Files
barotrauma_ek/Items/Materials/ekutility_densifiedmaterials.xml
2026-06-02 02:35:00 +03:00

4557 lines
255 KiB
XML
Executable File

<?xml version="1.0" encoding="utf-8"?>
<Items>
<!-- Raw Resources -->
<!-- Current Solution: Disabled all GUI elements. A bit severe for 3 broken crates, but whatever. Deconning works. -->
<!-- Note: Overriding iron/steel ID's won't fix stabilozine crate, which outputs nothing even if GUI works. Reason unknown.-->
<Item name="" identifier="ekutility_densifiedmaterial_iron" aliases="ekutility_bulkcrate_iron" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="2" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="8" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="50" sold="false" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="3" />
</Price>
<Deconstruct time="5">
<Item identifier="iron" mincondition="0.1" />
<Item identifier="iron" mincondition="0.2" />
<Item identifier="iron" mincondition="0.3" />
<Item identifier="iron" mincondition="0.4" />
<Item identifier="iron" mincondition="0.5" />
<Item identifier="iron" mincondition="0.6" />
<Item identifier="iron" mincondition="0.7" />
<Item identifier="iron" mincondition="0.8" />
<Item identifier="iron" mincondition="0.9" />
<Item identifier="iron" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="iron" />
<RequiredItem identifier="iron" />
<RequiredItem identifier="iron" />
<RequiredItem identifier="iron" />
<RequiredItem identifier="iron" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="iron" spawnposition="ThisInventory" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_aluminium" aliases="ekutility_bulkcrate_aluminium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="2" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="400" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="aluminium" mincondition="0.1" />
<Item identifier="aluminium" mincondition="0.2" />
<Item identifier="aluminium" mincondition="0.3" />
<Item identifier="aluminium" mincondition="0.4" />
<Item identifier="aluminium" mincondition="0.5" />
<Item identifier="aluminium" mincondition="0.6" />
<Item identifier="aluminium" mincondition="0.7" />
<Item identifier="aluminium" mincondition="0.8" />
<Item identifier="aluminium" mincondition="0.9" />
<Item identifier="aluminium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="aluminium" />
<RequiredItem identifier="aluminium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="aluminium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_copper" aliases="ekutility_bulkcrate_copper" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="10" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="220" sold="false" minleveldifficulty="12">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="copper" mincondition="0.1" />
<Item identifier="copper" mincondition="0.2" />
<Item identifier="copper" mincondition="0.3" />
<Item identifier="copper" mincondition="0.4" />
<Item identifier="copper" mincondition="0.5" />
<Item identifier="copper" mincondition="0.6" />
<Item identifier="copper" mincondition="0.7" />
<Item identifier="copper" mincondition="0.8" />
<Item identifier="copper" mincondition="0.9" />
<Item identifier="copper" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="copper" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="copper" />
<RequiredItem identifier="copper" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="copper" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_titanium" aliases="ekutility_bulkcrate_titanium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="650" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="titanium" mincondition="0.1" />
<Item identifier="titanium" mincondition="0.2" />
<Item identifier="titanium" mincondition="0.3" />
<Item identifier="titanium" mincondition="0.4" />
<Item identifier="titanium" mincondition="0.5" />
<Item identifier="titanium" mincondition="0.6" />
<Item identifier="titanium" mincondition="0.7" />
<Item identifier="titanium" mincondition="0.8" />
<Item identifier="titanium" mincondition="0.9" />
<Item identifier="titanium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="titanium" />
<RequiredItem identifier="titanium" />
<RequiredItem identifier="titanium" />
<RequiredItem identifier="titanium" />
<RequiredItem identifier="titanium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="titanium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_carbon" aliases="ekutility_bulkcrate_carbon" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="100" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="3" />
</Price>
<Deconstruct time="5">
<Item identifier="carbon" mincondition="0.1" />
<Item identifier="carbon" mincondition="0.2" />
<Item identifier="carbon" mincondition="0.3" />
<Item identifier="carbon" mincondition="0.4" />
<Item identifier="carbon" mincondition="0.5" />
<Item identifier="carbon" mincondition="0.6" />
<Item identifier="carbon" mincondition="0.7" />
<Item identifier="carbon" mincondition="0.8" />
<Item identifier="carbon" mincondition="0.9" />
<Item identifier="carbon" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="carbon" />
<RequiredItem identifier="carbon" />
<RequiredItem identifier="carbon" />
<RequiredItem identifier="carbon" />
<RequiredItem identifier="carbon" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="carbon" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_lead" aliases="ekutility_bulkcrate_lead" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="180" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="lead" mincondition="0.1" />
<Item identifier="lead" mincondition="0.2" />
<Item identifier="lead" mincondition="0.3" />
<Item identifier="lead" mincondition="0.4" />
<Item identifier="lead" mincondition="0.5" />
<Item identifier="lead" mincondition="0.6" />
<Item identifier="lead" mincondition="0.7" />
<Item identifier="lead" mincondition="0.8" />
<Item identifier="lead" mincondition="0.9" />
<Item identifier="lead" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="lead" />
<RequiredItem identifier="lead" />
<RequiredItem identifier="lead" />
<RequiredItem identifier="lead" />
<RequiredItem identifier="lead" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="lead" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_tin" aliases="ekutility_bulkcrate_tin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="18" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="110" sold="false" minleveldifficulty="12">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="tin" mincondition="0.1" />
<Item identifier="tin" mincondition="0.2" />
<Item identifier="tin" mincondition="0.3" />
<Item identifier="tin" mincondition="0.4" />
<Item identifier="tin" mincondition="0.5" />
<Item identifier="tin" mincondition="0.6" />
<Item identifier="tin" mincondition="0.7" />
<Item identifier="tin" mincondition="0.8" />
<Item identifier="tin" mincondition="0.9" />
<Item identifier="tin" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="tin" />
<RequiredItem identifier="tin" />
<RequiredItem identifier="tin" />
<RequiredItem identifier="tin" />
<RequiredItem identifier="tin" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="tin" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_zinc" aliases="ekutility_bulkcrate_zinc" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="260" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="zinc" mincondition="0.1" />
<Item identifier="zinc" mincondition="0.2" />
<Item identifier="zinc" mincondition="0.3" />
<Item identifier="zinc" mincondition="0.4" />
<Item identifier="zinc" mincondition="0.5" />
<Item identifier="zinc" mincondition="0.6" />
<Item identifier="zinc" mincondition="0.7" />
<Item identifier="zinc" mincondition="0.8" />
<Item identifier="zinc" mincondition="0.9" />
<Item identifier="zinc" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="zinc" />
<RequiredItem identifier="zinc" />
<RequiredItem identifier="zinc" />
<RequiredItem identifier="zinc" />
<RequiredItem identifier="zinc" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="784,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="zinc" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_silicon" aliases="ekutility_bulkcrate_silicon" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.15" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="310" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="silicon" mincondition="0.1" />
<Item identifier="silicon" mincondition="0.2" />
<Item identifier="silicon" mincondition="0.3" />
<Item identifier="silicon" mincondition="0.4" />
<Item identifier="silicon" mincondition="0.5" />
<Item identifier="silicon" mincondition="0.6" />
<Item identifier="silicon" mincondition="0.7" />
<Item identifier="silicon" mincondition="0.8" />
<Item identifier="silicon" mincondition="0.9" />
<Item identifier="silicon" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="silicon" />
<RequiredItem identifier="silicon" />
<RequiredItem identifier="silicon" />
<RequiredItem identifier="silicon" />
<RequiredItem identifier="silicon" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="silicon" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_steel" aliases="ekutility_bulkcrate_steel" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="200" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="steel" mincondition="0.1" />
<Item identifier="steel" mincondition="0.2" />
<Item identifier="steel" mincondition="0.3" />
<Item identifier="steel" mincondition="0.4" />
<Item identifier="steel" mincondition="0.5" />
<Item identifier="steel" mincondition="0.6" />
<Item identifier="steel" mincondition="0.7" />
<Item identifier="steel" mincondition="0.8" />
<Item identifier="steel" mincondition="0.9" />
<Item identifier="steel" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="steel" />
<RequiredItem identifier="steel" />
<RequiredItem identifier="steel" />
<RequiredItem identifier="steel" />
<RequiredItem identifier="steel" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="steel" spawnposition="ThisInventory" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_titaniumaluminiumalloy" aliases="ekutility_bulkcrate_titaniumaluminiumalloy" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.05" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="42" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="titaniumaluminiumalloy" mincondition="0.1" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.2" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.3" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.4" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.5" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.6" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.7" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.8" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.9" />
<Item identifier="titaniumaluminiumalloy" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="titaniumaluminiumalloy" />
<RequiredItem identifier="titaniumaluminiumalloy" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="titaniumaluminiumalloy" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_plastic" aliases="ekutility_bulkcrate_plastic" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="450" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantengineering" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="plastic" mincondition="0.1" />
