Gun Drone
Walker Drone
Railgun Homing Shell
Nuclear Homing Shell
Weapons Cabinet
Weapons Cabinet
Weapons Case
9mm Ammo Crate
5.7x28mm Ammo Crate
5.56x45mm Ammo Crate
Shotgun Ammo Crate
Microtorpedo Crate
Physicorium Ammo Crate
12-Gauge Shells
Buckshot ammunition for a shotgun.
Beanbag Shells
Beanbag ammunition for a shotgun. Single-projectile, less-lethal.
12-Gauge Slugs
Slug ammunition for a shotgun. Single-projectile effective against armored targets.
12-Gauge Hollow-Point
Hollow-point slug ammunition for a shotgun. Single-projectile effective against soft targets.
Flechette Shells
Flechette ammunition for a shotgun. Tight grouping of metal flechettes effective against soft targets.
12-Gauge Grenades
Grenade ammunition for a shotgun. Direct-fire grenade which detonates on impact.
Physicorium Slugs
Physicorium slug ammunition for a shotgun. Single-projectile effective against armored targets.
Weapon Components
High-precision mechanical parts used for the inner workings of most small arms.
Loading Kit
A case of tools and replacement primers used for loading and pressing most standard Europan Coalition cartridges.
Rocket Crate
Handcuff Case
Military Mk-I Hardsuit
Heavyweight pressure suit for used coalition military operations. It is designed with substantial full-body ballistic protection, however the added armor reduces mobility considerably. This is the standard model. [ Rated 6000m ]
Military Mk-I Hardsuit (Bandit)
Heavyweight pressure suit for used coalition military operations. It is designed with substantial full-body ballistic protection, however the added armor reduces mobility considerably. This model provides improved mobility and resistance to environmental hazards at the cost of combat protection. [ Rated 6000m ]
Military Mk-I Hardsuit (Mercenary)
Heavyweight pressure suit for used coalition military operations. It is designed with substantial full-body ballistic protection, however the added armor reduces mobility considerably. This model provides improved combat protection at the cost of hazard protection and mobility. [ Rated 6000m ]
Military Mk-II Hardsuit
Heavyweight pressure suit for used coalition military operations. Improved design allows less-restricted movement and overall increased durability. This is the standard model. All models feature an open-cycle system that allows for the use of external air sources. [ Rated 10000m ]
Military Mk-II Hardsuit (Bandit)
Heavyweight pressure suit for used coalition military operations. Improved design allows less-restricted movement and overall increased durability. This version provides improved mobility and resistance to environmental hazards at the cost of combat protection. [ Rated 10000m ]
Military Mk-II Hardsuit (Mercenary)
Heavyweight pressure suit for used coalition military operations. Improved design allows less-restricted movement and overall increased durability. This model provides improved combat protection at the cost of hazard protection and mobility. [ Rated 10000m ]
Shearclaw Armor Mk-I
Experimental drysuit fabricated from shearclaw scale with unparalleled underwater mobility. Pressure-treated native materials provide excellent physical and radiation protection, but leave the wearer vulnerable to fire and strains the psyche. External sheaths offer a carrying capacity of a dozen harpoons. [ Rated 10000m ]
Shearclaw Helmet Mk-I
Marine Combat Armor
A standard-issue ballistic vest. While bulky, it provides excellent protection against both the locals and the local wildlife. All such vests improve ranged attack speed 15%.
Marine Combat Undershirt
A kevlar-lined uniform intended to provide a moderate level of protection in the absence of armor. Various pockets and pouches allow easy access to ammunition and combat drugs.
Marine Helmet
A standard combat helmet for keeping one's brain meats in the proper place. Used by soldiers across Europa.
Renegade Combat Armor
A standard-issue ballistic vest. While bulky, it provides excellent protection against both the locals and the local wildlife. This model features better environmental protection at the cost of combat damage protection. All such vests improve ranged attack speed 15%.
Renegade Combat Undershirt
A kevlar-lined uniform intended to provide a moderate level of protection in the absence of armor. An improved interior lining adds comfort, retards flame, and does a better job of staunching wounds. Various pockets and pouches allow easy access to ammunition and combat drugs.
Renegade Helmet
A standard combat helmet for keeping one's brain meats in the proper place. Used by soldiers across Europa.
