515 lines
25 KiB
TeX
515 lines
25 KiB
TeX
% =======================================================================================
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% 1. DOCUMENT SETUP & PACKAGES
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% =======================================================================================
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\documentclass[11pt, a4paper]{article}
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% --- ESSENTIAL PACKAGES ---
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\usepackage[utf8]{inputenc}
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\usepackage[T1]{fontenc}
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\usepackage[english]{babel}
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% --- PAGE LAYOUT & STYLE ---
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\usepackage[a4paper, margin=2.2cm, headheight=15pt, footskip=30pt]{geometry}
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\usepackage{graphicx}
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\usepackage{float}
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\usepackage{caption}
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\usepackage{subcaption}
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\usepackage{fancyhdr}
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\usepackage{xcolor}
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\usepackage{titletoc}
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% --- TYPOGRAPHY & TEXT ---
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\usepackage{lato}
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\renewcommand*\familydefault{\sfdefault}
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\usepackage{textcomp}
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\usepackage{fontawesome5}
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\usepackage{microtype} % Improves line breaking and spacing
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% Slightly more readable line spacing and allow more flexible breaks
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\usepackage{setspace}
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\setstretch{1.05}
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\sloppy
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\emergencystretch=2em
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% --- TABLES, LISTS, & BOXES ---
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\usepackage{booktabs}
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\usepackage{longtable}
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\usepackage{tabularx}
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\usepackage{array}
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\usepackage{enumitem}
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\usepackage[skins, breakable, theorems]{tcolorbox}
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\tcbuselibrary{skins, breakable, shadows} % Load advanced libraries
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% --- TITLES & HYPERLINKS ---
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\usepackage{titlesec}
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\usepackage{hyperref} % Always load this last
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% --- TIKZ FOR DIAGRAMS (STYLIZED WITH CORPORATE PALETTE) ---
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\usepackage{tikz}
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\usetikzlibrary{shapes, arrows.meta, positioning, shadows, calc, decorations.pathreplacing, backgrounds}
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\usepackage{pgfkeys}
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% =======================================================================================
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% 2. COLOR & STYLE DEFINITIONS
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% =======================================================================================
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% --- CORPORATE COLOR PALETTE ---
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\definecolor{WarlockRed}{HTML}{C11919}
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\definecolor{WarlockGold}{HTML}{ECD125}
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\definecolor{WarlockDark}{HTML}{1B1818} % Updated to match v5.0 Theme
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\definecolor{WarlockGray}{HTML}{333333}
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\definecolor{WarlockLightGray}{HTML}{F0F0F0}
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\definecolor{WarlockWhite}{HTML}{FFFFFF}
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% --- SECTION COLOR PALETTE ---
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\definecolor{IntroColor}{HTML}{005A9B} % Blue
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\definecolor{QuickStartColor}{HTML}{00796B} % Green
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\definecolor{InstallColor}{HTML}{8E44AD} % Purple
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\definecolor{ModelsColor}{HTML}{D35400} % Orange
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\definecolor{OptimizeColor}{HTML}{27AE60} % Emerald Green
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\definecolor{TroubleColor}{HTML}{C0392B} % Red
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\definecolor{ArchColor}{HTML}{2C3E50} % Dark Blue
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\definecolor{GlossaryColor}{HTML}{7F8C8D} % Gray
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\definecolor{SupportColor}{HTML}{34495E} % Dark Gray
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% --- TEXTBOX COLOR PALETTE ---
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\definecolor{InfoFill}{HTML}{E7F3FE}
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\definecolor{InfoBorder}{HTML}{005A9B}
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\definecolor{WarnFill}{HTML}{FFFBE6}
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\definecolor{WarnBorder}{HTML}{FFBE0B}
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\definecolor{QuickStartFill}{HTML}{E6FFFA}
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\definecolor{QuickStartBorder}{HTML}{00796B}
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% New Palette for NEO Engine
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\definecolor{NeoFill}{HTML}{F3E5F5}
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\definecolor{NeoBorder}{HTML}{8E44AD}
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% --- DEFAULT TEXT COLOR APPLICATION ---
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\color{WarlockGray}
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% =======================================================================================
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% 3. DOCUMENT ELEMENT CONFIGURATION
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% =======================================================================================
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% --- HYPERLINKS ---
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\hypersetup{
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colorlinks=true,