<Item identifier="plastic" mincondition="0.2" />
<Item identifier="plastic" mincondition="0.3" />
<Item identifier="plastic" mincondition="0.4" />
<Item identifier="plastic" mincondition="0.5" />
<Item identifier="plastic" mincondition="0.6" />
<Item identifier="plastic" mincondition="0.7" />
<Item identifier="plastic" mincondition="0.8" />
<Item identifier="plastic" mincondition="0.9" />
<Item identifier="plastic" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="plastic" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="plastic" />
<RequiredItem identifier="plastic" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="plastic" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_rubber" aliases="ekutility_bulkcrate_rubber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.05" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="200" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.3" sold="true" minavailable="1" />
<Price storeidentifier="merchantcity" multiplier="1.25" sold="true" minavailable="2" />
<Price storeidentifier="merchantresearch" multiplier="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantengineering" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="rubber" mincondition="0.1" />
<Item identifier="rubber" mincondition="0.2" />
<Item identifier="rubber" mincondition="0.3" />
<Item identifier="rubber" mincondition="0.4" />
<Item identifier="rubber" mincondition="0.5" />
<Item identifier="rubber" mincondition="0.6" />
<Item identifier="rubber" mincondition="0.7" />
<Item identifier="rubber" mincondition="0.8" />
<Item identifier="rubber" mincondition="0.9" />
<Item identifier="rubber" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="rubber" />
<RequiredItem identifier="rubber" />
<RequiredItem identifier="rubber" />
<RequiredItem identifier="rubber" />
<RequiredItem identifier="rubber" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="rubber" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_fpgacircuit" aliases="ekutility_bulkcrate_fpgacircuit" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.03" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="35" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="800" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="1.25" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
<Price storeidentifier="merchantengineering" multiplier="1.1" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="fpgacircuit" mincondition="0.1" />
<Item identifier="fpgacircuit" mincondition="0.2" />
<Item identifier="fpgacircuit" mincondition="0.3" />
<Item identifier="fpgacircuit" mincondition="0.4" />
<Item identifier="fpgacircuit" mincondition="0.5" />
<Item identifier="fpgacircuit" mincondition="0.6" />
<Item identifier="fpgacircuit" mincondition="0.7" />
<Item identifier="fpgacircuit" mincondition="0.8" />
<Item identifier="fpgacircuit" mincondition="0.9" />
<Item identifier="fpgacircuit" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="fpgacircuit" />
<RequiredItem identifier="fpgacircuit" />
<RequiredItem identifier="fpgacircuit" />
<RequiredItem identifier="fpgacircuit" />
<RequiredItem identifier="fpgacircuit" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="fpgacircuit" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_organicfiber" aliases="ekutility_bulkcrate_organicfiber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.05" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="18" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="300" sold="false" minleveldifficulty="12">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="organicfiber" mincondition="0.1" />
<Item identifier="organicfiber" mincondition="0.2" />
<Item identifier="organicfiber" mincondition="0.3" />
<Item identifier="organicfiber" mincondition="0.4" />
<Item identifier="organicfiber" mincondition="0.5" />
<Item identifier="organicfiber" mincondition="0.6" />
<Item identifier="organicfiber" mincondition="0.7" />
<Item identifier="organicfiber" mincondition="0.8" />
<Item identifier="organicfiber" mincondition="0.9" />
<Item identifier="organicfiber" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="organicfiber" />
<RequiredItem identifier="organicfiber" />
<RequiredItem identifier="organicfiber" />
<RequiredItem identifier="organicfiber" />
<RequiredItem identifier="organicfiber" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="organicfiber" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_ballisticfiber" aliases="ekutility_bulkcrate_ballisticfiber" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.05" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="50" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="1500" sold="false" minleveldifficulty="33">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="ballisticfiber" mincondition="0.1" />
<Item identifier="ballisticfiber" mincondition="0.2" />
<Item identifier="ballisticfiber" mincondition="0.3" />
<Item identifier="ballisticfiber" mincondition="0.4" />
<Item identifier="ballisticfiber" mincondition="0.5" />
<Item identifier="ballisticfiber" mincondition="0.6" />
<Item identifier="ballisticfiber" mincondition="0.7" />
<Item identifier="ballisticfiber" mincondition="0.8" />
<Item identifier="ballisticfiber" mincondition="0.9" />
<Item identifier="ballisticfiber" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="ballisticfiber" />
<RequiredItem identifier="ballisticfiber" />
<RequiredItem identifier="ballisticfiber" />
<RequiredItem identifier="ballisticfiber" />
<RequiredItem identifier="ballisticfiber" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="ballisticfiber" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_uranium" aliases="ekutility_bulkcrate_uranium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab,reactorcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckreactorcab" minleveldifficulty="25" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="uranium" mincondition="0.1" />
<Item identifier="uranium" mincondition="0.2" />
<Item identifier="uranium" mincondition="0.3" />
<Item identifier="uranium" mincondition="0.4" />
<Item identifier="uranium" mincondition="0.5" />
<Item identifier="uranium" mincondition="0.6" />
<Item identifier="uranium" mincondition="0.7" />
<Item identifier="uranium" mincondition="0.8" />
<Item identifier="uranium" mincondition="0.9" />
<Item identifier="uranium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="uranium" />
<RequiredItem identifier="uranium" />
<RequiredItem identifier="uranium" />
<RequiredItem identifier="uranium" />
<RequiredItem identifier="uranium" />
</Fabricate>
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,192,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="uranium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_thorium" aliases="ekutility_bulkcrate_thorium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckreactorcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="640" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="thorium" mincondition="0.1" />
<Item identifier="thorium" mincondition="0.2" />
<Item identifier="thorium" mincondition="0.3" />
<Item identifier="thorium" mincondition="0.4" />
<Item identifier="thorium" mincondition="0.5" />
<Item identifier="thorium" mincondition="0.6" />
<Item identifier="thorium" mincondition="0.7" />
<Item identifier="thorium" mincondition="0.8" />
<Item identifier="thorium" mincondition="0.9" />
<Item identifier="thorium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="thorium" />
<RequiredItem identifier="thorium" />
<RequiredItem identifier="thorium" />
<RequiredItem identifier="thorium" />
<RequiredItem identifier="thorium" />
</Fabricate>
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="thorium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_depleteduranium" aliases="ekutility_bulkcrate_depleteduranium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="50" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckreactorcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="750" sold="false" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="depletedfuel" mincondition="0.1" />
<Item identifier="depletedfuel" mincondition="0.2" />
<Item identifier="depletedfuel" mincondition="0.3" />
<Item identifier="depletedfuel" mincondition="0.4" />
<Item identifier="depletedfuel" mincondition="0.5" />
<Item identifier="depletedfuel" mincondition="0.6" />
<Item identifier="depletedfuel" mincondition="0.7" />
<Item identifier="depletedfuel" mincondition="0.8" />
<Item identifier="depletedfuel" mincondition="0.9" />
<Item identifier="depletedfuel" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="depletedfuel" />
<RequiredItem identifier="depletedfuel" />
<RequiredItem identifier="depletedfuel" />
<RequiredItem identifier="depletedfuel" />
<RequiredItem identifier="depletedfuel" />
</Fabricate>
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,576,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="depletedfuel" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<!-- Chemical Resources -->
<Item name="" identifier="ekutility_densifiedmaterial_flashpowder" aliases="ekutility_bulkcrate_flashpowder" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="900" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="flashpowder" mincondition="0.1" />
<Item identifier="flashpowder" mincondition="0.2" />
<Item identifier="flashpowder" mincondition="0.3" />
<Item identifier="flashpowder" mincondition="0.4" />
<Item identifier="flashpowder" mincondition="0.5" />
<Item identifier="flashpowder" mincondition="0.6" />
<Item identifier="flashpowder" mincondition="0.7" />
<Item identifier="flashpowder" mincondition="0.8" />
<Item identifier="flashpowder" mincondition="0.9" />
<Item identifier="flashpowder" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="flashpowder" />
<RequiredItem identifier="flashpowder" />
<RequiredItem identifier="flashpowder" />
<RequiredItem identifier="flashpowder" />
<RequiredItem identifier="flashpowder" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="flashpowder" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_lithium" aliases="ekutility_bulkcrate_lithium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="880" sold="false" minleveldifficulty="18">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="lithium" mincondition="0.1" />
<Item identifier="lithium" mincondition="0.2" />
<Item identifier="lithium" mincondition="0.3" />
<Item identifier="lithium" mincondition="0.4" />
<Item identifier="lithium" mincondition="0.5" />
<Item identifier="lithium" mincondition="0.6" />
<Item identifier="lithium" mincondition="0.7" />
<Item identifier="lithium" mincondition="0.8" />
<Item identifier="lithium" mincondition="0.9" />
<Item identifier="lithium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="lithium" />
<RequiredItem identifier="lithium" />
<RequiredItem identifier="lithium" />
<RequiredItem identifier="lithium" />
<RequiredItem identifier="lithium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="lithium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_sodium" aliases="ekutility_bulkcrate_sodium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="330" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="sodium" mincondition="0.1" />
<Item identifier="sodium" mincondition="0.2" />
<Item identifier="sodium" mincondition="0.3" />
<Item identifier="sodium" mincondition="0.4" />
