != null ? exception.ToString() : $"{exception}\n{Environment.StackTrace}";
|
||||
errorString = $"{prefix ?? ""}{s}";
|
||||
break;
|
||||
}
|
||||
|
||||
LogError(prefix + Environment.UserName + " " + errorString);
|
||||
}
|
||||
|
||||
public void LogError(string message)
|
||||
{
|
||||
if (HideUserNames && !Environment.UserName.IsNullOrEmpty())
|
||||
{
|
||||
message = message.Replace(Environment.UserName, "USERNAME");
|
||||
}
|
||||
|
||||
Log($"{message}", Color.Red, ServerLog.MessageType.Error);
|
||||
}
|
||||
|
||||
public void LogWarning(string message)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void LogMessage(string message, Color? serverColor = null, Color? clientColor = null)
|
||||
{
|
||||
serverColor ??= Color.MediumPurple;
|
||||
clientColor ??= Color.Purple;
|
||||
|
||||
#if SERVER
|
||||
Log(message, serverColor);
|
||||
#else
|
||||
Log(message, clientColor);
|
||||
#endif
|
||||
}
|
||||
|
||||
public void Log(string message, Color? color = null, ServerLog.MessageType messageType = ServerLog.MessageType.ServerMessage)
|
||||
{
|
||||
DebugConsole.NewMessage(message, color);
|
||||
|
||||
#if SERVER
|
||||
void BroadcastMessage(string m)
|
||||
{
|
||||
foreach (var client in GameMain.Server.ConnectedClients)
|
||||
{
|
||||
ChatMessage consoleMessage = ChatMessage.Create("", m, ChatMessageType.Console, null, textColor: color);
|
||||
GameMain.Server.SendDirectChatMessage(consoleMessage, client);
|
||||
|
||||
if (!GameMain.Server.ServerSettings.SaveServerLogs || !client.HasPermission(ClientPermissions.ServerLog))
|
||||
{
|
||||
continue;
|
||||
}
|
||||
|
||||
ChatMessage logMessage = ChatMessage.Create(messageType.ToString(), "[LuaCs] " + m, ChatMessageType.ServerLog, null);
|
||||
GameMain.Server.SendDirectChatMessage(logMessage, client);
|
||||
}
|
||||
}
|
||||
|
||||
if (GameMain.Server != null)
|
||||
{
|
||||
if (GameMain.Server.ServerSettings.SaveServerLogs)
|
||||
{
|
||||
string logMessage = "[LuaCs] " + message;
|
||||
GameMain.Server.ServerSettings.ServerLog.WriteLine(logMessage, messageType, false);
|
||||
|
||||
if (!_lockLog)
|
||||
{
|
||||
_lockLog = true;
|
||||
GameMain.LuaCs?.Hook?.Call("serverLog", logMessage, messageType);
|
||||
_lockLog = false;
|
||||
}
|
||||
}
|
||||
|
||||
for (int i = 0; i < message.Length; i += NetMaxLength)
|
||||
{
|
||||
string subStr = message.Substring(i, Math.Min(1024, message.Length - i));
|
||||
BroadcastMessage(subStr);
|
||||
}
|
||||
}
|
||||
#endif
|
||||
}
|
||||
|
||||
public void LogDebug(string message, Color? color = null)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void LogDebugWarning(string message)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void LogDebugError(string message)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void Dispose() { }
|
||||
public void Reset() { }
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public class LuaScriptService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,71 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public class PackageManagementService : IPackageManagementService, IPluginManagementService
|
||||
{
|
||||
private readonly Func<IPackageService> _contentPackageServiceFactory;
|
||||
private readonly Lazy<IAssemblyManagementService> _assemblyManagementService;
|
||||
|
||||
public PackageManagementService(
|
||||
Func<IPackageService> getPackageService,
|
||||
Lazy<IAssemblyManagementService> assemblyManagementService)
|
||||
{
|
||||
this._contentPackageServiceFactory = getPackageService;
|
||||
this._assemblyManagementService = assemblyManagementService;
|
||||
}
|
||||
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
// TODO release managed resources here
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool IsAssemblyLoadedGlobal(string friendlyName)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void AddPackages(ref ReadOnlySpan<(ContentPackage, bool)> packages, bool executeImmediately = false, bool errorOnFailures = false,
|
||||
bool errorOnExistingPackageFound = false)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void LoadPackages(bool onlyUnloadedPackages = true, bool rescanPackages = false)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public void UnloadPackages(bool errorOnFailures = true)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool IsPackageLoaded(ContentPackage package)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool CheckDependencyLoaded(IPackageDependencyInfo info)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool CheckDependenciesLoaded(IEnumerable<IPackageDependencyInfo> infos, out IReadOnlyList<IPackageDependencyInfo> missingPackages)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
|
||||
public bool CheckEnvironmentSupported(IPlatformInfo platform)
|
||||
{
|
||||
throw new NotImplementedException();
|
||||
}
|
||||
}
|
||||
@@ -0,0 +1,627 @@
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Immutable;
|
||||
using System.Diagnostics.CodeAnalysis;
|
||||
using System.Globalization;
|
||||
using System.IO;
|
||||
using System.Linq;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using Barotrauma.Extensions;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
using Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
public partial class PackageService : IPackageService
|
||||
{
|
||||
private readonly ReaderWriterLockSlim _operationsUsageLock = new();
|
||||
// only stops race conditions for pointer access
|
||||
|
||||
|
||||
// mod config / package scanners/parsers
|
||||
private readonly Lazy<IXmlModConfigConverterService> _modConfigConverterService;
|
||||
private readonly Lazy<ILegacyConfigService> _legacyConfigService;
|
||||
private readonly Lazy<ILuaScriptService> _luaScriptService;
|
||||
private readonly Lazy<ILocalizationService> _localizationService;
|
||||
private readonly Lazy<IPluginService> _pluginService;
|
||||
private readonly Lazy<IConfigService> _configService;
|
||||
private readonly IPackageManagementService _packageManagementService;
|
||||
private readonly IStorageService _storageService;
|
||||
private readonly ILoggerService _loggerService;
|
||||
|
||||
// .ctor in server source and client source
|
||||
|
||||
// state monitors
|
||||
private int _configsLoaded, _localizationsLoaded, _luaScriptsLoaded, _pluginsLoaded, _isDisposed;
|
||||
private int _loadingOperationsRunning;
|
||||
|
||||
public bool ConfigsLoaded
|
||||
{
|
||||
get => GetThreadSafeBool(ref _configsLoaded);
|
||||
private set => SetThreadSafeBool(ref _configsLoaded, value);
|
||||
}
|
||||
public bool LocalizationsLoaded
|
||||
{
|
||||
get => GetThreadSafeBool(ref _localizationsLoaded);
|
||||
private set => SetThreadSafeBool(ref _localizationsLoaded, value);
|
||||
}
|
||||
public bool LuaScriptsLoaded
|
||||
{
|
||||
get => GetThreadSafeBool(ref _luaScriptsLoaded);
|
||||
private set => SetThreadSafeBool(ref _luaScriptsLoaded, value);
|
||||
}
|
||||
public bool PluginsLoaded
|
||||
{
|
||||
get => GetThreadSafeBool(ref _pluginsLoaded);
|
||||
private set => SetThreadSafeBool(ref _pluginsLoaded, value);
|
||||
}
|
||||
public bool IsDisposed
|
||||
{
|
||||
get => GetThreadSafeBool(ref _isDisposed);
|
||||
private set => SetThreadSafeBool(ref _isDisposed, value);
|
||||
}
|
||||
|
||||
private bool LoadingOperationsRunning
|
||||
{
|
||||
get => Interlocked.CompareExchange(ref _loadingOperationsRunning, 0, 0) > 0;
|
||||
set // we use the set as our inc/decr
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
Interlocked.Add(ref _loadingOperationsRunning, 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.Add(ref _loadingOperationsRunning, -1);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#region Member: ContentPackage
|
||||
|
||||
private readonly ReaderWriterLockSlim _packageAccessLock = new();
|
||||
private ContentPackage _package;
|
||||
public ContentPackage Package
|
||||
{
|
||||
get
|
||||
{
|
||||
_packageAccessLock.EnterReadLock();
|
||||
try
|
||||
{
|
||||
return _package;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_packageAccessLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
private set
|
||||
{
|
||||
_packageAccessLock.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
_package = value;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_packageAccessLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region DataContracts
|
||||
|
||||
#region Member: ModConfigInfo
|
||||
|
||||
private readonly ReaderWriterLockSlim _modConfigUsageLock = new();
|
||||
private IModConfigInfo _modConfigInfo;
|
||||
public IModConfigInfo ModConfigInfo
|
||||
{
|
||||
get
|
||||
{
|
||||
_modConfigUsageLock.EnterReadLock();
|
||||
try
|
||||
{
|
||||
return _modConfigInfo;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_modConfigUsageLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
private set
|
||||
{
|
||||
_modConfigUsageLock.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
_modConfigInfo = value;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_modConfigUsageLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
public ImmutableArray<CultureInfo> SupportedCultures => ModConfigInfo?.SupportedCultures ?? ImmutableArray<CultureInfo>.Empty;
|
||||
public ImmutableArray<IAssemblyResourceInfo> Assemblies => ModConfigInfo?.Assemblies ?? ImmutableArray<IAssemblyResourceInfo>.Empty;
|
||||
public ImmutableArray<ILocalizationResourceInfo> Localizations => ModConfigInfo?.Localizations ?? ImmutableArray<ILocalizationResourceInfo>.Empty;
|
||||
public ImmutableArray<ILuaResourceInfo> LuaScripts => ModConfigInfo?.LuaScripts ?? ImmutableArray<ILuaResourceInfo>.Empty;
|
||||
public ImmutableArray<IConfigResourceInfo> Configs => ModConfigInfo?.Configs ?? ImmutableArray<IConfigResourceInfo>.Empty;
|
||||
public ImmutableArray<IConfigProfileResourceInfo> ConfigProfiles => ModConfigInfo?.ConfigProfiles ?? ImmutableArray<IConfigProfileResourceInfo>.Empty;
|
||||
|
||||
#endregion
|
||||
|
||||
#region PublicAPI
|
||||
|
||||
public bool TryLoadResourcesInfo(ContentPackage package)
|
||||
{
|
||||
_operationsUsageLock.EnterWriteLock();
|
||||
LoadingOperationsRunning = true;
|
||||
try
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
throw new ObjectDisposedException($"This package service instance is disposed!");
|
||||
}
|
||||
|
||||
// try loading the ModConfig.xml. If it fails, use the Legacy loader to try and construct one from the package structure.