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linkcolor=WarlockRed,
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filecolor=WarlockRed,
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urlcolor=WarlockRed,
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pdftitle={Warlock-Studio v5.0 | Technical Documentation and User Manual},
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pdfauthor={Iván Eduardo Chavez Ayub}
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}
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% --- SECTION & SUBSECTION TITLES ---
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\newcommand{\SectionColor}{WarlockGray} % Default color
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\newcommand{\setsectioncolor}[1]{\renewcommand{\SectionColor}{#1}}
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\titleformat{\section}
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{\normalfont\Large\bfseries}
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{}
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{0em}
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{%
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\begin{tcolorbox}[
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enhanced,
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colback=\SectionColor!90!black,
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colframe=\SectionColor!90!black,
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boxrule=0pt,
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sharp corners,
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halign=center,
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valign=center,
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boxsep=6pt,
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left=0pt, right=0pt, top=0pt, bottom=0pt
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]
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\color{white}\faBookmark\hspace{0.5em}\thesection.\hspace{1em}#1
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\end{tcolorbox}
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}
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\titleformat{\subsection}
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{\normalfont\large\bfseries\color{\SectionColor!80!black}}
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{\faCaretRight\ \thesubsection}
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{1em}
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{}
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\titlespacing*{\section}{0pt}{4ex plus 1ex minus .2ex}{3ex plus .2ex}
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\titlespacing*{\subsection}{0pt}{2.5ex plus 1ex minus .2ex}{1.3ex plus .2ex}
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% --- ENHANCED TEXTBOX DEFINITIONS ---
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\newtcolorbox{infobox}[2][]{
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enhanced, breakable,
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colback=InfoFill, colframe=InfoBorder,
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fonttitle=\bfseries, coltitle=InfoBorder,
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title=\faInfoCircle\hspace{0.5em}#2,
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attach boxed title to top left={yshift=-2mm, xshift=3mm},
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boxed title style={colback=InfoBorder, sharp corners},
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coltext=WarlockDark,
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shadow={2mm}{-1mm}{0mm}{black!20!white},
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#1
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}
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\newtcolorbox{warnbox}[2][]{
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enhanced, breakable,
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colback=WarnFill, colframe=WarnBorder,
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fonttitle=\bfseries, coltitle=WarnBorder!80!black,
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title=\faExclamationTriangle\hspace{0.5em}#2,
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attach boxed title to top left={yshift=-2mm, xshift=3mm},
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boxed title style={colback=WarnBorder, sharp corners},
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coltext=WarlockDark,
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shadow={2mm}{-1mm}{0mm}{black!20!white},
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#1
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}
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\newtcolorbox{quickstartbox}[2][]{
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enhanced, breakable,
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colback=QuickStartFill, colframe=QuickStartBorder,
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fonttitle=\bfseries, coltitle=QuickStartBorder!80!black,
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title=\faRocket\hspace{0.5em}#2,
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attach boxed title to top left={yshift=-2mm, xshift=3mm},
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boxed title style={colback=QuickStartBorder, sharp corners},
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coltext=WarlockDark,
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shadow={2mm}{-1mm}{0mm}{black!20!white},
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#1
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}
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% New box for NEO Engine / Hardware features
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\newtcolorbox{neobox}[2][]{
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enhanced, breakable,
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colback=NeoFill, colframe=NeoBorder,
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fonttitle=\bfseries, coltitle=NeoBorder!80!black,
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title=\faMicrochip\hspace{0.5em}#2,
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attach boxed title to top left={yshift=-2mm, xshift=3mm},
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boxed title style={colback=NeoBorder, sharp corners},
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coltext=WarlockDark,
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shadow={2mm}{-1mm}{0mm}{black!20!white},
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#1
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}
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% --- INLINE CODE COMMAND ---
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\newcommand{\inlinecode}[1]{\colorbox{WarlockLightGray}{\small\texttt{\detokenize{#1}}}}
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% --- HEADER & FOOTER ---
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\pagestyle{fancy}
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\fancyhf{}
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\fancyhead[L]{\textit{Warlock-Studio v5.0}}
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\fancyhead[R]{\leftmark}
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\fancyfoot[L]{\includegraphics[height=0.8cm]{logo.png}}