<Item identifier="sodium" mincondition="0.5" />
<Item identifier="sodium" mincondition="0.6" />
<Item identifier="sodium" mincondition="0.7" />
<Item identifier="sodium" mincondition="0.8" />
<Item identifier="sodium" mincondition="0.9" />
<Item identifier="sodium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="sodium" />
<RequiredItem identifier="sodium" />
<RequiredItem identifier="sodium" />
<RequiredItem identifier="sodium" />
<RequiredItem identifier="sodium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="sodium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_magnesium" aliases="ekutility_bulkcrate_magnesium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="330" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="magnesium" mincondition="0.1" />
<Item identifier="magnesium" mincondition="0.2" />
<Item identifier="magnesium" mincondition="0.3" />
<Item identifier="magnesium" mincondition="0.4" />
<Item identifier="magnesium" mincondition="0.5" />
<Item identifier="magnesium" mincondition="0.6" />
<Item identifier="magnesium" mincondition="0.7" />
<Item identifier="magnesium" mincondition="0.8" />
<Item identifier="magnesium" mincondition="0.9" />
<Item identifier="magnesium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="magnesium" />
<RequiredItem identifier="magnesium" />
<RequiredItem identifier="magnesium" />
<RequiredItem identifier="magnesium" />
<RequiredItem identifier="magnesium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="magnesium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_potassium" aliases="ekutility_bulkcrate_potassium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="100" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="potassium" mincondition="0.1" />
<Item identifier="potassium" mincondition="0.2" />
<Item identifier="potassium" mincondition="0.3" />
<Item identifier="potassium" mincondition="0.4" />
<Item identifier="potassium" mincondition="0.5" />
<Item identifier="potassium" mincondition="0.6" />
<Item identifier="potassium" mincondition="0.7" />
<Item identifier="potassium" mincondition="0.8" />
<Item identifier="potassium" mincondition="0.9" />
<Item identifier="potassium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="potassium" />
<RequiredItem identifier="potassium" />
<RequiredItem identifier="potassium" />
<RequiredItem identifier="potassium" />
<RequiredItem identifier="potassium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="potassium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_chlorine" aliases="ekutility_bulkcrate_chlorine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="110" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="chlorine" mincondition="0.1" />
<Item identifier="chlorine" mincondition="0.2" />
<Item identifier="chlorine" mincondition="0.3" />
<Item identifier="chlorine" mincondition="0.4" />
<Item identifier="chlorine" mincondition="0.5" />
<Item identifier="chlorine" mincondition="0.6" />
<Item identifier="chlorine" mincondition="0.7" />
<Item identifier="chlorine" mincondition="0.8" />
<Item identifier="chlorine" mincondition="0.9" />
<Item identifier="chlorine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="chlorine" />
<RequiredItem identifier="chlorine" />
<RequiredItem identifier="chlorine" />
<RequiredItem identifier="chlorine" />
<RequiredItem identifier="chlorine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="chlorine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_calcium" aliases="ekutility_bulkcrate_calcium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="310" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="calcium" mincondition="0.1" />
<Item identifier="calcium" mincondition="0.2" />
<Item identifier="calcium" mincondition="0.3" />
<Item identifier="calcium" mincondition="0.4" />
<Item identifier="calcium" mincondition="0.5" />
<Item identifier="calcium" mincondition="0.6" />
<Item identifier="calcium" mincondition="0.7" />
<Item identifier="calcium" mincondition="0.8" />
<Item identifier="calcium" mincondition="0.9" />
<Item identifier="calcium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="calcium" />
<RequiredItem identifier="calcium" />
<RequiredItem identifier="calcium" />
<RequiredItem identifier="calcium" />
<RequiredItem identifier="calcium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="calcium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_phosphorus" aliases="ekutility_bulkcrate_phosphorus" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="150" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.3" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="1.1" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="phosphorus" mincondition="0.1" />
<Item identifier="phosphorus" mincondition="0.2" />
<Item identifier="phosphorus" mincondition="0.3" />
<Item identifier="phosphorus" mincondition="0.4" />
<Item identifier="phosphorus" mincondition="0.5" />
<Item identifier="phosphorus" mincondition="0.6" />
<Item identifier="phosphorus" mincondition="0.7" />
<Item identifier="phosphorus" mincondition="0.8" />
<Item identifier="phosphorus" mincondition="0.9" />
<Item identifier="phosphorus" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="phosphorus" />
<RequiredItem identifier="phosphorus" />
<RequiredItem identifier="phosphorus" />
<RequiredItem identifier="phosphorus" />
<RequiredItem identifier="phosphorus" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="672,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="phosphorus" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_ethanol" aliases="ekutility_bulkcrate_ethanol" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckmedcab,abandonedstoragecab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="600" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.1" sold="true" />
<Price storeidentifier="merchantcity" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.15" sold="true" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.4" sold="true" minavailable="2" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="ethanol" mincondition="0.1" />
<Item identifier="ethanol" mincondition="0.2" />
<Item identifier="ethanol" mincondition="0.3" />
<Item identifier="ethanol" mincondition="0.4" />
<Item identifier="ethanol" mincondition="0.5" />
<Item identifier="ethanol" mincondition="0.6" />
<Item identifier="ethanol" mincondition="0.7" />
<Item identifier="ethanol" mincondition="0.8" />
<Item identifier="ethanol" mincondition="0.9" />
<Item identifier="ethanol" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="ethanol" />
<RequiredItem identifier="ethanol" />
<RequiredItem identifier="ethanol" />
<RequiredItem identifier="ethanol" />
<RequiredItem identifier="ethanol" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="784,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="784,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="ethanol" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_sulphuricacid" aliases="ekutility_bulkcrate_sulphuricacid" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medfabcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="50" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="800" sold="false" minleveldifficulty="33">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="sulphuricacid" mincondition="0.1" />
<Item identifier="sulphuricacid" mincondition="0.2" />
<Item identifier="sulphuricacid" mincondition="0.3" />
<Item identifier="sulphuricacid" mincondition="0.4" />
<Item identifier="sulphuricacid" mincondition="0.5" />
<Item identifier="sulphuricacid" mincondition="0.6" />
<Item identifier="sulphuricacid" mincondition="0.7" />
<Item identifier="sulphuricacid" mincondition="0.8" />
<Item identifier="sulphuricacid" mincondition="0.9" />
<Item identifier="sulphuricacid" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="sulphuricacid" />
<RequiredItem identifier="sulphuricacid" />
<RequiredItem identifier="sulphuricacid" />
<RequiredItem identifier="sulphuricacid" />
<RequiredItem identifier="sulphuricacid" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="896,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="896,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="sulphuricacid" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<!-- Explosives -->
<Item name="" identifier="ekutility_densifiedmaterial_uex" aliases="ekutility_bulkcrate_uex" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="secarmcab" minamount="0" maxamount="2" spawnprobability="0.02" />
<PreferredContainer primary="wreckarmcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="750" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.8" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="uex" mincondition="0.1" />
<Item identifier="uex" mincondition="0.2" />
<Item identifier="uex" mincondition="0.3" />
<Item identifier="uex" mincondition="0.4" />
<Item identifier="uex" mincondition="0.5" />
<Item identifier="uex" mincondition="0.6" />
<Item identifier="uex" mincondition="0.7" />
<Item identifier="uex" mincondition="0.8" />
<Item identifier="uex" mincondition="0.9" />
<Item identifier="uex" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="uex" />
<RequiredItem identifier="uex" />
<RequiredItem identifier="uex" />
<RequiredItem identifier="uex" />
<RequiredItem identifier="uex" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="uex" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_c4block" aliases="ekutility_bulkcrate_c4block" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckarmcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="1600" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.8" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="c4block" mincondition="0.1" />
<Item identifier="c4block" mincondition="0.2" />
<Item identifier="c4block" mincondition="0.3" />
<Item identifier="c4block" mincondition="0.4" />
<Item identifier="c4block" mincondition="0.5" />
<Item identifier="c4block" mincondition="0.6" />
<Item identifier="c4block" mincondition="0.7" />
<Item identifier="c4block" mincondition="0.8" />
<Item identifier="c4block" mincondition="0.9" />
<Item identifier="c4block" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="c4block" />
<RequiredItem identifier="c4block" />
<RequiredItem identifier="c4block" />
<RequiredItem identifier="c4block" />
<RequiredItem identifier="c4block" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="c4block" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_compoundn" aliases="ekutility_bulkcrate_compoundn" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckarmcab" minleveldifficulty="50" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1500" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" />
</Price>
<Deconstruct time="5">
<Item identifier="compoundn" mincondition="0.1" />
<Item identifier="compoundn" mincondition="0.2" />
<Item identifier="compoundn" mincondition="0.3" />
<Item identifier="compoundn" mincondition="0.4" />
<Item identifier="compoundn" mincondition="0.5" />
<Item identifier="compoundn" mincondition="0.6" />
<Item identifier="compoundn" mincondition="0.7" />
<Item identifier="compoundn" mincondition="0.8" />
<Item identifier="compoundn" mincondition="0.9" />
<Item identifier="compoundn" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="compoundn" />
<RequiredItem identifier="compoundn" />
<RequiredItem identifier="compoundn" />
<RequiredItem identifier="compoundn" />