Mercenary Combat Armor
A standard-issue ballistic vest. While bulky, it provides excellent protection against both the locals and the local wildlife. This model features better protection in combat at the cost of hazard protection. All such vests improve ranged attack speed 15%.
Mercenary Combat Undershirt
A kevlar-lined uniform intended to provide a moderate level of protection in the absence of armor. Additional plates improve survivability in combat situations. Various pockets and pouches allow easy access to ammunition and combat drugs.
Mercenary Helmet
A standard combat helmet for keeping one's brain meats in the proper place. Used by soldiers across Europa.
Fire Jumpsuit
A specialized damage control suit rated for radioactive and high-heat environments. Offers minimal combat protection.
Fire Helmet
A sturdy heat-resistant helmet and breathing mask.
Improvised Ballistic Armor
Makeshift armor built from loose ballistic plates and padding. There are many small pouches sewn into the vest.
Security Radio
A low-profile radio communication system used mainly by ship and station security officers.
Bandolier
An ammo bandolier, a fine piece to tie together the outfit of any commando.
Tactical Backpack
A compact backpack with moderate storage capacity for gear and ammunition.
Tritium
Hydrogen isotope. Fusion weapon material.
Gauss Coil Assembly
Fulgurium superconductor. A primary component in producing gauss weapons.
Laser Diode
High-power laser pump. A primary component in producing laser weapons.
Marine Suppressor
Firearm noise suppression, equip and remove using fabricator.
Tactical Light
Tactical illumination device, equip and remove using fabricator.
Laser Sight
Attachable laser device, equip and remove using fabricator.
Sonar Scope
Sonar detection and tracking device, equip and remove using fabricator.
Pipe Rifle (Flashlight)
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Pipe Rifle (Laser)
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Pipe Rifle (Suppressed)
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Pipe Rifle (Suppressed,Flashlight)
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Pipe Rifle (Suppressed,Laser)
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Handgun (Flashlight)
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
Handgun (Laser)
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
Handgun (Suppressed)
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
Handgun (Suppressed,Flashlight)
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
Handgun (Suppressed,Laser)
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
Compact SMG (Flashlight)
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
Compact SMG (Laser)
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
Compact SMG (Suppressed)
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
Compact SMG (Suppressed,Flashlight)
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
Compact SMG (Suppressed,Laser)
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
Marine SMG (Flashlight)
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating shells quite effective at taking out unarmored creatures.
Marine SMG (Laser)
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating shells quite effective at taking out unarmored creatures.
Marine SMG (Suppressed)
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating shells quite effective at taking out unarmored creatures.
Marine SMG (Suppressed,Flashlight)
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating shells quite effective at taking out unarmored creatures.
Marine SMG (Suppressed,Laser)
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating shells quite effective at taking out unarmored creatures.
Tactical Shotgun (Flashlight)
Coalition standard tube-fed shotgun. Holds 6 shells.
Tactical Shotgun (Laser)
Coalition standard tube-fed shotgun. Holds 6 shells.
Tazer Gun (Flashlight)
Delivers an electrical shock that is in most ways comparable to a stun baton, but without its somewhat lacking range.
Drum LMG (Flashlight)
Heavy automatic weapon firing 5.56x45mm rounds with supreme sustained fire capability.
Dart Gun (Flashlight)
A compact gas-operated dart gun for administering medicines and other chemicals.
Gauss Pistol (Flashlight)
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds.
Gauss Pistol (Laser)
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds.
Gauss Rifle (Flashlight)
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds.
Gauss Rifle (Laser)
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds.
Torpedo Rifle (Sonarscope)
An advanced submarine recoiless rifle developed for use against vessels and heavily armored monsters, fires high-explosive microtorpedoes with considerable range.
Marine Rocket Launcher (Sonarscope)
Heavy marine shoulder-fired launcher developed for coalition special operations, unwieldy and expensive but packs a punch.
'Beast' SSL (Flashlight)
An experimental 30mm-FC autocannon for massive portable firepower.