|
||||
if (_storageService.TryLoadPackageXml(package, "ModConfig.xml", out var configXml)
|
||||
&& configXml.Root is not null)
|
||||
{
|
||||
if (_modConfigConverterService.Value.TryParseResource(configXml.Root, out IModConfigInfo configInfo))
|
||||
{
|
||||
ModConfigInfo = configInfo;
|
||||
}
|
||||
else
|
||||
{
|
||||
_loggerService.LogError(
|
||||
$"Failed to parse ModConfig.xml for package {package.Name}, package mod content not loaded.");
|
||||
return false;
|
||||
}
|
||||
}
|
||||
else if (_legacyConfigService.Value.TryBuildModConfigFromLegacy(package, out var legacyConfig))
|
||||
{
|
||||
ModConfigInfo = legacyConfig;
|
||||
}
|
||||
else
|
||||
{
|
||||
// vanilla mod or broken
|
||||
return false;
|
||||
}
|
||||
|
||||
return true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
LoadingOperationsRunning = false;
|
||||
_operationsUsageLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadPlugins([NotNull]IAssembliesResourcesInfo assembliesInfo, bool ignoreDependencySorting = false)
|
||||
{
|
||||
_operationsUsageLock.EnterReadLock();
|
||||
LoadingOperationsRunning = true;
|
||||
try
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
throw new ObjectDisposedException($"This package service instance is disposed!");
|
||||
}
|
||||
|
||||
SanitationChecksCore(assembliesInfo, "assemblies", nameof(LoadPlugins));
|
||||
SanitationChecksEnumerable(assembliesInfo.Assemblies, "assemblies", nameof(LoadPlugins));
|
||||
|
||||
#if DEBUG
|
||||
assembliesInfo.Assemblies.ForEach(ari =>
|
||||
{
|
||||
if (!this.Assemblies.Contains(ari))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: tried to load the assembly resource {ari.InternalName} for package {this.Package.Name} but it is not in the list for this package.");
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
// Order these assemblies by internal dependencies
|
||||
ImmutableArray<IAssemblyResourceInfo> resources;
|
||||
if (ignoreDependencySorting)
|
||||
{
|
||||
resources = assembliesInfo.Assemblies;
|
||||
}
|
||||
else // sort by load order
|
||||
{
|
||||
resources = assembliesInfo.Assemblies
|
||||
.OrderByDescending(a => a.LoadPriority)
|
||||
.ToImmutableArray();
|
||||
}
|
||||
|
||||
// Try loading them, throw on failure.