<RequiredItem identifier="compoundn" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="compoundn" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_ic4block" aliases="ekutility_bulkcrate_ic4block" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="secarmcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckarmcab" minleveldifficulty="60" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="4000" sold="false" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" multiplier="1.5" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.2" />
<Price storeidentifier="merchantarmory" multiplier="1.2" sold="true" />
</Price>
<Deconstruct time="5">
<Item identifier="ic4block" mincondition="0.1" />
<Item identifier="ic4block" mincondition="0.2" />
<Item identifier="ic4block" mincondition="0.3" />
<Item identifier="ic4block" mincondition="0.4" />
<Item identifier="ic4block" mincondition="0.5" />
<Item identifier="ic4block" mincondition="0.6" />
<Item identifier="ic4block" mincondition="0.7" />
<Item identifier="ic4block" mincondition="0.8" />
<Item identifier="ic4block" mincondition="0.9" />
<Item identifier="ic4block" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="ic4block" />
<RequiredItem identifier="ic4block" />
<RequiredItem identifier="ic4block" />
<RequiredItem identifier="ic4block" />
<RequiredItem identifier="ic4block" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="ic4block" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<!-- Alien Resources -->
<Item name="" identifier="ekutility_densifiedmaterial_physicorium" aliases="ekutility_bulkcrate_physicorium" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="physicorium" mincondition="0.1" />
<Item identifier="physicorium" mincondition="0.2" />
<Item identifier="physicorium" mincondition="0.3" />
<Item identifier="physicorium" mincondition="0.4" />
<Item identifier="physicorium" mincondition="0.5" />
<Item identifier="physicorium" mincondition="0.6" />
<Item identifier="physicorium" mincondition="0.7" />
<Item identifier="physicorium" mincondition="0.8" />
<Item identifier="physicorium" mincondition="0.9" />
<Item identifier="physicorium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="physicorium" />
<RequiredItem identifier="physicorium" />
<RequiredItem identifier="physicorium" />
<RequiredItem identifier="physicorium" />
<RequiredItem identifier="physicorium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="0,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="0,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="physicorium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_fulgurium" aliases="ekutility_bulkcrate_fulgurium" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="fulgurium" mincondition="0.1" />
<Item identifier="fulgurium" mincondition="0.2" />
<Item identifier="fulgurium" mincondition="0.3" />
<Item identifier="fulgurium" mincondition="0.4" />
<Item identifier="fulgurium" mincondition="0.5" />
<Item identifier="fulgurium" mincondition="0.6" />
<Item identifier="fulgurium" mincondition="0.7" />
<Item identifier="fulgurium" mincondition="0.8" />
<Item identifier="fulgurium" mincondition="0.9" />
<Item identifier="fulgurium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="fulgurium" />
<RequiredItem identifier="fulgurium" />
<RequiredItem identifier="fulgurium" />
<RequiredItem identifier="fulgurium" />
<RequiredItem identifier="fulgurium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="112,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="112,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="fulgurium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_sulphuriteshard" aliases="ekutility_bulkcrate_sulphuriteshard" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="sulphuriteshard" mincondition="0.1" />
<Item identifier="sulphuriteshard" mincondition="0.2" />
<Item identifier="sulphuriteshard" mincondition="0.3" />
<Item identifier="sulphuriteshard" mincondition="0.4" />
<Item identifier="sulphuriteshard" mincondition="0.5" />
<Item identifier="sulphuriteshard" mincondition="0.6" />
<Item identifier="sulphuriteshard" mincondition="0.7" />
<Item identifier="sulphuriteshard" mincondition="0.8" />
<Item identifier="sulphuriteshard" mincondition="0.9" />
<Item identifier="sulphuriteshard" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="sulphuriteshard" />
<RequiredItem identifier="sulphuriteshard" />
<RequiredItem identifier="sulphuriteshard" />
<RequiredItem identifier="sulphuriteshard" />
<RequiredItem identifier="sulphuriteshard" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="224,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="224,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="sulphuriteshard" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_oxygeniteshard" aliases="ekutility_bulkcrate_oxygeniteshard" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="oxygeniteshard" mincondition="0.1" />
<Item identifier="oxygeniteshard" mincondition="0.2" />
<Item identifier="oxygeniteshard" mincondition="0.3" />
<Item identifier="oxygeniteshard" mincondition="0.4" />
<Item identifier="oxygeniteshard" mincondition="0.5" />
<Item identifier="oxygeniteshard" mincondition="0.6" />
<Item identifier="oxygeniteshard" mincondition="0.7" />
<Item identifier="oxygeniteshard" mincondition="0.8" />
<Item identifier="oxygeniteshard" mincondition="0.9" />
<Item identifier="oxygeniteshard" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="oxygeniteshard" />
<RequiredItem identifier="oxygeniteshard" />
<RequiredItem identifier="oxygeniteshard" />
<RequiredItem identifier="oxygeniteshard" />
<RequiredItem identifier="oxygeniteshard" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="336,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="336,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="oxygeniteshard" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_incendium" aliases="ekutility_bulkcrate_incendium" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="incendium" mincondition="0.1" />
<Item identifier="incendium" mincondition="0.2" />
<Item identifier="incendium" mincondition="0.3" />
<Item identifier="incendium" mincondition="0.4" />
<Item identifier="incendium" mincondition="0.5" />
<Item identifier="incendium" mincondition="0.6" />
<Item identifier="incendium" mincondition="0.7" />
<Item identifier="incendium" mincondition="0.8" />
<Item identifier="incendium" mincondition="0.9" />
<Item identifier="incendium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="incendium" />
<RequiredItem identifier="incendium" />
<RequiredItem identifier="incendium" />
<RequiredItem identifier="incendium" />
<RequiredItem identifier="incendium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="448,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="448,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="incendium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_dementonite" aliases="ekutility_bulkcrate_dementonite" category="Material,Alien" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="storagecab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckstoragecab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.15" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="0.9" />
</Price>
<Deconstruct time="5">
<Item identifier="dementonite" mincondition="0.1" />
<Item identifier="dementonite" mincondition="0.2" />
<Item identifier="dementonite" mincondition="0.3" />
<Item identifier="dementonite" mincondition="0.4" />
<Item identifier="dementonite" mincondition="0.5" />
<Item identifier="dementonite" mincondition="0.6" />
<Item identifier="dementonite" mincondition="0.7" />
<Item identifier="dementonite" mincondition="0.8" />
<Item identifier="dementonite" mincondition="0.9" />
<Item identifier="dementonite" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="dementonite" />
<RequiredItem identifier="dementonite" />
<RequiredItem identifier="dementonite" />
<RequiredItem identifier="dementonite" />
<RequiredItem identifier="dementonite" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" sourcerect="560,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmaterials.png" depth="0.55" sourcerect="560,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="dementonite" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<!-- Medical Resources -->
<Item name="" identifier="ekutility_densifiedmaterial_antibleeding1" aliases="ekutility_bulkcrate_antibleeding1" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="400" sold="false" minleveldifficulty="5">
<Price storeidentifier="merchantoutpost" multiplier="1" sold="true" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" sold="true" />
<Price storeidentifier="merchantmine" multiplier="0.8" sold="true" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="antibleeding1" mincondition="0.1" />
<Item identifier="antibleeding1" mincondition="0.2" />
<Item identifier="antibleeding1" mincondition="0.3" />
<Item identifier="antibleeding1" mincondition="0.4" />
<Item identifier="antibleeding1" mincondition="0.5" />
<Item identifier="antibleeding1" mincondition="0.6" />
<Item identifier="antibleeding1" mincondition="0.7" />
<Item identifier="antibleeding1" mincondition="0.8" />
<Item identifier="antibleeding1" mincondition="0.9" />
<Item identifier="antibleeding1" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibleeding1" />
<RequiredItem identifier="antibleeding1" />
<RequiredItem identifier="antibleeding1" />
<RequiredItem identifier="antibleeding1" />
<RequiredItem identifier="antibleeding1" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibleeding1" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antibleeding2" aliases="ekutility_bulkcrate_antibleeding2" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="1000" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.8" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antibleeding2" mincondition="0.1" />
<Item identifier="antibleeding2" mincondition="0.2" />
<Item identifier="antibleeding2" mincondition="0.3" />
<Item identifier="antibleeding2" mincondition="0.4" />
<Item identifier="antibleeding2" mincondition="0.5" />
<Item identifier="antibleeding2" mincondition="0.6" />
<Item identifier="antibleeding2" mincondition="0.7" />
<Item identifier="antibleeding2" mincondition="0.8" />
<Item identifier="antibleeding2" mincondition="0.9" />
<Item identifier="antibleeding2" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibleeding2" />
<RequiredItem identifier="antibleeding2" />
<RequiredItem identifier="antibleeding2" />
<RequiredItem identifier="antibleeding2" />
<RequiredItem identifier="antibleeding2" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibleeding2" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antibleeding3" aliases="ekutility_bulkcrate_antibleeding3" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.06" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="1400" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.8" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.8" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="antibleeding3" mincondition="0.1" />
<Item identifier="antibleeding3" mincondition="0.2" />
<Item identifier="antibleeding3" mincondition="0.3" />
<Item identifier="antibleeding3" mincondition="0.4" />
<Item identifier="antibleeding3" mincondition="0.5" />
<Item identifier="antibleeding3" mincondition="0.6" />
