321 lines
12 KiB
YAML
321 lines
12 KiB
YAML
# =============================================================================
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# Warlock Studio — Gitea Actions CI/CD Pipeline
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# =============================================================================
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# Zero external actions except setup-python@v5 (which comes from Gitea's
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# built-in action cache). Checkout via git clone. Artifact upload via API.
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# =============================================================================
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name: Build and Release
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on:
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push:
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tags:
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- 'v*'
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workflow_dispatch:
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inputs:
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version:
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description: 'Release version (e.g., 6.0.1)'
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required: true
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dry_run:
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description: 'Dry run — build but do not create a release'
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type: boolean
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default: false
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env:
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APP_NAME: Warlock-Studio
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PYTHON_VERSION: '3.10'
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PYTHON_WIN_URL: 'https://www.python.org/ftp/python/3.10.11/python-3.10.11-amd64.exe'
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RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
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defaults:
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run:
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shell: bash
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jobs:
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# ==========================================================================
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# VALIDATE — syntax + lint before building
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# ==========================================================================
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validate:
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name: Validate source
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runs-on: ubuntu-22.04
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steps:
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- uses: actions/checkout@v3
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with:
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fetch-depth: 0
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clean: true
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- name: Setup Python
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uses: actions/setup-python@v5
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with:
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python-version: ${{ env.PYTHON_VERSION }}
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- name: Install dependencies
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run: |
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python -m pip install --upgrade pip
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pip install -r requirements.txt
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pip install pyinstaller pyflakes
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- name: Syntax check (compileall — hard gate)
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run: python -m compileall -q *.py
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- name: Lint info (pyflakes — advisory)
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run: |
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python -m pyflakes *.py || echo "Pyflakes warnings above (advisory)"
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- name: Verify .spec
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run: |
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python -c "
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with open('Warlock-Studio.spec') as f:
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c = f.read()
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assert 'Analysis' in c
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assert 'EXE' in c
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print('OK .spec valid')
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"
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# ==========================================================================
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# BUILD — matrix: linux (native) + windows (cross via wine)
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# ==========================================================================
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build:
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name: Build (${{ matrix.target }})
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needs: [validate]
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runs-on: ubuntu-22.04
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strategy:
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fail-fast: false
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matrix:
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target: [linux, windows]
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steps:
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- uses: actions/checkout@v3
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with:
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fetch-depth: 0
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clean: true
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- name: Setup Python
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uses: actions/setup-python@v5
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with:
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python-version: ${{ env.PYTHON_VERSION }}
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- name: Install common system deps
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run: |
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sudo apt-get update -qq
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sudo apt-get install -y -qq libgl1-mesa-glx libegl1 libxkbcommon0 file
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- name: Install Python deps
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run: |
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python -m pip install --upgrade pip wheel setuptools
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pip install -r requirements.txt
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pip install pyinstaller
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# ---- Linux: native build ----
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- name: Build Linux (PyInstaller)
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if: matrix.target == 'linux'
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run: pyinstaller Warlock-Studio.spec --noconfirm
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- name: Package Linux (AppImage)
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if: matrix.target == 'linux'
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run: |
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version="${{ github.ref_name }}" && version="${version#v}"
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[ "${{ github.event_name }}" = "workflow_dispatch" ] && version="${{ github.event.inputs.version }}"
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[ -z "$version" ] && version="dev"
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# Create AppDir structure
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APPDIR="dist/${{ env.APP_NAME }}.AppDir"
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mkdir -p "${APPDIR}/usr/bin"
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cp -r "dist/${{ env.APP_NAME }}"/* "${APPDIR}/usr/bin/"
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# Desktop entry
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printf '%s\n' \
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'[Desktop Entry]' \
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'Name=Warlock Studio' \
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'Comment=AI-powered video upscaling, restoration and frame interpolation' \
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'Exec=Warlock-Studio' \
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'Icon=warlock-studio' \
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'Terminal=false' \
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'Type=Application' \
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'Categories=Graphics;Video;AudioVideo;' \
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> "${APPDIR}/${{ env.APP_NAME }}.desktop"
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# AppRun — entry point
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printf '%s\n' \
