Files
BarotraumaModServer/LocalMods/Thalassophobia Restored/Items/Tools/notes.xml
T

91 lines
5.7 KiBLFS
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Items>
<Item name="" identifier="thal_pen" category="Equipment" Tags="smallitem,docs" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" scale="0.3" SpriteColor="0,0,0,255">
<Price baseprice="50">
<Price locationtype="outpost" multiplier="1" minavailable="1" />
<Price locationtype="city" multiplier="0.9" minavailable="2" />
<Price locationtype="research" multiplier="1.25" minavailable="3" />
<Price locationtype="military" multiplier="1.25" minavailable="1" />
<Price locationtype="mine" multiplier="1.25" minavailable="2" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="40">
<RequiredSkill identifier="helm" level="40" />
<RequiredItem identifier="plastic" usecondition="false" />
<RequiredItem identifier="rubber" usecondition="false" />
</Fabricate>
<Deconstruct time="60">
<Item identifier="plastic" />
</Deconstruct>
<Sprite name="pen" texture="%ModDir%/Items/Tools/maps.png" sourcerect="104,288,69,16" depth="0.55" origin="0.5,0.5"></Sprite>
<InventoryIcon name="pen invent" texture="%ModDir%/Items/Tools/maps.png" sourcerect="111,229,48,59" depth="0.55" origin="0.5,0.5" />
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect">
<StatusEffect duration="0.1" tags="holdingpen" type="OnActive" target="Character" />
</Holdable>
<Body width="63" height="61" density="40" />
<MeleeWeapon slots="Any,RightHand,LeftHand" aimpos="40,5" handle1="-10,-5" holdangle="60" reload="1.0" range="50" combatpriority="5" msg="ItemMsgPickUpSelect">
<Attack structuredamage="2" itemdamage="2" stun="0.2" targetimpulse="2">
<Affliction identifier="lacerations" strength="5" />
<Affliction identifier="bleeding" strength="2" />
<Sound file="Content/Sounds/Damage/LimbSlash1.ogg" selectionmode="random" range="500" />
<Sound file="Content/Sounds/Damage/LimbSlash2.ogg" range="500" />
<Sound file="Content/Sounds/Damage/LimbSlash3.ogg" range="500" />
<Sound file="Content/Sounds/Damage/LimbSlash4.ogg" range="500" />
<Sound file="Content/Sounds/Damage/LimbSlash5.ogg" range="500" />
<Sound file="Content/Sounds/Damage/LimbSlash6.ogg" range="500" />
</Attack>
</MeleeWeapon>
</Item>
<Item name="" identifier="thal_memo" category="Equipment" Tags="smallitem,docs" cargocontaineridentifier="metalcrate" impactsoundtag="impact_metal_light" scale="0.3" SpriteColor="255,255,255,255" fireproof="false">
<Price baseprice="5">
<Price locationtype="outpost" multiplier="1" minavailable="10" />
<Price locationtype="city" multiplier="0.9" minavailable="10" />
<Price locationtype="research" multiplier="1.25" minavailable="12" />
<Price locationtype="military" multiplier="1.25" minavailable="12" />
<Price locationtype="mine" multiplier="1.25" minavailable="9" />
</Price>
<Fabricate suitablefabricators="fabricator" requiredtime="10">
<RequiredSkill identifier="helm" level="40" />
<RequiredItem identifier="organicfiber" usecondition="true" condition="25" />
</Fabricate>
<Deconstruct time="60">
<Item identifier="organicfiber" />
</Deconstruct>
<Sprite name="postit" texture="%ModDir%/Items/Tools/maps.png" sourcerect="43,232,63,61" depth="0.55" origin="0.5,0.5"></Sprite>
<CustomInterface canbeselected="true" drawhudwhenequipped="true">
<GuiFrame relativesize="0.70,0.40" anchor="Center" absoluteoffset="20,20" style="ItemUI" />
<TextBox text="Note Contents" propertyname="Description">
<StatusEffect type="Always" targettype="This" lifetime="1.0">
<UseItem />
</StatusEffect>
</TextBox>
<Button text="Bike Horn Red">
<StatusEffect type="OnUse" target="This" spritecolor="255,100,100,255" />
</Button>
<Button text="Moloch Blue">
<StatusEffect type="OnUse" target="This" spritecolor="100,110,255,255" />
</Button>
<Button text="Plateu Green">
<StatusEffect type="OnUse" target="This" spritecolor="100,255,120,255" />
</Button>
<Button text="Scooter Yellow">
<StatusEffect type="OnUse" target="This" spritecolor="255,240,100,255" />
</Button>
<StatusEffect type="OnContained" target="This" setvalue="true" canbeselected="false" drawhudwhenequipped="false"></StatusEffect>
<StatusEffect type="OnContained" target="This, Character" drawhudwhenequipped="true">
<Conditional HasStatusTag="holdingpen" />
</StatusEffect>
</CustomInterface>
<Holdable slots="Any,RightHand,LeftHand" holdangle="30" handle1="-10,0" msg="ItemMsgPickUpSelect">
<StatusEffect type="OnFire" target="This" setvalue="true" IsOn="true" description="(Whatever was on this note has been burned away)" spriteColor="0,0,0,255" />
</Holdable>
<Body width="63" height="61" density="40" />
</Item>
<!-- functionally a clone of BTE's bulletin board intended for those who don't have BTE installed-->
<Item name="" identifier="thal_memoboard" tags="container,notecontainer" pickdistance="50" scale="0.6" fireproof="false">
<Sprite name="memoboard" texture="%ModDir%/Items/Tools/maps.png" depth="0.84" sourcerect="149,88,265,136" origin="0.5,0.5" />
<ItemContainer hideitems="false" drawinventory="true" capacity="10" slotsperrow="5" itempos="33,-35" iteminterval="50,-60" itemsperrow="5" itemrotation="0" canbeselected="true" containedspritedepth="0.83" msg="ItemMsgInteractSelect">
<GuiFrame relativesize="0.25,0.25" anchor="Center" style="ItemUI" />
<Containable items="docs" />
</ItemContainer>
</Item>
</Items>