<Item identifier="antibleeding3" mincondition="0.7" />
<Item identifier="antibleeding3" mincondition="0.8" />
<Item identifier="antibleeding3" mincondition="0.9" />
<Item identifier="antibleeding3" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibleeding3" />
<RequiredItem identifier="antibleeding3" />
<RequiredItem identifier="antibleeding3" />
<RequiredItem identifier="antibleeding3" />
<RequiredItem identifier="antibleeding3" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="224,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibleeding3" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_tonicliquid" aliases="ekutility_bulkcrate_tonicliquid" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.2" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.06" />
<Price baseprice="750" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="true" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="tonicliquid" mincondition="0.1" />
<Item identifier="tonicliquid" mincondition="0.2" />
<Item identifier="tonicliquid" mincondition="0.3" />
<Item identifier="tonicliquid" mincondition="0.4" />
<Item identifier="tonicliquid" mincondition="0.5" />
<Item identifier="tonicliquid" mincondition="0.6" />
<Item identifier="tonicliquid" mincondition="0.7" />
<Item identifier="tonicliquid" mincondition="0.8" />
<Item identifier="tonicliquid" mincondition="0.9" />
<Item identifier="tonicliquid" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="tonicliquid" />
<RequiredItem identifier="tonicliquid" />
<RequiredItem identifier="tonicliquid" />
<RequiredItem identifier="tonicliquid" />
<RequiredItem identifier="tonicliquid" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="336,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="tonicliquid" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antibloodloss1" aliases="ekutility_bulkcrate_antibloodloss1" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="antibloodloss1" mincondition="0.1" />
<Item identifier="antibloodloss1" mincondition="0.2" />
<Item identifier="antibloodloss1" mincondition="0.3" />
<Item identifier="antibloodloss1" mincondition="0.4" />
<Item identifier="antibloodloss1" mincondition="0.5" />
<Item identifier="antibloodloss1" mincondition="0.6" />
<Item identifier="antibloodloss1" mincondition="0.7" />
<Item identifier="antibloodloss1" mincondition="0.8" />
<Item identifier="antibloodloss1" mincondition="0.9" />
<Item identifier="antibloodloss1" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibloodloss1" />
<RequiredItem identifier="antibloodloss1" />
<RequiredItem identifier="antibloodloss1" />
<RequiredItem identifier="antibloodloss1" />
<RequiredItem identifier="antibloodloss1" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="448,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibloodloss1" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antibloodloss2" aliases="ekutility_bulkcrate_antibloodloss2" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="2400" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antibloodloss2" mincondition="0.1" />
<Item identifier="antibloodloss2" mincondition="0.2" />
<Item identifier="antibloodloss2" mincondition="0.3" />
<Item identifier="antibloodloss2" mincondition="0.4" />
<Item identifier="antibloodloss2" mincondition="0.5" />
<Item identifier="antibloodloss2" mincondition="0.6" />
<Item identifier="antibloodloss2" mincondition="0.7" />
<Item identifier="antibloodloss2" mincondition="0.8" />
<Item identifier="antibloodloss2" mincondition="0.9" />
<Item identifier="antibloodloss2" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibloodloss2" />
<RequiredItem identifier="antibloodloss2" />
<RequiredItem identifier="antibloodloss2" />
<RequiredItem identifier="antibloodloss2" />
<RequiredItem identifier="antibloodloss2" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="560,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibloodloss2" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_adrenaline" aliases="ekutility_bulkcrate_adrenaline" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="600" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.25" />
<Price storeidentifier="merchantcity" multiplier="1.25" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="adrenaline" mincondition="0.1" />
<Item identifier="adrenaline" mincondition="0.2" />
<Item identifier="adrenaline" mincondition="0.3" />
<Item identifier="adrenaline" mincondition="0.4" />
<Item identifier="adrenaline" mincondition="0.5" />
<Item identifier="adrenaline" mincondition="0.6" />
<Item identifier="adrenaline" mincondition="0.7" />
<Item identifier="adrenaline" mincondition="0.8" />
<Item identifier="adrenaline" mincondition="0.9" />
<Item identifier="adrenaline" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="adrenaline" />
<RequiredItem identifier="adrenaline" />
<RequiredItem identifier="adrenaline" />
<RequiredItem identifier="adrenaline" />
<RequiredItem identifier="adrenaline" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="672,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="adrenaline" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_opium" aliases="ekutility_bulkcrate_opium" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.1" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="400" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="opium" mincondition="0.1" />
<Item identifier="opium" mincondition="0.2" />
<Item identifier="opium" mincondition="0.3" />
<Item identifier="opium" mincondition="0.4" />
<Item identifier="opium" mincondition="0.5" />
<Item identifier="opium" mincondition="0.6" />
<Item identifier="opium" mincondition="0.7" />
<Item identifier="opium" mincondition="0.8" />
<Item identifier="opium" mincondition="0.9" />
<Item identifier="opium" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="opium" />
<RequiredItem identifier="opium" />
<RequiredItem identifier="opium" />
<RequiredItem identifier="opium" />
<RequiredItem identifier="opium" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="784,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="opium" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_elastin" aliases="ekutility_bulkcrate_elastin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="400" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="elastin" mincondition="0.1" />
<Item identifier="elastin" mincondition="0.2" />
<Item identifier="elastin" mincondition="0.3" />
<Item identifier="elastin" mincondition="0.4" />
<Item identifier="elastin" mincondition="0.5" />
<Item identifier="elastin" mincondition="0.6" />
<Item identifier="elastin" mincondition="0.7" />
<Item identifier="elastin" mincondition="0.8" />
<Item identifier="elastin" mincondition="0.9" />
<Item identifier="elastin" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="elastin" />
<RequiredItem identifier="elastin" />
<RequiredItem identifier="elastin" />
<RequiredItem identifier="elastin" />
<RequiredItem identifier="elastin" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="896,0,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="896,96,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="elastin" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_alienblood" aliases="ekutility_bulkcrate_alienblood" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="1200" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="3" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="alienblood" mincondition="0.1" />
<Item identifier="alienblood" mincondition="0.2" />
<Item identifier="alienblood" mincondition="0.3" />
<Item identifier="alienblood" mincondition="0.4" />
<Item identifier="alienblood" mincondition="0.5" />
<Item identifier="alienblood" mincondition="0.6" />
<Item identifier="alienblood" mincondition="0.7" />
<Item identifier="alienblood" mincondition="0.8" />
<Item identifier="alienblood" mincondition="0.9" />
<Item identifier="alienblood" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="alienblood" />
<RequiredItem identifier="alienblood" />
<RequiredItem identifier="alienblood" />
<RequiredItem identifier="alienblood" />
<RequiredItem identifier="alienblood" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="alienblood" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_adrenalinegland" aliases="ekutility_bulkcrate_adrenalinegland" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="35" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="2500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.85" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="adrenalinegland" mincondition="0.1" />
<Item identifier="adrenalinegland" mincondition="0.2" />
<Item identifier="adrenalinegland" mincondition="0.3" />
<Item identifier="adrenalinegland" mincondition="0.4" />
<Item identifier="adrenalinegland" mincondition="0.5" />
<Item identifier="adrenalinegland" mincondition="0.6" />
<Item identifier="adrenalinegland" mincondition="0.7" />
<Item identifier="adrenalinegland" mincondition="0.8" />
<Item identifier="adrenalinegland" mincondition="0.9" />
<Item identifier="adrenalinegland" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="adrenalinegland" />
<RequiredItem identifier="adrenalinegland" />
<RequiredItem identifier="adrenalinegland" />
<RequiredItem identifier="adrenalinegland" />
<RequiredItem identifier="adrenalinegland" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="adrenalinegland" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_swimbladder" aliases="ekutility_bulkcrate_swimbladder" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.1" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.05" />
<Price baseprice="2500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.95" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="swimbladder" mincondition="0.1" />
<Item identifier="swimbladder" mincondition="0.2" />
<Item identifier="swimbladder" mincondition="0.3" />
<Item identifier="swimbladder" mincondition="0.4" />
<Item identifier="swimbladder" mincondition="0.5" />
<Item identifier="swimbladder" mincondition="0.6" />
<Item identifier="swimbladder" mincondition="0.7" />
<Item identifier="swimbladder" mincondition="0.8" />
<Item identifier="swimbladder" mincondition="0.9" />
<Item identifier="swimbladder" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="swimbladder" />
<RequiredItem identifier="swimbladder" />
<RequiredItem identifier="swimbladder" />
<RequiredItem identifier="swimbladder" />
<RequiredItem identifier="swimbladder" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="224,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="swimbladder" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_paralyxis" aliases="ekutility_bulkcrate_paralyxis" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="0.95" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="paralyxis" mincondition="0.1" />
<Item identifier="paralyxis" mincondition="0.2" />
<Item identifier="paralyxis" mincondition="0.3" />
<Item identifier="paralyxis" mincondition="0.4" />
<Item identifier="paralyxis" mincondition="0.5" />
<Item identifier="paralyxis" mincondition="0.6" />
<Item identifier="paralyxis" mincondition="0.7" />
<Item identifier="paralyxis" mincondition="0.8" />
<Item identifier="paralyxis" mincondition="0.9" />
<Item identifier="paralyxis" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="paralyxis" />
<RequiredItem identifier="paralyxis" />