|
||||
if (!_pluginService.Value.TryLoadAndInstanceTypes<IAssemblyPlugin>(resources, true, out var instancedTypes))
|
||||
{
|
||||
throw new TypeLoadException($"PackageService: unable to load assemblies for package {this.Package.Name}! Aborting loading!");
|
||||
}
|
||||
|
||||
PluginsLoaded = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
LoadingOperationsRunning = false;
|
||||
_operationsUsageLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadLocalizations([NotNull]ILocalizationsResourcesInfo localizationsInfo)
|
||||
{
|
||||
_operationsUsageLock.EnterReadLock();
|
||||
LoadingOperationsRunning = true;
|
||||
try
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
throw new ObjectDisposedException($"This package service instance is disposed!");
|
||||
}
|
||||
|
||||
SanitationChecksCore(localizationsInfo, "localizations", nameof(LoadLocalizations));
|
||||
SanitationChecksEnumerable(localizationsInfo.Localizations, "localizations", nameof(LoadLocalizations));
|
||||
|
||||
#if DEBUG
|
||||
localizationsInfo.Localizations.ForEach(ri =>
|
||||
{
|
||||
if (!this.Localizations.Contains(ri))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: tried to load the localization resource for package {this.Package.Name} but it is not in the list for this package.");
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
if (!_localizationService.Value.TryLoadLocalizations(localizationsInfo.Localizations))
|
||||
{
|
||||
throw new FileLoadException($"Package Service: unable to load localizations for package {this.Package.Name}! Aborting!");
|
||||
}
|
||||
|
||||
LocalizationsLoaded = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
LoadingOperationsRunning = false;
|
||||
_operationsUsageLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void AddLuaScripts([NotNull]ILuaScriptsResourcesInfo luaScriptsInfo)
|
||||
{
|
||||
_operationsUsageLock.EnterReadLock();
|
||||
LoadingOperationsRunning = true;
|
||||
try
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
throw new ObjectDisposedException($"This package service instance is disposed!");
|
||||
}
|
||||
|
||||
SanitationChecksCore(luaScriptsInfo, "luaScripts", nameof(AddLuaScripts));
|
||||
SanitationChecksEnumerable(luaScriptsInfo.LuaScripts, "luaScripts", nameof(AddLuaScripts));
|
||||
|
||||
#if DEBUG
|
||||
luaScriptsInfo.LuaScripts.ForEach(ri =>
|
||||
{
|
||||
if (!this.LuaScripts.Contains(ri))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: tried to load the lua script resource for package {this.Package.Name} but it is not in the list for this package.");
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
if (!_luaScriptService.Value.TryAddScriptFiles(luaScriptsInfo.LuaScripts))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: unable to add lua files for package {this.Package.Name}! Aborting!");
|
||||
}
|
||||
|
||||
LuaScriptsLoaded = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
LoadingOperationsRunning = false;
|
||||
_operationsUsageLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void LoadConfig(
|
||||
[NotNull]IConfigsResourcesInfo configsResourcesInfo,
|
||||
[NotNull]IConfigProfilesResourcesInfo configProfilesResourcesInfo)
|
||||
{
|
||||
_operationsUsageLock.EnterReadLock();
|
||||
LoadingOperationsRunning = true;
|
||||
try
|
||||
{
|
||||
if (IsDisposed)
|
||||
{
|
||||
throw new ObjectDisposedException($"This package service instance is disposed!");
|
||||
}
|
||||
|
||||
SanitationChecksCore(configsResourcesInfo, "config", nameof(LoadConfig));
|
||||
SanitationChecksCore(configProfilesResourcesInfo, "config profiles", nameof(LoadConfig));
|
||||
SanitationChecksEnumerable(configsResourcesInfo.Configs, "config", nameof(LoadConfig));
|
||||
SanitationChecksEnumerable(configProfilesResourcesInfo.ConfigProfiles, "config profiles", nameof(LoadConfig));
|
||||
|
||||
#if DEBUG
|
||||
configsResourcesInfo.Configs.ForEach(ri =>
|
||||
{
|
||||
if (!this.Configs.Contains(ri))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: tried to load the configs resource for package {this.Package.Name} but it is not in the list for this package.");
|
||||
}
|
||||
});
|
||||
|
||||
configProfilesResourcesInfo.ConfigProfiles.ForEach(ri =>
|
||||
{
|
||||
if (!this.ConfigProfiles.Contains(ri))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: tried to load the localization resource for package {this.Package.Name} but it is not in the list for this package.");
|
||||
}
|
||||
});
|
||||
#endif
|
||||
|
||||
if (!_configService.Value.TryAddConfigs(configsResourcesInfo.Configs))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: unable to add configs for package {this.Package.Name}! Aborting!");
|
||||
}
|
||||
|
||||
if (!_configService.Value.TryAddConfigsProfiles(configProfilesResourcesInfo.ConfigProfiles))
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: unable to add configs profiles for package {this.Package.Name}! Aborting!");
|
||||
}
|
||||
ConfigsLoaded = true;
|
||||
}
|
||||
finally
|
||||
{
|
||||
LoadingOperationsRunning = false;
|
||||
_operationsUsageLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void Dispose()
|
||||
{
|
||||
/*
|
||||
* Notes: we need to unload this package from services in the order that the services are dependent on each other.
|
||||
* Unloading Order: Lua Scripts > Assemblies > Config Profiles > Configs > Styles > Localizations
|
||||
*/
|
||||
_operationsUsageLock.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
if (this.Package is null)
|
||||
{
|
||||
_loggerService.LogError(
|
||||
$"Package Service: cannot Dispose of service as ContentPackage and info is not set!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.ModConfigInfo is null)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: cannot Dispose of service as ModConfigInfo is not loaded!");
|
||||
return;
|
||||
}
|
||||
|
||||
/*
|
||||
* To be graceful, we want to ensure that any async calls and other threads are allowed to be processed before we begin
|
||||
* disposal to reduce friction with other thread operations, so we release the lock and periodically check it
|
||||
* to see of other threads have finished operations before cleaning everything up.