Marine Battle Rifle (Flashlight)
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
Marine Battle Rifle (Laser)
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
Marine Battle Rifle (Suppressed)
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
Marine Battle Rifle (Suppressed,Flashlight)
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
Marine Battle Rifle (Suppressed,Laser)
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
Laser Pistol (Flashlight)
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
Laser Pistol (Laser)
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
Laser Rifle (Flashlight)
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
Laser Rifle (Laser)
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
.357 Revolver (Flashlight)
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
.357 Revolver (Laser)
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
.357 Revolver (Suppressed)
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
.357 Revolver (Suppressed,Flashlight)
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
.357 Revolver (Suppressed,Laser)
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
Extended Chaingun Ammunition Box
Extended Physicorium Chaingun Ammunition Box
Explosive Chaingun Ammunition Box
Extended Explosive Chaingun Ammunition Box
Explosive Chaingun Bolt
HEFC Chaingun Ammunition Box
Ammunition for the chaingun. High Explosive Fragmentation Composite shells with immense stopping power against soft and hard targets alike.
Extended HEFC Chaingun Ammunition Box
Ammunition for the chaingun. High Explosive Fragmentation Composite shells with immense stopping power against soft and hard targets alike.
HEFC Chaingun Bolt
Extended Coilgun Ammunition Box
Extended Exploding Ammunition Box
Extended Piercing Ammunition Box
Extended Physicorium Ammunition Box
HEFC Ammunition Box
Ammunition for the coilgun. High Explosive Fragmentation Composite shells with immense stopping power against soft and hard targets alike.
Extended HEFC Ammunition Box
Ammunition for the coilgun. High Explosive Fragmentation Composite shells with immense stopping power against soft and hard targets alike.
HEFC Coilgun Bolt
Hybrid Ammunition Box
Ammunition for the coilgun. Heavy caliber conversion, hybrid coilgun shells with greatly improved stopping power.
Extended Hybrid Ammunition Box
Hybrid Coilgun Bolt
Hybrid Flak Ammunition Box
Ammunition for the coilgun. Heavy caliber conversion, hybrid coilgun shells equipped with flak warheads.
Extended Hybrid Flak Ammunition Box
Hybrid Flak Coilgun Bolt
Hybrid Flak Proximity Ammunition Box
Ammunition for the coilgun. Heavy caliber conversion, hybrid coilgun shells equipped with flak warheads.
Extended Hybrid Flak Proximity Ammunition Box
Hybrid Proximity Flak Coilgun Bolt
Hybrid Piercing Ammunition Box
Ammunition for the coilgun. Heavy caliber conversion, hybrid coilgun shells with anti-armor shaped-charge.
Extended Hybrid Piercing Ammunition Box
Hybrid Piercing Coilgun Bolt
Coilgun Laser Emitter
Experimental coilgun hardware conversion. Large laser array which draws directly from a coalition standard coilgun power supply.
Coilgun Laser Bolt
Hybrid Toxin Ammunition Box
Ammunition for the coilgun. Heavy caliber conversion, hybrid coilgun shells with greatly improved stopping power.
Hybrid Toxin Bolt
Hybrid Flare Ammunition Box
A flare projection solution in coilgun form. When fired, it creates a bright flare for spotting enemies.
Hybrid Flare Bolt
High-Velocity Ammunition Box
Ammunition for the coilgun. High-velocity composite shells.
Extended High-Velocity Ammunition Box
High-Velocity Coilgun Bolt
Drone Rally Beacon
Short-range radio beacon. Drones will try to follow the beacon when idle and attack nearby enemies. Floats if dropped in water.
Drone Attack Beacon
Short-range radio beacon. Drones will prioritize attacking nearby targets. Floats if dropped in water.
Mk-I Gun Drone
An experimental combat drone designed to be small enough to accompany diving teams on long-range operations.
Wrecked Gun Drone
A destroyed gun drone, can be salvaged for parts.
Mk-I Walker Drone
An experimental combat drone designed for outpost defense and boarding operations.
Mk-I Walker Drone Turret
Wrecked Walker Drone
A destroyed walker drone, can be salvaged for parts.
Drone Maintenance Multitool
Short-range radio device used to shutdown remote drones.
Pulse Laser Plasma Box
A pulse laser cartridge that instead generates helical bolts of plasma. Allows for greater damage but reduces its effective range.