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\fancyfoot[C]{\thepage}
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\fancyfoot[R]{\textcopyright~2025 Warlock-Studio}
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\renewcommand{\headrulewidth}{0.4pt}
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\renewcommand{\footrulewidth}{0.4pt}
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\renewcommand{\sectionmark}[1]{\markboth{\thesection. #1}{}}
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% =======================================================================================
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% BEGIN DOCUMENT
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% =======================================================================================
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\begin{document}
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% --- REDESIGNED TITLE PAGE ---
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\begin{titlepage}
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\begin{tcolorbox}[
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enhanced, sharp corners,
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colback=WarlockDark, colframe=WarlockGold,
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boxrule=2pt,
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height=\textheight,
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halign=center, valign=center
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]
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\centering
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\includegraphics[width=0.4\textwidth]{logo.png}\par
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\vfill
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\color{WarlockWhite}
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{\Huge\bfseries\scshape Warlock-Studio\par}
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\vspace{1.5cm}
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\color{WarlockGold}
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\rule{0.6\textwidth}{1pt}\par
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\vspace{0.4cm}
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\color{WarlockWhite}
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{\Large\bfseries Technical Documentation and User Guide\par}
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\vspace{0.2cm}
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{\large Software Version: 5.0 (NEO-Refactor)\par}
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\vspace{0.4cm}
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\color{WarlockGold}
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\rule{0.6\textwidth}{1pt}\par
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\vfill
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{\large Iván Eduardo Chavez Ayub\par}
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\href{https://github.com/Ivan-Ayub97}{\texttt{\color{WarlockGold}\faGithub\ @Ivan-Ayub97}}\par
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\vspace{1.5cm}
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{\large \today\par}
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\end{tcolorbox}
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\thispagestyle{empty}
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\end{titlepage}
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\newpage
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\tableofcontents
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\newpage
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% =======================================================================================
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% SECTION 1: INTRODUCTION
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% =======================================================================================
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\setsectioncolor{IntroColor}
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\section{Introduction to Warlock-Studio v5.0}
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Welcome to Warlock-Studio v5.0 — a major evolutionary leap in AI-powered media enhancement.
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This version introduces a robust \textbf{Modular Architecture} and the new \textbf{NEO Engine}, optimizing
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stability, hardware diagnostics, and processing efficiency. It provides advanced tools for super-resolution,
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artifact removal, and frame generation through an intuitive interface that now includes an \textbf{Integrated Console}
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and native \textbf{Drag \& Drop} support.
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% =======================================================================================
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% SECTION 2: QUICK START GUIDE
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% =======================================================================================
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\setsectioncolor{QuickStartColor}
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\section{Quick Start Guide}
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\begin{quickstartbox}{Accelerated Media Enhancement Procedure}
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Follow these steps to process your media using the new v5.0 workflow.
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\begin{enumerate}
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\item \textbf{Load Files (Drag \& Drop):} You can now simply \textbf{drag and drop} your image or video files directly onto the application window. Alternatively, click the \textbf{"Select Files"} button.
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\item \textbf{AI Model Selection:} In the \textbf{"AI model"} dropdown menu, select an inference model.
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\begin{itemize}
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\item For photorealistic images, \inlinecode{BSRGANx4} is recommended for texture reconstruction.
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\item For animation/cartoons, \inlinecode{RealESR_Animex4} preserves sharp edges.
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\item For video, \inlinecode{RealESR_Gx4} balances speed and quality.
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\item For increasing framerate, use \inlinecode{RIFE} models (note: Blending controls will hide automatically).
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\end{itemize}
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\item \textbf{Verify Hardware (NEO Engine):} Click the \textbf{Gear Icon} (\faCog) to open Preferences. Check the \textbf{Hardware Diagnostics} to see the "Recommended Tiles" and "Safe VRAM Limit" calculated specifically for your PC.
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\item \textbf{Adjust Settings:} Set the \textbf{"GPU VRAM (GB)"} based on the recommendation. For a quick test, set \textbf{"Input resolution"} to \texttt{75}\%.