|
||||
*/
|
||||
|
||||
IsDisposed = true; // set stop flag, callers should handle exception cases
|
||||
Interlocked.MemoryBarrier(); //ensure cache states
|
||||
|
||||
DateTime timeoutLimit = DateTime.Now.AddSeconds(10);
|
||||
while (LoadingOperationsRunning)
|
||||
{
|
||||
_operationsUsageLock.ExitWriteLock();
|
||||
Thread.Sleep(1);
|
||||
_operationsUsageLock.EnterWriteLock();
|
||||
if (timeoutLimit < DateTime.Now)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: Dispose() time out reached while waiting for other operations. Continuing.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
GC.SuppressFinalize(this);
|
||||
|
||||
_luaScriptService.Value.RemoveScriptFiles(this.LuaScripts);
|
||||
_pluginService.Value.DisposePlugins();
|
||||
_configService.Value.RemoveConfigsProfiles(this.ConfigProfiles);
|
||||
_configService.Value.RemoveConfigs(this.Configs);
|
||||
#if CLIENT
|
||||
_stylesService.Value.UnloadAllStyles();
|
||||
#endif
|
||||
_localizationService.Value.Remove(this.Localizations);
|
||||
|
||||
ModConfigInfo = null;
|
||||
Package = null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
_loggerService.LogError($"Package Service: exception while running Dispose().");
|
||||
throw;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_operationsUsageLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
_operationsUsageLock.EnterWriteLock();
|
||||
try
|
||||
{
|
||||
if (this.Package is null)
|
||||
{
|
||||
_loggerService.LogError(
|
||||
$"Package Service: cannot Dispose of service as ContentPackage and info is not set!");
|
||||
return;
|
||||
}
|
||||
|
||||
if (this.ModConfigInfo is null)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: cannot Dispose of service as ModConfigInfo is not loaded!");
|
||||
return;
|
||||
}
|
||||
|
||||
Interlocked.MemoryBarrier(); //ensure cache states
|
||||
|
||||
DateTime timeoutLimit = DateTime.Now.AddSeconds(10);
|
||||
while (LoadingOperationsRunning)
|
||||
{
|
||||
_operationsUsageLock.ExitWriteLock();
|
||||
Thread.Sleep(1);
|
||||
_operationsUsageLock.EnterWriteLock();
|
||||
if (timeoutLimit < DateTime.Now)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: Dispose() time out reached while waiting for other operations. Continuing.");
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (LuaScriptsLoaded)
|
||||
{
|
||||
_luaScriptService.Value.RemoveScriptFiles(this.LuaScripts);
|
||||
LuaScriptsLoaded = false;
|
||||
}
|
||||
|
||||
if (PluginsLoaded)
|
||||
{
|
||||
_pluginService.Value.DisposePlugins();
|
||||
PluginsLoaded = false;
|
||||
}
|
||||
|
||||
if (ConfigsLoaded)
|
||||
{
|
||||
_configService.Value.RemoveConfigsProfiles(this.ConfigProfiles);
|
||||
_configService.Value.RemoveConfigs(this.Configs);
|
||||
ConfigsLoaded = false;
|
||||
}
|
||||
|
||||
if (LocalizationsLoaded)
|
||||
{
|
||||
_localizationService.Value.Remove(this.Localizations);
|
||||
LocalizationsLoaded = false;
|
||||
}
|
||||
}
|
||||
finally
|
||||
{
|
||||
_operationsUsageLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
|
||||
#region INTERNAL
|
||||
|
||||
private void SanitationChecksCore(object o, string resTypeInfoName, string callerName)
|
||||
{
|
||||
if (o is null)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: {resTypeInfoName} resources list is null!");
|
||||
throw new NullReferenceException($"Package Service: {resTypeInfoName} resources list is null!");
|
||||
}
|
||||
|
||||
if (this.Package is null)
|
||||
{
|
||||
_loggerService.LogError($"Package Service: package not set at {callerName}()!");
|
||||
throw new NullReferenceException($"Package Service: package not set at {callerName}()!");
|
||||
}
|
||||
}
|
||||
|
||||
private void SanitationChecksEnumerable<T>(ImmutableArray<T> resourceInfos, string resTypeInfoName, string callerName) where T : IResourceInfo, IResourceCultureInfo, IPackageInfo, IPackageDependenciesInfo
|
||||
{
|
||||
// Check if list is empty. Nothing more to do.