<RequiredItem identifier="paralyxis" />
<RequiredItem identifier="paralyxis" />
<RequiredItem identifier="paralyxis" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="336,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="paralyxis" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_huskeggs" aliases="ekutility_bulkcrate_huskeggs" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="6000" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1.2" />
<Price storeidentifier="merchantcity" multiplier="1.3" />
<Price storeidentifier="merchantresearch" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.3" />
</Price>
<Deconstruct time="5">
<Item identifier="huskeggs" mincondition="0.1" />
<Item identifier="huskeggs" mincondition="0.2" />
<Item identifier="huskeggs" mincondition="0.3" />
<Item identifier="huskeggs" mincondition="0.4" />
<Item identifier="huskeggs" mincondition="0.5" />
<Item identifier="huskeggs" mincondition="0.6" />
<Item identifier="huskeggs" mincondition="0.7" />
<Item identifier="huskeggs" mincondition="0.8" />
<Item identifier="huskeggs" mincondition="0.9" />
<Item identifier="huskeggs" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="huskeggs" />
<RequiredItem identifier="huskeggs" />
<RequiredItem identifier="huskeggs" />
<RequiredItem identifier="huskeggs" />
<RequiredItem identifier="huskeggs" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="448,192,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,288,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="huskeggs" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<!-- Medical Products & Toxins -->
<!-- Stabilozine Crate GUI element broken for unknown reasons. -->
<Item name="" identifier="ekutility_densifiedmaterial_stabilozine" aliases="ekutility_bulkcrate_stabilozine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="20" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="400" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="stabilozine" mincondition="0.1" />
<Item identifier="stabilozine" mincondition="0.2" />
<Item identifier="stabilozine" mincondition="0.3" />
<Item identifier="stabilozine" mincondition="0.4" />
<Item identifier="stabilozine" mincondition="0.5" />
<Item identifier="stabilozine" mincondition="0.6" />
<Item identifier="stabilozine" mincondition="0.7" />
<Item identifier="stabilozine" mincondition="0.8" />
<Item identifier="stabilozine" mincondition="0.9" />
<Item identifier="stabilozine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="stabilozine" />
<RequiredItem identifier="stabilozine" />
<RequiredItem identifier="stabilozine" />
<RequiredItem identifier="stabilozine" />
<RequiredItem identifier="stabilozine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="stabilozine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_morphine" aliases="ekutility_bulkcrate_morphine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="2" spawnprobability="0.06" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.03" />
<Price baseprice="1000" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antidama1" mincondition="0.1" />
<Item identifier="antidama1" mincondition="0.2" />
<Item identifier="antidama1" mincondition="0.3" />
<Item identifier="antidama1" mincondition="0.4" />
<Item identifier="antidama1" mincondition="0.5" />
<Item identifier="antidama1" mincondition="0.6" />
<Item identifier="antidama1" mincondition="0.7" />
<Item identifier="antidama1" mincondition="0.8" />
<Item identifier="antidama1" mincondition="0.9" />
<Item identifier="antidama1" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antidama1" />
<RequiredItem identifier="antidama1" />
<RequiredItem identifier="antidama1" />
<RequiredItem identifier="antidama1" />
<RequiredItem identifier="antidama1" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antidama1" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_fentanyl" aliases="ekutility_bulkcrate_fentanyl" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.04" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="2500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antidama2" mincondition="0.1" />
<Item identifier="antidama2" mincondition="0.2" />
<Item identifier="antidama2" mincondition="0.3" />
<Item identifier="antidama2" mincondition="0.4" />
<Item identifier="antidama2" mincondition="0.5" />
<Item identifier="antidama2" mincondition="0.6" />
<Item identifier="antidama2" mincondition="0.7" />
<Item identifier="antidama2" mincondition="0.8" />
<Item identifier="antidama2" mincondition="0.9" />
<Item identifier="antidama2" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antidama2" />
<RequiredItem identifier="antidama2" />
<RequiredItem identifier="antidama2" />
<RequiredItem identifier="antidama2" />
<RequiredItem identifier="antidama2" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="224,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antidama2" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_deusizine" aliases="ekutility_bulkcrate_deusizine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="35" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="5000" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="deusizine" mincondition="0.1" />
<Item identifier="deusizine" mincondition="0.2" />
<Item identifier="deusizine" mincondition="0.3" />
<Item identifier="deusizine" mincondition="0.4" />
<Item identifier="deusizine" mincondition="0.5" />
<Item identifier="deusizine" mincondition="0.6" />
<Item identifier="deusizine" mincondition="0.7" />
<Item identifier="deusizine" mincondition="0.8" />
<Item identifier="deusizine" mincondition="0.9" />
<Item identifier="deusizine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="deusizine" />
<RequiredItem identifier="deusizine" />
<RequiredItem identifier="deusizine" />
<RequiredItem identifier="deusizine" />
<RequiredItem identifier="deusizine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="336,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="deusizine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_naloxone" aliases="ekutility_bulkcrate_naloxone" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1600" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antinarc" mincondition="0.1" />
<Item identifier="antinarc" mincondition="0.2" />
<Item identifier="antinarc" mincondition="0.3" />
<Item identifier="antinarc" mincondition="0.4" />
<Item identifier="antinarc" mincondition="0.5" />
<Item identifier="antinarc" mincondition="0.6" />
<Item identifier="antinarc" mincondition="0.7" />
<Item identifier="antinarc" mincondition="0.8" />
<Item identifier="antinarc" mincondition="0.9" />
<Item identifier="antinarc" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antinarc" />
<RequiredItem identifier="antinarc" />
<RequiredItem identifier="antinarc" />
<RequiredItem identifier="antinarc" />
<RequiredItem identifier="antinarc" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="448,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antinarc" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_haloperidol" aliases="ekutility_bulkcrate_haloperidol" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="25" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1300" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antipsychosis" mincondition="0.1" />
<Item identifier="antipsychosis" mincondition="0.2" />
<Item identifier="antipsychosis" mincondition="0.3" />
<Item identifier="antipsychosis" mincondition="0.4" />
<Item identifier="antipsychosis" mincondition="0.5" />
<Item identifier="antipsychosis" mincondition="0.6" />
<Item identifier="antipsychosis" mincondition="0.7" />
<Item identifier="antipsychosis" mincondition="0.8" />
<Item identifier="antipsychosis" mincondition="0.9" />
<Item identifier="antipsychosis" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antipsychosis" />
<RequiredItem identifier="antipsychosis" />
<RequiredItem identifier="antipsychosis" />
<RequiredItem identifier="antipsychosis" />
<RequiredItem identifier="antipsychosis" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="560,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antipsychosis" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_meth" aliases="ekutility_bulkcrate_meth" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="25" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="500" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="meth" mincondition="0.1" />
<Item identifier="meth" mincondition="0.2" />
<Item identifier="meth" mincondition="0.3" />
<Item identifier="meth" mincondition="0.4" />
<Item identifier="meth" mincondition="0.5" />
<Item identifier="meth" mincondition="0.6" />
<Item identifier="meth" mincondition="0.7" />
<Item identifier="meth" mincondition="0.8" />
<Item identifier="meth" mincondition="0.9" />
<Item identifier="meth" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="meth" />
<RequiredItem identifier="meth" />
<RequiredItem identifier="meth" />
<RequiredItem identifier="meth" />
<RequiredItem identifier="meth" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="meth" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_steroids" aliases="ekutility_bulkcrate_steroids" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="3500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1" sold="true" minavailable="1" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="steroids" mincondition="0.1" />
<Item identifier="steroids" mincondition="0.2" />
<Item identifier="steroids" mincondition="0.3" />
<Item identifier="steroids" mincondition="0.4" />
<Item identifier="steroids" mincondition="0.5" />
<Item identifier="steroids" mincondition="0.6" />
<Item identifier="steroids" mincondition="0.7" />
<Item identifier="steroids" mincondition="0.8" />
<Item identifier="steroids" mincondition="0.9" />
<Item identifier="steroids" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="steroids" />
<RequiredItem identifier="steroids" />
<RequiredItem identifier="steroids" />
<RequiredItem identifier="steroids" />
<RequiredItem identifier="steroids" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="784,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="steroids" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_hyperzine" aliases="ekutility_bulkcrate_hyperzine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="4500" sold="false" minleveldifficulty="33">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="hyperzine" mincondition="0.1" />
<Item identifier="hyperzine" mincondition="0.2" />
<Item identifier="hyperzine" mincondition="0.3" />
<Item identifier="hyperzine" mincondition="0.4" />
<Item identifier="hyperzine" mincondition="0.5" />
<Item identifier="hyperzine" mincondition="0.6" />
<Item identifier="hyperzine" mincondition="0.7" />
<Item identifier="hyperzine" mincondition="0.8" />
<Item identifier="hyperzine" mincondition="0.9" />
<Item identifier="hyperzine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="hyperzine" />
<RequiredItem identifier="hyperzine" />
<RequiredItem identifier="hyperzine" />
<RequiredItem identifier="hyperzine" />
<RequiredItem identifier="hyperzine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="672,384,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,480,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="hyperzine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_liquidoxygenite" aliases="ekutility_bulkcrate_liquidoxygenite" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="800" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="liquidoxygenite" mincondition="0.1" />