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\item \textbf{Start Processing:} Click \textbf{"Make Magic"}. You can now monitor real-time progress and logs via the new \textbf{Integrated Console} at the bottom of the window.
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\end{enumerate}
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\end{quickstartbox}
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% =======================================================================================
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% SECTION 3: INSTALLATION & ARCHITECTURE
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% =======================================================================================
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\setsectioncolor{InstallColor}
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\section{Installation and Modular Architecture}
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\subsection{\faDownload\ Installation Process \& Path Change}
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Warlock-Studio uses a self-contained offline installer.
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\begin{warnbox}{Critical: Installation Directory Change}
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In version 5.0, the default installation directory has been migrated from \texttt{Program Files} to:
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\begin{center}
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\inlinecode{\%userprofile\%\\Documents\\Warlock-Studio}
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\end{center}
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\textbf{Reason:} This change prevents "Permission Denied" errors on Windows systems with strict UAC. It ensures the application has full read/write access to generate the \inlinecode{warlock_config.json}, write real-time logs, and manage video checkpoints without requiring constant Administrator privileges.
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\end{warnbox}
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\begin{enumerate}[leftmargin=*]
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\item \textbf{Obtaining the Executable:} Download the `Warlock-Studio-Setup.exe` (Full Installer) from the official repositories.
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\item \textbf{Run the Installer:} Run the setup. It will automatically default to your Documents folder.
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\item \textbf{Launch:} Open Warlock-Studio via the Desktop shortcut.
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\end{enumerate}
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\subsection{\faMicrochip\ System Requirements}
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\begin{table}[H]
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\centering
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\begin{tabularx}{\textwidth}{lX}
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\toprule
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\textbf{Component} & \textbf{Technical Specification} \\
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\midrule
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Operating System & Windows 11 or Windows 10 (64-bit architecture required). \\
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RAM & 8 GB (minimum), 16 GB (recommended). \\
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Graphics Card (GPU) & \textbf{Mandatory Requirement:} GPU with \textbf{DirectX 12} support. \\
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& \textbf{NVIDIA:} CUDA support (Maxwell or newer). \\
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& \textbf{AMD/Intel:} DirectML support. \\
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& \textbf{4+ GB of VRAM} is recommended. \\
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Storage & 2 GB of free disk space. SSD strongly recommended for video I/O. \\
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\bottomrule
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\end{tabularx}
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\caption{Requirements for v5.0. The NEO Engine will verify these upon launch.}
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\end{table}
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\subsection{\faPuzzlePiece\ Modular File Architecture (v5.0)}
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\begin{infobox}{From Monolithic to Modular}
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Version 5.0 abandons the single-script structure. The application is now composed of specialized modules to improve stability and maintainability.
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\end{infobox}
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\begin{itemize}[leftmargin=*]
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\item \textbf{\inlinecode{Warlock-Studio.py} (Core Orchestrator):}
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Manages the main GUI event loop and spawns multiprocessing tasks for AI inference.
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\item \textbf{\inlinecode{warlock_preferences.py} (State Manager):}
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Houses the \textbf{NEO Engine} for hardware telemetry, the \inlinecode{ConfigManager} for JSON persistence, and the OTA Update Manager.
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\item \textbf{\inlinecode{console.py} (I/O Manager):}
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Controls the new \textbf{Integrated Console}, redirecting \texttt{stdout} and \texttt{stderr} streams to the GUI for real-time debugging.
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\item \textbf{\inlinecode{drag_drop.py} (Event Wrapper):}
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Implements the \inlinecode{DnDCTk} class to handle native OS Drag \& Drop events.
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\item \textbf{Assets:}
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Includes \inlinecode{ffmpeg.exe}, \inlinecode{exiftool.exe}, and the AI Models (`.onnx`) in the \texttt{AI-onnx} directory.
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\end{itemize}
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% =======================================================================================
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% SECTION 4: DETAILED AI MODEL GUIDE
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% =======================================================================================
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\setsectioncolor{ModelsColor}
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\section{Detailed Analysis of Inference Models}
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\begin{infobox}{Dynamic Interface Adaptation}
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In v5.0, the interface adapts to your model selection. Selecting a \textbf{RIFE} model will automatically hide "Blending" controls and reveal "Frame Generation" options. Selecting an \textbf{Upscaling} model does the reverse.