|
||||
if (resourceInfos.IsDefaultOrEmpty)
|
||||
return;
|
||||
|
||||
// Check if all resources in the list are registered to this package, throw if not.
|
||||
foreach (var resourceInfo in resourceInfos)
|
||||
{
|
||||
// ownership checks
|
||||
if (resourceInfo.OwnerPackage is null)
|
||||
{
|
||||
throw new ArgumentException($"Package Service: {resTypeInfoName} info for resource does not have a package name set! Run by {this.Package.Name}.");
|
||||
}
|
||||
|
||||
if (resourceInfo.OwnerPackage != this.Package)
|
||||
{
|
||||
throw new ArgumentException(
|
||||
$"Package Service: {resTypeInfoName} info does not belong to this package! Owned by {resourceInfo.OwnerPackage.Name} but is run by {this.Package.Name}.");
|
||||
}
|
||||
|
||||
// Check if external dependencies are loaded and if current environment is supported, throw if not
|
||||
if (resourceInfo.Dependencies.IsDefaultOrEmpty)
|
||||
continue;
|
||||
|
||||
bool resourceMissing = false;
|
||||
|
||||
resourceInfo.Dependencies.ForEach(pdi =>
|
||||
{
|
||||
// for clarification: assemblies passed to the function should always be loaded.
|
||||
// optional assemblies should be filtered out before the list is sent.
|
||||
// left this as a reminder :)
|
||||
/*if (pdi.Optional)
|
||||
return;*/
|
||||
if (!_packageManagementService.CheckDependencyLoaded(pdi))
|
||||
{
|
||||
resourceMissing = true;
|
||||
_loggerService.LogError(
|
||||
$"Package Service: the following dependency for package {resourceInfo.OwnerPackage.Name} is not loaded: {pdi.DependencyPackage?.Name ?? (pdi.PackageName.IsNullOrWhiteSpace() ? pdi.SteamWorkshopId.ToString() : pdi.PackageName)}");
|
||||
}
|
||||
});
|
||||
|
||||
if (!resourceMissing)
|
||||
{
|
||||
throw new FileLoadException($"Package Service: dependencies for package {resourceInfo.OwnerPackage.Name} are not loaded.");
|
||||
}
|
||||
|
||||
// check runtime platform
|
||||
if (!_packageManagementService.CheckEnvironmentSupported(resourceInfo))
|
||||
{
|
||||
throw new PlatformNotSupportedException($"Package service: the {resTypeInfoName} from {resourceInfo.OwnerPackage.Name} is not supported on this platform.");
|
||||
}
|
||||
|
||||
// check local culture
|
||||
if (!_localizationService.Value.IsCurrentCultureSupported(resourceInfo))
|
||||
{
|
||||
throw new PlatformNotSupportedException($"Package service: the {resTypeInfoName} from {resourceInfo.OwnerPackage.Name} is not supported in this culture.");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static bool GetThreadSafeBool(ref int var) => Interlocked.CompareExchange(ref var, 1, 1) == 1;
|
||||
|
||||
[MethodImpl(MethodImplOptions.AggressiveInlining)]
|
||||
private static void SetThreadSafeBool(ref int var, bool value)
|
||||
{
|
||||
if (value)
|
||||
{
|
||||
Interlocked.CompareExchange(ref var, 1, 0);
|
||||
}
|
||||
else
|
||||
{
|
||||
Interlocked.CompareExchange(ref var, 0, 1);
|
||||
}
|
||||
}
|
||||
|
||||
#endregion
|
||||
}
|
||||
+51
@@ -0,0 +1,51 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Xml.Linq;
|
||||
using Barotrauma.LuaCs.Data;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Processing;
|
||||
|
||||
#region TypeDef
|
||||
|
||||
// ReSharper disable once TypeParameterCanBeVariant
|
||||
public interface IConverterService<TSrc, TOut> : IService
|
||||
{
|
||||
bool TryParseResource(TSrc src, out TOut resources);
|
||||
bool TryParseResources(IEnumerable<TSrc> sources, out List<TOut> resources);
|
||||
}
|
||||
|
||||
public interface IXmlResourceConverterService<TOut> : IConverterService<XElement, TOut> { }
|
||||
public interface IResourceToXmlConverterService<TSrc> : IConverterService<TSrc, XElement> { }
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Parses Xml to produce loading metadata info for linked loadable files.
|
||||
/// </summary>
|
||||
#region XmlToResourceInfoParsers
|
||||
|
||||
public interface IXmlAssemblyResConverter : IXmlResourceConverterService<IAssemblyResourceInfo> { }
|
||||
public interface IXmlConfigResConverterService : IXmlResourceConverterService<IConfigResourceInfo> { }
|
||||
public interface IXmlLocalizationResConverterService : IXmlResourceConverterService<ILocalizationResourceInfo> { }
|
||||
|
||||
#endregion
|
||||
|
||||
/// <summary>
|
||||
/// Parses Xml to produce ready-to-use info/data without any additional file/data loading.