Pulse Plasma Bolt
Depth Cargo Shell
A pressure resistant container designed to be compatible with most systems capable of launching depth charges. Useful for safely disposing of hazardous materials or delivering supplies quicky to the outside of the submarine.
Railgun Sonar Decoy
An experimental lure and countermeasure platform, shell comes to rest after traveling about 100m and emits a sonar beacon able to distract most monsters.
Nuclear Sonar Decoy
An experimental lure and countermeasure platform, shell comes to rest after traveling about 100m and emits a sonar beacon able to distract most monsters.
Railgun Flechette Shell
A specialized railgun shell that when fired bursts into multiple piercing projectiles.
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Railgun Halfshells
Fix pending. Disassemble to gain functioning half-shell ammunition.
Railgun Halfshell
A half-length railgun shell. Although reduced in stopping-power compared to a standard shell, they serve well at reducing cost and saving space.
Railgun Piercing Halfshells
Two half-length armor-piercing shells. Although reduced in stopping-power compared to a standard shell, they serve well at reducing cost and saving space.
Railgun Piercing Halfshell
Two half-length piercing shells. Although reduced in stopping-power compared to a standard shell, they serve well at reducing cost and saving space.
Railgun Physicorium Halfshells
Fix pending. Disassemble to gain functioning half-shell ammunition.
Physicorium Railgun Halfshell
A half-length physicorium shell. Although reduced in stopping-power compared to a standard shell, they serve well at reducing cost and saving space.
Railgun Homing Shell
A highly advanced railgun shell with thermal tracking and guidance system, will automatically track to nearby hostile life forms when fired.
Nuclear Homing Shell
A highly advanced railgun shell with thermal tracking and guidance system, will automatically track to nearby hostile life forms when fired.
Railgun Flak Shell
A railgun shell designed with multiple outward-facing explosive charges that detonate in sequence. Produces shockwaves capable of rupturing the internal organs of most small creatures, and significantly disorienting larger ones.
Railgun Flak Proximity Shell
A railgun shell designed with multiple outward-facing explosive charges that detonate in sequence. Produces shockwaves capable of rupturing the internal organs of most small creatures, and significantly disorienting larger ones.
Railgun Piercing Shell
A railgun shell with a kinetic armor-piercing core.
Railgun Armor Piercing Explosive Shell
A railgun shell equipped with an advanced shaped-charge penetrating warhead.
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Railgun Fusion Shell
Railgun shell carrying a devastating boosted-fusion warhead. Delay fuse detonates after approximately 70m of travel.
Railgun Fusion Proximity Shell
Railgun shell carrying a devastating boosted-fusion warhead. Proximity fuse detonates when an enemy is detected.
Radiation Depth Charge
Experimental depth charge shell equipped with a high-energy radiation emitter. Use of this device in combat is considered a war-crime under coalition law.
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Railgun Flare Shell
A flare projection solution in railgun shell form. When fired, it creates a short line of flares.
Railgun Incendiary Shell
A railgun shell equipped with an incendiary warhead.
Railgun High-Velocity Shell
A railgun shell with a flat, long-range trajectory.
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Cyanide Depth Charge
Depth charge equipped with a payload of cyanide, which disperses into the surrounding water shortly after firing.
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Paralyzant Depth Charge
Depth charge equipped with a payload of paralyzant, which disperses into the surrounding water shortly after firing.
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Radiotoxin Depth Charge
Depth charge equipped with a payload of radiotoxin, which disperses into the surrounding water shortly after firing.
Flare Depth Charge
A flare projection solution in depth-charge form. When fired, it creates a short line of flares.
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Chaff Depth Charge
Passive sonar countermeasure in depth-charge form. Disperses a cloud of sonar-disrupting material in a large area.
Railgun Chaff Shell
Passive sonar countermeasure in railgun shell form. Disperses a cloud of sonar-disrupting material in a large area.
40mm Thermite Grenade
Grenade launcher round which explodes into burning thermite on impact.
40mm Smoke Grenade
Grenade launcher round which bursts into smoke on impact.
40mm Beehive Round
Grenade launcher round which fires a spread of solid projectiles.
Pipe Rifle
A makeshift weapon constructed from various machine parts. Crude but effective in a pinch.
Pipe Rifle Round
Pipe Rifle Physicorium Round
Revolver Flare
Waterproof revolver flare that illuminates a small area.