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\end{infobox}
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\subsection{\faTable\ Model Comparison Matrix}
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\begin{longtable}{p{2.8cm} p{1.8cm} p{1.2cm} p{1.5cm} p{7.2cm}}
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\toprule
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\textbf{Model} & \textbf{Function} & \textbf{Scale} & \textbf{VRAM} & \textbf{Use Case} \\
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\midrule
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\endhead
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\multicolumn{5}{c}{\textit{\textbf{\faEraser\ Denoising}}} \\
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\midrule
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\texttt{IRCNN\_Mx1} & Denoise & x1 & 4.0 & Moderate noise reduction (JPEG artifacts). \\
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\texttt{IRCNN\_Lx1} & Denoise & x1 & 4.0 & Intensive noise reduction for degraded images. \\
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\midrule
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\multicolumn{5}{c}{\textit{\textbf{\faTachometerAlt\ High-Fidelity Upscaling}}} \\
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\midrule
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\texttt{BSRGANx4} & Upscale & x4 & 0.6 & Photorealistic texture synthesis. Best for portraits/nature. \\
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\texttt{RealESRGANx4} & Upscale & x4 & 0.6 & General-purpose robust reconstruction. \\
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\midrule
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\multicolumn{5}{c}{\textit{\textbf{\faBolt\ High-Speed Upscaling}}} \\
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\midrule
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\texttt{RealESR\_Gx4} & Upscale & x4 & 2.2 & Fastest model. Optimized for video. \\
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\texttt{RealESR\_Animex4} & Upscale & x4 & 2.2 & Optimized for Anime/Cartoons (clean lines). \\
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\midrule
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\multicolumn{5}{c}{\textit{\textbf{\faUserCircle\ Facial Restoration}}} \\
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\midrule
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\texttt{GFPGAN} & Restore & x1 & 1.8 & Face reconstruction. v5.0 enforces \textbf{Float32} precision for stability. \\
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\midrule
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\multicolumn{5}{c}{\textit{\textbf{\faFilm\ Frame Interpolation (FluidFrames)}}} \\
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\midrule
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\texttt{RIFE} & Interpolate & N/A & \textasciitilde{}1.5 & Generates intermediate frames (x2, x4, x8). \\
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\texttt{RIFE\_Lite} & Interpolate & N/A & \textasciitilde{}1.2 & Faster variant for lower-end GPUs. \\
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\midrule
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\bottomrule
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\caption{Technical guide for AI models. VRAM values are base estimates.}
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\label{tab:modelos}
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\end{longtable}
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% =======================================================================================
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% SECTION 5: OPTIMIZATION & NEO ENGINE
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% =======================================================================================
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\setsectioncolor{OptimizeColor}
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\section{Performance Optimization and NEO Engine}
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\subsection{\faMagic\ The NEO Engine}
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\begin{neobox}{Automatic Hardware Heuristics}
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Warlock-Studio v5.0 introduces the \textbf{NEO Engine} (located in \inlinecode{warlock_preferences.py}). This system scans your CPU, RAM, and GPU capabilities in real-time to generate \textbf{Smart Recommendations}.
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\end{neobox}
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\begin{itemize}[leftmargin=*, itemsep=2pt]
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\item \textbf{Safe VRAM Limit:} The engine calculates a safe buffer using the formula: $\max(0.5, \text{Physical VRAM} - 1.5 \text{ GB})$.
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\item \textbf{Recommended Tiles:} It suggests the optimal \inlinecode{tiles_resolution} to maximize speed while preventing Out-Of-Memory (OOM) crashes.
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\item \textbf{Thread Concurrency:} It analyzes your CPU topology (physical vs. logical cores) to suggest safe multithreading levels for video processing.
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\end{itemize}
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\subsection{\faSlidersH\ Critical Parameters}
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\begin{itemize}[leftmargin=*, itemsep=2pt]
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\item \textbf{Input Resolution \%:} Setting this to \textbf{75\%} drastically reduces load with minimal quality loss.