|
||||
/// </summary>
|
||||
#region XmlToInfoParsers
|
||||
public interface IXmlDependencyConverterService : IXmlResourceConverterService<IPackageDependencyInfo> { }
|
||||
public interface IXmlModConfigConverterService : IXmlResourceConverterService<IModConfigInfo> { }
|
||||
/// <summary>
|
||||
/// Parses legacy packages that make use of the RunConfig.xml structure to produce a ModConfig.
|
||||
/// </summary>
|
||||
public interface IXmlLegacyModConfigConverterService : IXmlResourceConverterService<IModConfigInfo> { }
|
||||
|
||||
#endregion
|
||||
|
||||
|
||||
#region ResToInfoParsers
|
||||
public interface ILocalizationResToInfoParser : IConverterService<ILocalizationResourceInfo, ILocalizationInfo> { }
|
||||
public interface IConfigResConverterService : IConverterService<IConfigResourceInfo, IConfigInfo> { }
|
||||
public interface IConfigProfileResConverterService : IConverterService<IConfigProfileResourceInfo, IConfigProfileInfo> { }
|
||||
|
||||
#endregion
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaConfigService : ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,39 @@
|
||||
using MoonSharp.Interpreter;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
/// <summary>
|
||||
/// Service for providing stateful functions and in-memory storage for lua functions
|
||||
/// </summary>
|
||||
public interface ILuaDataService : ILuaService
|
||||
{
|
||||
/// <summary>
|
||||
/// Returns stored table for the given object if it exists.
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
/// <param name="tableName"></param>
|
||||
/// <returns>The table data or null if none exists.</returns>
|
||||
Table GetObjectTable(object obj, string tableName);
|
||||
|
||||
/// <summary>
|
||||
/// Returns stored table data under the given name if it exists.
|
||||
/// </summary>
|
||||
/// <param name="tableName"></param>
|
||||
/// <returns>The table data or null if none exists.</returns>
|
||||
Table GetTable(string tableName);
|
||||
|
||||
/// <summary>
|
||||
/// Returns stored table data for the given object or creates a new table if one doesn't exist.
|
||||
/// </summary>
|
||||
/// <param name="obj"></param>
|
||||
/// <param name="tableName"></param>
|
||||
/// <returns></returns>
|
||||
Table GetOrCreateObjectTable(object obj, string tableName);
|
||||
|
||||
/// <summary>
|
||||
/// Returns stored table data or creates a new table if one doesn't exist.
|
||||
/// </summary>
|
||||
/// <param name="tableName"></param>
|
||||
/// <returns></returns>
|
||||
Table GetOrCreateTable(string tableName);
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaEventService : ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaNetworkingService : ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
+6
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaPackageManagementService : ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaPackageService : ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,6 @@
|
||||
namespace Barotrauma.LuaCs.Services.Safe;
|
||||
|
||||
public interface ILuaService
|
||||
{
|
||||
|
||||
}
|
||||
@@ -0,0 +1,231 @@
|
||||
using System;
|
||||
using System.Collections.Immutable;
|
||||
using System.Reflection;
|
||||
using System.Runtime.CompilerServices;
|
||||
using System.Threading;
|
||||
using LightInject;
|
||||
|
||||
namespace Barotrauma.LuaCs.Services;
|
||||
|
||||
|
||||
public class ServicesProvider : IServicesProvider
|
||||
{
|
||||
private ServiceContainer _serviceContainerInst;
|
||||
private ServiceContainer ServiceContainer
|
||||
{
|
||||
get
|
||||
{
|
||||
// ReSharper disable once ConvertIfStatementToNullCoalescingExpression
|
||||
if (_serviceContainerInst is null)
|
||||
_serviceContainerInst = new ServiceContainer();
|
||||
return _serviceContainerInst;
|
||||
}
|
||||
}
|
||||
|
||||
private readonly ReaderWriterLockSlim _serviceLock = new();
|
||||
|
||||
public void RegisterServiceType<TSvcInterface, TService>(ServiceLifetime lifetime, ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new()
|
||||
{
|
||||
if (lifetimeInstance is null)
|
||||
{
|
||||
switch (lifetime)
|
||||
{
|
||||
case ServiceLifetime.Singleton:
|
||||
lifetimeInstance = new PerContainerLifetime();
|
||||
break;
|
||||
case ServiceLifetime.PerThread:
|
||||
lifetimeInstance = new PerThreadLifetime();
|
||||
break;
|
||||
// treat these as transient
|
||||
case ServiceLifetime.Transient:
|
||||
case ServiceLifetime.Invalid:
|
||||
case ServiceLifetime.Custom: // lifetime should not be null here
|
||||
default:
|
||||
lifetimeInstance = new PerRequestLifeTime();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