Handgun
Compact 9mm handgun issued to private outpost and vessel security forces, though intended for use against hostile crewmen it is at least some form of defence against the horrors waiting in the depths.
9mm Magazine
9mm Magazine (High-Capacity)
9mm Round
Physicorium 9mm Magazine
Physicorium 9mm Round
9mm Magazine (Riot)
9mm Riot Round
Marine SMG
An advanced military SMG developed by the Europan Coalition for ship and outpost defence. Fires 5.7x28mm self-propelled supercavitating rounds quite effective at taking out unarmored creatures.
5.7x28mm Magazine
Coalition 5.7x28mm
5.7x28mm Round
Physicorium 5.7x28mm Magazine
Coalition 5.7x28mm
Physicorium 5.7x28mm Round
5.7x28mm Magazine (Riot)
Coalition 5.7x28mm
5.7x28mm Riot Round
Light Riot Shield
A lightweight riot shield constructed with a transparent ballistic-resin
Torpedo Rifle
An advanced submarine recoiless rifle developed for use against vessels and heavily armored monsters, fires high-explosive microtorpedoes with considerable range.
Microtorpedo (Slug)
Miniaturized dumbfire kinetic slug, launched from a torpedo rifle.
Microtorpedo (High Explosive)
Miniaturized dumbfire warhead, launched from a torpedo rifle.
Microtorpedo (Short Fuse)
Miniaturized delayed-fuse warhead, launched from a torpedo rifle.
Microtorpedo (Shock Pulse)
Miniaturized stun probe, launched from a torpedo rifle.
Microtorpedo (Physicorium)
Experimental high-yeild warhead, launched from a torpedo rifle.
Flare Gun
An emergency flare gun intended for signaling ships. Fires flare shells to provide illumination.
Flare Cartridge
Waterproof signal flare that illuminates a large area. Fired from a flare gun.
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Impact Mine
Advanced contact-triggered buoyant mine. Sensors armed 3 seconds after deploying.
Proximity Mine
Advanced motion-triggered buoyant mine. Sensors armed 3 seconds after deploying.
Double-barrel Shotgun
Short double-barrel shotgun. Favored by coalition watchmen as a cheap but effective weapon.
Tactical Shotgun
Coalition standard tube-fed shotgun. Holds 6 shells.
12-Gauge Shell
Buckshot ammunition for a shotgun.
Beanbag Shell
Beanbag ammunition for a shotgun. Single-projectile, less-lethal.
Shotgun Slug
Slug ammunition for a shotgun. Single-projectile effective against armored targets.
Shotgun Hollow-Point Slug
Hollow-point slug ammunition for a shotgun. Single-projectile effective against soft targets.
Physicorium Slug
Physicorium slug ammunition for a shotgun. Single-projectile effective against armored targets.
Shotgun Grenade
Grenade ammunition for a shotgun. Direct-fire grenade which detonates on impact.
Shotgun Flechette
Flechette ammunition for a shotgun. Tight grouping of metal flechettes effective against soft targets.
Tazer Gun
Delivers an electrical shock that is in most ways comparable to a stun baton, but without its somewhat lacking range.
Tazer Cartridge
Tazer Shot
Flamethrower
Propels a stream of ignited fuel to produce an intense fireball capable of covering a large area.
Flamethrower Fuel Tank
Fuel Droplet
Flamethrower Incendium Tank
Incendium Fuel Droplet
Alien Rifle
Alien Rifle Cell
Alien Rifle Round
Molotov Cocktail
A bottle of ethanol with a soaked bandage wick, a crude but effective incendiary device.
Micro Dart Gun
A small hand-operated dart gun often used by renegade assassins.
Dart Gun
A compact gas-operated dart gun for administering medicines and other chemicals.
Dart (Hemostat)
Dart (Stabilozine)
Dart (Morphine)
Dart (Fentanyl)
Dart (Deusizine)
Dart (Calyxanide)
Dart (Haloperidol)
Dart (Oxygenite)
Dart (Steroid)
Dart (Anti-Paralysys)
Dart (Ethanol)
Dart (Sedative)
Dart (Psycosis)
Dart (Acid)
Dart (Cyanide)
Dart (Radiotoxin)
Dart (Morbusine)
Dart (Sufforin)
Dart (Paralyzant)
Dart (Raptorbane)
Dart (Explosive)
A gruesome device which injects a miniature explosive probe that detonates after a moderate delay.