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\item \textbf{AI Multithreading:} (Video only) Processes multiple frames in parallel. Use the NEO Engine's recommendation to avoid system freezing.
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\item \textbf{Keep Frames:} Enable this (\inlinecode{selected_keep_frames = True}) if you plan to experiment with different video encoding codecs later.
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\end{itemize}
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% =======================================================================================
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% SECTION 6: TROUBLESHOOTING
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% =======================================================================================
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\setsectioncolor{TroubleColor}
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\section{Diagnostics and Troubleshooting}
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\begin{warnbox}{Integrated Console}
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Use the new **Integrated Console** at the bottom of the app window to view real-time error logs, warnings, and processing status. You can search, copy, and save these logs.
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\end{warnbox}
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\begin{description}[leftmargin=*, style=nextline, itemsep=0.8em]
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\item[\faBan\ Error: "FFmpeg encoding failed..." / Fallback Active]
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\textbf{Diagnosis:} The selected hardware codec (e.g., \inlinecode{hevc_nvenc}) failed due to driver issues or resource locking.
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\textbf{v5.0 Solution:} The system now features an \textbf{Automatic Fallback}. If the GPU encoder fails, it automatically switches to the CPU-based \inlinecode{libx264} encoder to ensure the video is finished. Check the console for yellow warnings indicating this switch.
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\item[\faMemory\ Error: "Out of memory" / OOM Recovery]
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\textbf{Diagnosis:} VRAM exhaustion during tiling.
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\textbf{v5.0 Solution:} The application detects this exception and triggers \textbf{Recursive Dynamic Tiling}. It automatically halves the tile resolution (e.g., 100\% $\to$ 50\%) and retries the frame. You do not need to restart the process manually.
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\item[\faRocket\ Error: "Failed to load model" (ONNX)]
|
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\textbf{Diagnosis:} Issue initializing the execution provider.
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\textbf{Solution:} v5.0 implements a strict priority chain: CUDA $\to$ DirectML $\to$ CPU. Ensure your GPU drivers are up to date. If using an older NVIDIA card, the system may default to DirectML or CPU.
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\item[\faTachometerAlt\ Error: "NaN" (Not a Number)]
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\textbf{Diagnosis:} GPU Driver Timeout (TDR).
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\textbf{Solution:} Restart the process without deleting the temp frames folder. The app will resume from the last successful frame.
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\end{description}
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% =======================================================================================
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% SECTION 7: ADVANCED TECHNICAL ARCHITECTURE
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% =======================================================================================
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\setsectioncolor{ArchColor}
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\section{Software Architecture Analysis (v5.0)}
|
|
|
|
\subsection{\faCogs\ Modular Inference Engine}
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|
Warlock-Studio v5.0 utilizes a robust \textbf{ONNX Runtime} backend managed by the \inlinecode{create_onnx_session} factory in the core orchestrator. It enforces strict integer typing for device IDs to ensure compatibility with rigid DirectML backends.
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|
|
|
\subsection{\faSyncAlt\ Lossless Intermediate Pipeline}
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|
In v5.0, the video extraction pipeline (\inlinecode{extract_video_frames}) strictly enforces the use of \textbf{.PNG} containers for temporary frames. This eliminates the generation loss previously caused by JPEG artifacts before the image entered the neural network.
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|
|
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\subsection{\faThLarge\ Architecture Diagram (Modular)}
|
|
\noindent
|
|
Updated component-level architecture illustrating the new modular design and the interaction between the GUI, the NEO Engine, and the Core Orchestrator.