ServiceContainer.Register<TSvcInterface, TService>(lifetimeInstance);
|
||||
ServiceContainer.Compile<TService>();
|
||||
OnServiceRegistered?.Invoke(typeof(TSvcInterface), typeof(TService));
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void RegisterServiceType<TSvcInterface, TService>(string name, ServiceLifetime lifetime,
|
||||
ILifetime lifetimeInstance = null) where TSvcInterface : class, IService where TService : class, IService, TSvcInterface, new()
|
||||
{
|
||||
if (name.IsNullOrWhiteSpace())
|
||||
{
|
||||
throw new ArgumentNullException($"Tried to register a service of type {typeof(TService).Name} but the name provided is null or empty." );
|
||||
}
|
||||
|
||||
if (lifetimeInstance is null)
|
||||
{
|
||||
switch (lifetime)
|
||||
{
|
||||
case ServiceLifetime.Singleton:
|
||||
lifetimeInstance = new PerContainerLifetime();
|
||||
break;
|
||||
case ServiceLifetime.PerThread:
|
||||
lifetimeInstance = new PerThreadLifetime();
|
||||
break;
|
||||
// treat these as transient
|
||||
case ServiceLifetime.Transient:
|
||||
case ServiceLifetime.Invalid:
|
||||
case ServiceLifetime.Custom: // lifetime should not be null here
|
||||
default:
|
||||
lifetimeInstance = new PerRequestLifeTime();
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
ServiceContainer.Register<TSvcInterface, TService>(name, lifetimeInstance);
|
||||
ServiceContainer.Compile<TService>();
|
||||
OnServiceRegistered?.Invoke(typeof(TSvcInterface), typeof(TService));
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public void Compile()
|
||||
{
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
ServiceContainer?.Compile();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public event Action<Type, Type> OnServiceRegistered;
|
||||
|
||||
public void InjectServices<T>(T inst) where T : class
|
||||
{
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
ServiceContainer.InjectProperties(inst);
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetService<TSvcInterface>(out IService service) where TSvcInterface : class, IService
|
||||
{
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
service = ServiceContainer.TryGetInstance<TSvcInterface>();
|
||||
return service is not null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
service = null;
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public bool TryGetService<TSvcInterface>(string name, out IService service) where TSvcInterface : class, IService
|
||||
{
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
service = ServiceContainer.TryGetInstance<TSvcInterface>(name);
|
||||
return service is not null;
|
||||
}
|
||||
catch
|
||||
{
|
||||
service = null;
|
||||
return false;
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
public event Action<Type, IService> OnServiceInstanced;
|
||||
|
||||
public ImmutableArray<TSvc> GetAllServices<TSvc>() where TSvc : class, IService
|
||||
{
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterReadLock();
|
||||
return ServiceContainer.GetAllInstances<TSvc>().ToImmutableArray();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitReadLock();
|
||||
}
|
||||
}
|
||||
|
||||
[MethodImpl(MethodImplOptions.PreserveSig | MethodImplOptions.NoInlining)]
|
||||
public void DisposeAndReset()
|
||||
{
|
||||
// Plugins should never be allowed to execute this.
|
||||
if (Assembly.GetCallingAssembly() != Assembly.GetExecutingAssembly())
|
||||
{
|
||||
throw new MethodAccessException(
|
||||
$"Assembly {Assembly.GetCallingAssembly().FullName} attempted to call DisposeAllServices().");
|
||||
}
|
||||
|
||||
try
|
||||
{
|
||||
_serviceLock.EnterWriteLock();
|
||||
_serviceContainerInst?.Dispose();
|
||||
_serviceContainerInst = new ServiceContainer();
|
||||
}
|
||||
finally
|
||||
{
|
||||
_serviceLock.ExitWriteLock();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
public class PerThreadLifetime : ILifetime
|
||||
{
|
||||
private readonly ThreadLocal<object> _instance = new();
|
||||
|
||||
public object GetInstance(Func<object> createInstance, Scope scope)
|
||||
{
|
||||
if (_instance.Value is null)
|
||||
{
|
||||
var inst = createInstance.Invoke();
|
||||
// IDisposable dispatch
|
||||
if (inst is IDisposable disposable)
|
||||
{
|
||||
if (scope is null)
|
||||
{
|
||||
throw new InvalidOperationException("Attempt disposable object without a valid scope.");
|
||||
}
|
||||
scope.TrackInstance(disposable);
|
||||
}
|
||||
|
||||
_instance.Value = inst;
|
||||
}
|
||||
|
||||
return _instance.Value;
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user