Compact SMG
A simple 10mm SMG for ship and outpost defence, inaccurate and eats through ammo but gets the job done.
10mm-Auto Magazine
10mm-Auto Round
Physicorium 10mm-Auto Magazine
Physicorium 10mm-Auto Round
10mm-Auto Magazine (Riot)
10mm-Auto Riot Round
Marine Rocket Launcher
Heavy marine shoulder-fired launcher developed for coalition special operations, unwieldy and expensive but packs a punch.
Rocket (High Explosive)
Dumbfire rocket with a substantial explosive warhead.
Rocket (Short Fuse)
Delayed-fuse rocket with a substantial explosive warhead.
Rocket (Armor Piercing)
Dumbfire rocket with an armor piercing warhead.
Rocket (Physicorium)
Dumbfire rocket with an experimental high-yeild warhead.
Gauss Pistol
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds. Requires charging periodically.
Gauss Pistol Magazine
Gauss Pistol Bolt
Gauss Rifle
Fulgurium weapon, utilizes magnetic coils to propel metal slugs at great speeds. Requires charging periodically.
Gauss Rifle Magazine
Gauss Rifle Bolt
Drum LMG
Heavy automatic weapon firing 5.56x45mm parabellum rounds with supreme sustained fire capability.
5.56x45mm Drum
5.56x45mm Machine-Gun Parabellum
5.56x45mm Round
Physicorium 5.56x45mm Drum
Physicorium 5.56x45mm Round
Smoke Grenade
Marine Battle Rifle
A standard Europan Coalition 5.56x45mm long-gun, both accurate and reliable. Favored by europan mercenary companies everywhere.
5.56x45mm Magazine
Coalition 5.56x45mm
Physicorium 5.56x45mm Magazine
Coalition 5.56x45mm
5.56x45mm Magazine (Riot)
Coalition 5.56x45mm
'Beast' SSL
An experimental man-portable 30mm-FC autocannon for massive suppressive firepower.
30mm-FC Clip
30mm composite SSL clip. Used by the experimental 'Beast' man-portable SSL.
30mm-FC Round
Improvised Explosive
A makeshift shrapnel bomb constructed from loose electronics and a fuel tank.
Breaching Charge
Lightweight shaped-charge device with a small area of effect. Useful for breaching doors and thin hull sections.
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Satchel Charge (UEX)
Timer controlled explosive pack.
Satchel Charge (C-4)
Timer controlled explosive pack.
Thermite
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Thermite Grenade
Satchel Charge (Thermite)
Timer controlled explosive pack.
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Laser Pistol
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
Laser Pistol Cell
Laser Pistol Round
Laser Rifle
Pulse-amplified laser weapon. Designed to run off specialized high-power battery cells.
Laser Rifle Cell
Laser Rifle Bolt
Flamethrower Hypergolic Tank
Unstable self-oxidising fuel mixture, usable underwater.
Hypergolic Droplet
Dynamite
An early 'stable' explosive compound made from common organic chemicals. (Use (Default E) while in-hand to light before throwing)
Satchel Charge (Dynamite)
Timer controlled explosive pack.
.357 Revolver
Vintage pattern single-action revolver, a favorite among captains with a flair for the dramatic.
.357 Revolver Round
.357 Speedloader
Physicorium .357 Revolver Round
Physicorium .357 Speedloader
.357 Revolver Round (Riot)
.357 Speedloader (Riot)
Flashbang
Rocket Harpoon
A harpoon for the harpoon gun, propelled by a small rocket motor for increased range and impact.
Diving Grenade
A neutral-buoyancy grenade designed for underwater use. Has a faster detonation fuse than a standard grenade.
Hatchet
Traditionally used for chopping wood on the old blue marble, now mostly used for removing unwanted fungal colonies. Might make a decent weapon.
Captain's Sabre
A weapon issued to sea captains of old. An antiquated weapon, but still deadly in the right hands.
Baton
A security baton without all the extra bells and whistles.
Throwing Knives
Road roller not included.