<Item identifier="liquidoxygenite" mincondition="0.2" />
<Item identifier="liquidoxygenite" mincondition="0.3" />
<Item identifier="liquidoxygenite" mincondition="0.4" />
<Item identifier="liquidoxygenite" mincondition="0.5" />
<Item identifier="liquidoxygenite" mincondition="0.6" />
<Item identifier="liquidoxygenite" mincondition="0.7" />
<Item identifier="liquidoxygenite" mincondition="0.8" />
<Item identifier="liquidoxygenite" mincondition="0.9" />
<Item identifier="liquidoxygenite" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="liquidoxygenite" />
<RequiredItem identifier="liquidoxygenite" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="liquidoxygenite" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antibiotics" aliases="ekutility_bulkcrate_antibiotics" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="15" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="400" sold="false" minleveldifficulty="10">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="antibiotics" mincondition="0.1" />
<Item identifier="antibiotics" mincondition="0.2" />
<Item identifier="antibiotics" mincondition="0.3" />
<Item identifier="antibiotics" mincondition="0.4" />
<Item identifier="antibiotics" mincondition="0.5" />
<Item identifier="antibiotics" mincondition="0.6" />
<Item identifier="antibiotics" mincondition="0.7" />
<Item identifier="antibiotics" mincondition="0.8" />
<Item identifier="antibiotics" mincondition="0.9" />
<Item identifier="antibiotics" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antibiotics" />
<RequiredItem identifier="antibiotics" />
<RequiredItem identifier="antibiotics" />
<RequiredItem identifier="antibiotics" />
<RequiredItem identifier="antibiotics" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antibiotics" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_chloralhydrate" aliases="ekutility_bulkcrate_chloralhydrate" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.04" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="30" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1000" sold="false" minleveldifficulty="20">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="chloralhydrate" mincondition="0.1" />
<Item identifier="chloralhydrate" mincondition="0.2" />
<Item identifier="chloralhydrate" mincondition="0.3" />
<Item identifier="chloralhydrate" mincondition="0.4" />
<Item identifier="chloralhydrate" mincondition="0.5" />
<Item identifier="chloralhydrate" mincondition="0.6" />
<Item identifier="chloralhydrate" mincondition="0.7" />
<Item identifier="chloralhydrate" mincondition="0.8" />
<Item identifier="chloralhydrate" mincondition="0.9" />
<Item identifier="chloralhydrate" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="chloralhydrate" />
<RequiredItem identifier="chloralhydrate" />
<RequiredItem identifier="chloralhydrate" />
<RequiredItem identifier="chloralhydrate" />
<RequiredItem identifier="chloralhydrate" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="224,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="chloralhydrate" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_calyxanide" aliases="ekutility_bulkcrate_calyxanide" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="calyxanide" mincondition="0.1" />
<Item identifier="calyxanide" mincondition="0.2" />
<Item identifier="calyxanide" mincondition="0.3" />
<Item identifier="calyxanide" mincondition="0.4" />
<Item identifier="calyxanide" mincondition="0.5" />
<Item identifier="calyxanide" mincondition="0.6" />
<Item identifier="calyxanide" mincondition="0.7" />
<Item identifier="calyxanide" mincondition="0.8" />
<Item identifier="calyxanide" mincondition="0.9" />
<Item identifier="calyxanide" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="calyxanide" />
<RequiredItem identifier="calyxanide" />
<RequiredItem identifier="calyxanide" />
<RequiredItem identifier="calyxanide" />
<RequiredItem identifier="calyxanide" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="336,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="calyxanide" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_raptorbaneextract" aliases="ekutility_bulkcrate_raptorbaneextract" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="2500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="2" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="2" />
</Price>
<Deconstruct time="5">
<Item identifier="raptorbaneextract" mincondition="0.1" />
<Item identifier="raptorbaneextract" mincondition="0.2" />
<Item identifier="raptorbaneextract" mincondition="0.3" />
<Item identifier="raptorbaneextract" mincondition="0.4" />
<Item identifier="raptorbaneextract" mincondition="0.5" />
<Item identifier="raptorbaneextract" mincondition="0.6" />
<Item identifier="raptorbaneextract" mincondition="0.7" />
<Item identifier="raptorbaneextract" mincondition="0.8" />
<Item identifier="raptorbaneextract" mincondition="0.9" />
<Item identifier="raptorbaneextract" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="raptorbaneextract" />
<RequiredItem identifier="raptorbaneextract" />
<RequiredItem identifier="raptorbaneextract" />
<RequiredItem identifier="raptorbaneextract" />
<RequiredItem identifier="raptorbaneextract" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="448,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="raptorbaneextract" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_pomegrenadeextract" aliases="ekutility_bulkcrate_pomegrenadeextract" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.08" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="22" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="2500" sold="false" minleveldifficulty="15">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="4" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="3" />
</Price>
<Deconstruct time="5">
<Item identifier="pomegrenadeextract" mincondition="0.1" />
<Item identifier="pomegrenadeextract" mincondition="0.2" />
<Item identifier="pomegrenadeextract" mincondition="0.3" />
<Item identifier="pomegrenadeextract" mincondition="0.4" />
<Item identifier="pomegrenadeextract" mincondition="0.5" />
<Item identifier="pomegrenadeextract" mincondition="0.6" />
<Item identifier="pomegrenadeextract" mincondition="0.7" />
<Item identifier="pomegrenadeextract" mincondition="0.8" />
<Item identifier="pomegrenadeextract" mincondition="0.9" />
<Item identifier="pomegrenadeextract" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="pomegrenadeextract" />
<RequiredItem identifier="pomegrenadeextract" />
<RequiredItem identifier="pomegrenadeextract" />
<RequiredItem identifier="pomegrenadeextract" />
<RequiredItem identifier="pomegrenadeextract" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="560,576,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,672,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="pomegrenadeextract" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_cyanide" aliases="ekutility_bulkcrate_cyanide" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="37" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="cyanide" mincondition="0.1" />
<Item identifier="cyanide" mincondition="0.2" />
<Item identifier="cyanide" mincondition="0.3" />
<Item identifier="cyanide" mincondition="0.4" />
<Item identifier="cyanide" mincondition="0.5" />
<Item identifier="cyanide" mincondition="0.6" />
<Item identifier="cyanide" mincondition="0.7" />
<Item identifier="cyanide" mincondition="0.8" />
<Item identifier="cyanide" mincondition="0.9" />
<Item identifier="cyanide" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="cyanide" />
<RequiredItem identifier="cyanide" />
<RequiredItem identifier="cyanide" />
<RequiredItem identifier="cyanide" />
<RequiredItem identifier="cyanide" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="cyanide" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_cyanideantidote" aliases="ekutility_bulkcrate_cyanideantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1250" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="cyanideantidote" mincondition="0.1" />
<Item identifier="cyanideantidote" mincondition="0.2" />
<Item identifier="cyanideantidote" mincondition="0.3" />
<Item identifier="cyanideantidote" mincondition="0.4" />
<Item identifier="cyanideantidote" mincondition="0.5" />
<Item identifier="cyanideantidote" mincondition="0.6" />
<Item identifier="cyanideantidote" mincondition="0.7" />
<Item identifier="cyanideantidote" mincondition="0.8" />
<Item identifier="cyanideantidote" mincondition="0.9" />
<Item identifier="cyanideantidote" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="cyanideantidote" />
<RequiredItem identifier="cyanideantidote" />
<RequiredItem identifier="cyanideantidote" />
<RequiredItem identifier="cyanideantidote" />
<RequiredItem identifier="cyanideantidote" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="cyanideantidote" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_sufforin" aliases="ekutility_bulkcrate_sufforin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="2000" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="sufforin" mincondition="0.1" />
<Item identifier="sufforin" mincondition="0.2" />
<Item identifier="sufforin" mincondition="0.3" />
<Item identifier="sufforin" mincondition="0.4" />
<Item identifier="sufforin" mincondition="0.5" />
<Item identifier="sufforin" mincondition="0.6" />
<Item identifier="sufforin" mincondition="0.7" />
<Item identifier="sufforin" mincondition="0.8" />
<Item identifier="sufforin" mincondition="0.9" />
<Item identifier="sufforin" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="sufforin" />
<RequiredItem identifier="sufforin" />
<RequiredItem identifier="sufforin" />
<RequiredItem identifier="sufforin" />
<RequiredItem identifier="sufforin" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="224,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="224,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="sufforin" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_sufforinantidote" aliases="ekutility_bulkcrate_sufforinantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="35" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="1250" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="sufforinantidote" mincondition="0.1" />
<Item identifier="sufforinantidote" mincondition="0.2" />
<Item identifier="sufforinantidote" mincondition="0.3" />
<Item identifier="sufforinantidote" mincondition="0.4" />
<Item identifier="sufforinantidote" mincondition="0.5" />
<Item identifier="sufforinantidote" mincondition="0.6" />
<Item identifier="sufforinantidote" mincondition="0.7" />
<Item identifier="sufforinantidote" mincondition="0.8" />
<Item identifier="sufforinantidote" mincondition="0.9" />
<Item identifier="sufforinantidote" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="sufforinantidote" />
<RequiredItem identifier="sufforinantidote" />
<RequiredItem identifier="sufforinantidote" />
<RequiredItem identifier="sufforinantidote" />
<RequiredItem identifier="sufforinantidote" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="336,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="336,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="sufforinantidote" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_morbusine" aliases="ekutility_bulkcrate_morbusine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="45" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="6500" sold="false" minleveldifficulty="40">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="morbusine" mincondition="0.1" />