|
|
|
|
\begin{figure}[H]
|
|
\centering
|
|
\resizebox{\textwidth}{!}{%
|
|
\begin{tikzpicture}[node distance=12mm, every node/.style={font=\small}]
|
|
\tikzset{
|
|
module/.style={rectangle, rounded corners=3pt, draw=WarlockDark!70!black, fill=WarlockDark!6, minimum width=42mm, minimum height=10mm, align=center, drop shadow},
|
|
core/.style={rectangle, rounded corners=3pt, draw=WarlockGold!80!black, fill=WarlockGold!15, minimum width=42mm, minimum height=10mm, align=center, drop shadow},
|
|
hw/.style={rectangle, rounded corners=3pt, draw=WarlockGray!80!black, fill=WarlockLightGray, minimum width=42mm, minimum height=10mm, align=center},
|
|
line/.style={-Latex, thick, color=WarlockGray!90!black}
|
|
}
|
|
|
|
% Nodes
|
|
\node[module] (gui) {\textbf{GUI Frontend}\\(Main Window +\\Drag\&Drop Wrapper)};
|
|
\node[module, left=15mm of gui] (prefs) {\textbf{Warlock Prefs}\\(NEO Engine +\\Update Manager)};
|
|
\node[module, right=15mm of gui] (console) {\textbf{Console Manager}\\(Stream Redirection)};
|
|
|
|
\node[core, below=15mm of gui] (orch) {\textbf{Core Orchestrator}\\(Multiprocessing)};
|
|
|
|
\node[module, below=15mm of orch] (ai) {\textbf{AI Engine}\\(ONNX Runtime)};
|
|
\node[module, right=15mm of ai] (io) {\textbf{I/O \& Encoding}\\(FFmpeg / Fallback)};
|
|
|
|
\node[hw, below=12mm of ai] (gpu) {\textbf{Hardware}\\(CUDA / DirectML)};
|
|
\node[hw, below=12mm of io] (disk) {\textbf{Storage}\\(Logs/Config/Frames)};
|
|
|
|
% Connections
|
|
\draw[line] (prefs) -- (gui);
|
|
\draw[line] (console) -- (gui);
|
|
\draw[line] (gui) -- (orch);
|
|
\draw[line] (orch) -- (ai);
|
|
\draw[line] (orch) -- (io);
|
|
\draw[line] (ai) -- (gpu);
|
|
\draw[line] (io) -- (disk);
|
|
\draw[line, dashed] (prefs) |- (disk);
|
|
|
|
\end{tikzpicture}
|
|
}
|
|
\caption{Warlock-Studio v5.0 Modular Component Architecture.}
|
|
\end{figure}
|
|
|
|
% =======================================================================================
|
|
% SECTION 8: GLOSSARY
|
|
% =======================================================================================
|
|
\setsectioncolor{GlossaryColor}
|
|
\section{Glossary}
|
|
\begin{description}[leftmargin=*, style=nextline, itemsep=0.8em]
|
|
\item[NEO Engine] The new heuristic subsystem in v5.0 responsible for hardware scanning, diagnostics, and configuration recommendation.
|
|
\item[Modular Architecture] A software design technique that splits the code into separate, independent modules (`console`, `preferences`, `core`) to improve maintainability.
|
|
\item[ONNX Runtime] The cross-platform engine used to run the AI models. v5.0 enforces strict device ID typing.
|
|
\item[OOM Recovery] (Out Of Memory) An automatic mechanism that reduces tile size when VRAM is exhausted to prevent crashes.
|
|
\item[DirectML] (Direct Machine Learning) API used for GPU acceleration on AMD and Intel cards.
|
|
\end{description}
|
|
|
|
% =======================================================================================
|
|
% SECTION 9: SUPPORT & CONTRIBUTIONS
|
|
% =======================================================================================
|
|
\setsectioncolor{SupportColor}
|
|
\section{Support and Community}
|
|
\begin{itemize}[leftmargin=*]
|
|
\item \textbf{\faBook\ Manual:} Click the \textbf{Book Icon} in the app header to open this PDF document.
|
|
\item \textbf{\faBug\ Reporting Issues:} Report bugs on GitHub. Please attach the \inlinecode{error_log.txt} file located in your \textbf{Documents} folder.
|
|
\item \textbf{\faSync\ Updates:} Use the internal \textbf{Update Manager} (Gear Icon $\to$ Check Updates) to download the latest version directly.
|
|
\item \textbf{\faEnvelope\ Contact:} For non-bug related inquiries: \href{mailto:negroayub97@gmail.com}{\texttt{negroayub97@gmail.com}}.
|
|
\end{itemize}
|
|
\vspace{1cm}
|
|
\centering
|
|
\textbf{Thank you for using Warlock-Studio v5.0.}
|
|
|
|
% =======================================================================================
|
|
% END OF DOCUMENT
|
|
% =======================================================================================
|
|
\end{document}
|