(5a10ddbee) Server ends the round if the owner of the server reports an error.
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@@ -813,7 +813,16 @@ namespace Barotrauma.Networking
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Log(c.Name + " has reported an error: " + errorStr, ServerLog.MessageType.Error);
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GameAnalyticsManager.AddErrorEventOnce("GameServer.HandleClientError:LevelsDontMatch" + error, GameAnalyticsSDK.Net.EGAErrorSeverity.Error, errorStr);
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KickClient(c, errorStr);
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if (c.Connection == OwnerConnection)
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{
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SendDirectChatMessage(errorStr, c, ChatMessageType.MessageBox);
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EndGame();
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}
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else
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{
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KickClient(c, errorStr);
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}
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}
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public override void CreateEntityEvent(INetSerializable entity, object[] extraData = null)
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