<Item identifier="morbusine" mincondition="0.2" />
<Item identifier="morbusine" mincondition="0.3" />
<Item identifier="morbusine" mincondition="0.4" />
<Item identifier="morbusine" mincondition="0.5" />
<Item identifier="morbusine" mincondition="0.6" />
<Item identifier="morbusine" mincondition="0.7" />
<Item identifier="morbusine" mincondition="0.8" />
<Item identifier="morbusine" mincondition="0.9" />
<Item identifier="morbusine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="morbusine" />
<RequiredItem identifier="morbusine" />
<RequiredItem identifier="morbusine" />
<RequiredItem identifier="morbusine" />
<RequiredItem identifier="morbusine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="448,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="448,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="morbusine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_morbusineantidote" aliases="ekutility_bulkcrate_morbusineantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="3500" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="morbusineantidote" mincondition="0.1" />
<Item identifier="morbusineantidote" mincondition="0.2" />
<Item identifier="morbusineantidote" mincondition="0.3" />
<Item identifier="morbusineantidote" mincondition="0.4" />
<Item identifier="morbusineantidote" mincondition="0.5" />
<Item identifier="morbusineantidote" mincondition="0.6" />
<Item identifier="morbusineantidote" mincondition="0.7" />
<Item identifier="morbusineantidote" mincondition="0.8" />
<Item identifier="morbusineantidote" mincondition="0.9" />
<Item identifier="morbusineantidote" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="morbusineantidote" />
<RequiredItem identifier="morbusineantidote" />
<RequiredItem identifier="morbusineantidote" />
<RequiredItem identifier="morbusineantidote" />
<RequiredItem identifier="morbusineantidote" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="560,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="560,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="morbusineantidote" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_radiotoxin" aliases="ekutility_bulkcrate_radiotoxin" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.01" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="2000" sold="false" minleveldifficulty="35">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="radiotoxin" mincondition="0.1" />
<Item identifier="radiotoxin" mincondition="0.2" />
<Item identifier="radiotoxin" mincondition="0.3" />
<Item identifier="radiotoxin" mincondition="0.4" />
<Item identifier="radiotoxin" mincondition="0.5" />
<Item identifier="radiotoxin" mincondition="0.6" />
<Item identifier="radiotoxin" mincondition="0.7" />
<Item identifier="radiotoxin" mincondition="0.8" />
<Item identifier="radiotoxin" mincondition="0.9" />
<Item identifier="radiotoxin" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="radiotoxin" />
<RequiredItem identifier="radiotoxin" />
<RequiredItem identifier="radiotoxin" />
<RequiredItem identifier="radiotoxin" />
<RequiredItem identifier="radiotoxin" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="672,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="672,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="radiotoxin" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antirad" aliases="ekutility_bulkcrate_antirad" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="40" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="1260" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antirad" mincondition="0.1" />
<Item identifier="antirad" mincondition="0.2" />
<Item identifier="antirad" mincondition="0.3" />
<Item identifier="antirad" mincondition="0.4" />
<Item identifier="antirad" mincondition="0.5" />
<Item identifier="antirad" mincondition="0.6" />
<Item identifier="antirad" mincondition="0.7" />
<Item identifier="antirad" mincondition="0.8" />
<Item identifier="antirad" mincondition="0.9" />
<Item identifier="antirad" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antirad" />
<RequiredItem identifier="antirad" />
<RequiredItem identifier="antirad" />
<RequiredItem identifier="antirad" />
<RequiredItem identifier="antirad" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="784,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="784,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antirad" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_deliriumine" aliases="ekutility_bulkcrate_deliriumine" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.04" />
<Price baseprice="2500" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="deliriumine" mincondition="0.1" />
<Item identifier="deliriumine" mincondition="0.2" />
<Item identifier="deliriumine" mincondition="0.3" />
<Item identifier="deliriumine" mincondition="0.4" />
<Item identifier="deliriumine" mincondition="0.5" />
<Item identifier="deliriumine" mincondition="0.6" />
<Item identifier="deliriumine" mincondition="0.7" />
<Item identifier="deliriumine" mincondition="0.8" />
<Item identifier="deliriumine" mincondition="0.9" />
<Item identifier="deliriumine" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="deliriumine" />
<RequiredItem identifier="deliriumine" />
<RequiredItem identifier="deliriumine" />
<RequiredItem identifier="deliriumine" />
<RequiredItem identifier="deliriumine" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="896,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="896,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="deliriumine" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_deliriumineantidote" aliases="ekutility_bulkcrate_deliriumineantidote" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.01" />
<Price baseprice="1250" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="deliriumineantidote" mincondition="0.1" />
<Item identifier="deliriumineantidote" mincondition="0.2" />
<Item identifier="deliriumineantidote" mincondition="0.3" />
<Item identifier="deliriumineantidote" mincondition="0.4" />
<Item identifier="deliriumineantidote" mincondition="0.5" />
<Item identifier="deliriumineantidote" mincondition="0.6" />
<Item identifier="deliriumineantidote" mincondition="0.7" />
<Item identifier="deliriumineantidote" mincondition="0.8" />
<Item identifier="deliriumineantidote" mincondition="0.9" />
<Item identifier="deliriumineantidote" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="deliriumineantidote" />
<RequiredItem identifier="deliriumineantidote" />
<RequiredItem identifier="deliriumineantidote" />
<RequiredItem identifier="deliriumineantidote" />
<RequiredItem identifier="deliriumineantidote" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="1008,768,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="1008,864,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="deliriumineantidote" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_paralyzant" aliases="ekutility_bulkcrate_paralyzant" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="35" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="3500" sold="false" minleveldifficulty="30">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="paralyzant" mincondition="0.1" />
<Item identifier="paralyzant" mincondition="0.2" />
<Item identifier="paralyzant" mincondition="0.3" />
<Item identifier="paralyzant" mincondition="0.4" />
<Item identifier="paralyzant" mincondition="0.5" />
<Item identifier="paralyzant" mincondition="0.6" />
<Item identifier="paralyzant" mincondition="0.7" />
<Item identifier="paralyzant" mincondition="0.8" />
<Item identifier="paralyzant" mincondition="0.9" />
<Item identifier="paralyzant" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="paralyzant" />
<RequiredItem identifier="paralyzant" />
<RequiredItem identifier="paralyzant" />
<RequiredItem identifier="paralyzant" />
<RequiredItem identifier="paralyzant" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="0,960,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="0,1056,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="paralyzant" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
<Item name="" identifier="ekutility_densifiedmaterial_antiparalysis" aliases="ekutility_bulkcrate_antiparalysis" category="Material" tags="smallitem,mediumitem,toolbox,mobilecontainer,ek_densifiedresource" scale="0.5" pickdistance="150" impactsoundtag="impact_metal_light" maxstacksize="3">
<PreferredContainer primary="medcab" minamount="0" maxamount="1" spawnprobability="0.02" />
<PreferredContainer primary="wreckmedcab" minleveldifficulty="33" minamount="0" maxamount="1" spawnprobability="0.02" />
<Price baseprice="2000" sold="false" minleveldifficulty="25">
<Price storeidentifier="merchantoutpost" multiplier="1" />
<Price storeidentifier="merchantcity" multiplier="0.9" />
<Price storeidentifier="merchantresearch" multiplier="0.9" sold="true" minavailable="1" />
<Price storeidentifier="merchantmilitary" multiplier="1.2" />
<Price storeidentifier="merchantmine" multiplier="1.1" />
<Price storeidentifier="merchantmedical" multiplier="1.2" sold="true" minavailable="1" />
</Price>
<Deconstruct time="5">
<Item identifier="antiparalysis" mincondition="0.1" />
<Item identifier="antiparalysis" mincondition="0.2" />
<Item identifier="antiparalysis" mincondition="0.3" />
<Item identifier="antiparalysis" mincondition="0.4" />
<Item identifier="antiparalysis" mincondition="0.5" />
<Item identifier="antiparalysis" mincondition="0.6" />
<Item identifier="antiparalysis" mincondition="0.7" />
<Item identifier="antiparalysis" mincondition="0.8" />
<Item identifier="antiparalysis" mincondition="0.9" />
<Item identifier="antiparalysis" mincondition="0.99" />
</Deconstruct>
<Fabricate suitablefabricators="fabricator,medicalfabricator" requiredtime="5" outcondition="0.5">
<RequiredItem identifier="antiparalysis" />
<RequiredItem identifier="antiparalysis" />
<RequiredItem identifier="antiparalysis" />
<RequiredItem identifier="antiparalysis" />
<RequiredItem identifier="antiparalysis" />
</Fabricate>
<BrokenSprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" sourcerect="112,960,112,96" depth="0.55" origin="0.5,0.5" maxcondition="51" />
<Sprite texture="%ModDir%/Items/Materials/ekutility_densifiedmedical.png" depth="0.55" sourcerect="112,1056,112,96" />
<Body width="110" height="80" density="25" />
<Holdable slots="RightHand+LeftHand" holdpos="50,0" handle1="4,22" handle2="4,22" aimable="false" msg="ItemMsgPickUpSelect" canBeCombined="true" removeOnCombined="true">
<StatusEffect type="OnActive" target="Character" SpeedMultiplier="0.7" setvalue="true" />
<StatusEffect type="OnBroken" target="This">
<Remove />
</StatusEffect>
<!-- <CustomInterface drawhudwhenequipped="true" canbeselected="false">
<GuiFrame style="ItemUI" absoluteoffset="0,150" anchor="BottomCenter" relativesize="0.06,0.08"/>
<Button text="Take One">
<StatusEffect target="This,Character" type="OnUse" Condition="-10" disabledeltatime="true" >
<Sound file="Content/Sounds/DropItem.ogg" type="OnUse" range="250" />
<SpawnItem identifiers="antiparalysis" spawnposition="This" />
</StatusEffect>
</Button>
</CustomInterface> -->
</Holdable>
</Item>
</Items>