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'#!/bin/bash' \
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'HERE="$(dirname "$(readlink -f "$0")")"' \
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'export PATH="${HERE}/usr/bin:${PATH}"' \
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'export LD_LIBRARY_PATH="${HERE}/usr/bin/_internal:${LD_LIBRARY_PATH}"' \
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'exec "${HERE}/usr/bin/Warlock-Studio" "$@"' \
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> "${APPDIR}/AppRun"
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chmod +x "${APPDIR}/AppRun"
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# Generate placeholder icon (valid 1x1 transparent PNG)
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python3 -c "import base64; open('${APPDIR}/warlock-studio.png','wb').write(base64.b64decode('iVBORw0KGgoAAAANSUhEUgAAAAEAAAABCAYAAAAfFcSJAAAADUlEQVR4nGNgYPgPAAEDAQAIicLsAAAAAElFTkSuQmCC')); print('Icon written')"
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# Download appimagetool
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if ! command -v appimagetool &>/dev/null; then
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wget -q "https://github.com/AppImage/AppImageKit/releases/download/continuous/appimagetool-x86_64.AppImage" -O /tmp/appimagetool
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chmod +x /tmp/appimagetool
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APPIMAGETOOL="/tmp/appimagetool"
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else
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APPIMAGETOOL="appimagetool"
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fi
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# Build AppImage (APPIMAGE_EXTRACT_AND_RUN=1 for FUSE-less CI)
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ARCH=x86_64 APPIMAGE_EXTRACT_AND_RUN=1 "${APPIMAGETOOL}" "${APPDIR}" "${{ env.APP_NAME }}-${version}-x86_64.AppImage" 2>&1 | tail -5
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echo "ARCHIVE_NAME=${{ env.APP_NAME }}-${version}-x86_64.AppImage" >> $GITHUB_ENV
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- name: Verify Linux AppImage
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if: matrix.target == 'linux'
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run: |
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ls -lh "dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}"
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file "dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}"
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# ---- Windows: cross-build via Wine ----
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- name: Install Wine + Windows Python
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if: matrix.target == 'windows'
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run: |
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sudo dpkg --add-architecture i386
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sudo apt-get update -qq
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sudo apt-get install -y -qq wine wine32 wine64 xvfb
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mkdir -p /tmp/winbuild
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wget -q "${{ env.PYTHON_WIN_URL }}" -O /tmp/winbuild/python-installer.exe
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- name: Setup Windows Python under Wine
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if: matrix.target == 'windows'
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run: |
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export DISPLAY=:99
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Xvfb :99 -screen 0 1024x768x16 &>/dev/null &
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sleep 1
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wine /tmp/winbuild/python-installer.exe \
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/quiet InstallAllUsers=1 PrependPath=1 \
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Include_doc=0 Include_tcltk=1 \
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TargetDir='C:\Python310' 2>&1 | tail -3
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wine python --version 2>&1
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- name: Install Windows dependencies under Wine
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if: matrix.target == 'windows'
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run: |
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winedir="Z:$(pwd)"
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wine pip install --no-input --no-cache-dir \
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-r "${winedir}/requirements.txt" 2>&1 | tail -3
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wine pip install --no-input --no-cache-dir \
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pyinstaller onnxruntime-directml 2>&1 | tail -3
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- name: Build Windows binary (PyInstaller via Wine)
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if: matrix.target == 'windows'
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run: |
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winedir="Z:$(pwd)"
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wine pyinstaller "${winedir}/Warlock-Studio.spec" \
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--noconfirm --distpath "${winedir}/dist" 2>&1 | tail -10
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- name: Verify Windows binary
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if: matrix.target == 'windows'
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run: |
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ls -lh "dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}.exe"
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file "dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}.exe"
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- name: Package Windows (.exe + runtime → ZIP)
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if: matrix.target == 'windows'
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run: |
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version="${{ github.ref_name }}" && version="${version#v}"
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[ "${{ github.event_name }}" = "workflow_dispatch" ] && version="${{ github.event.inputs.version }}"
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[ -z "$version" ] && version="dev"
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echo "Windows binary: dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}.exe"
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ls -lh "dist/${{ env.APP_NAME }}/${{ env.APP_NAME }}.exe"
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archive="${{ env.APP_NAME }}-${version}-win64.zip"
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cd dist
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zip -r "${archive}" "${{ env.APP_NAME }}"
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cd ..
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mv "dist/${archive}" .
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echo "ARCHIVE_NAME=${archive}" >> $GITHUB_ENV
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# ---- Upload to release (no external actions) ----
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- name: Upload artifact to release
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if: github.event_name != 'workflow_dispatch' || !github.event.inputs.dry_run
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env:
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RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
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run: |
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archive="${{ env.ARCHIVE_NAME }}"
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if [ -z "${archive}" ] || [ ! -f "${archive}" ]; then
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echo "No archive found, skipping upload"
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exit 0
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fi
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repo="${{ gitea.repository }}"
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server="${{ gitea.server_url }}"
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tag="${{ github.ref_name }}"
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echo "Uploading ${archive} to ${server}/${repo}/releases (tag: ${tag})"
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# 1. Check if release exists
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releases=$(curl -s -H "Authorization: token ${RELEASE_TOKEN}" \
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"${server}/api/v1/repos/${repo}/releases?tag=${tag}")
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release_id=$(echo "${releases}" | python3 -c \
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"import sys,json; data=json.load(sys.stdin); print(data[0]['id'] if isinstance(data,list) and len(data)>0 else '')" 2>/dev/null || echo "")
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# 2. Create release if not exists
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if [ -z "${release_id}" ]; then
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echo "Creating new release for ${tag}..."
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body="Release ${tag}"
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if [ -f CHANGELOG.md ]; then
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body=$(head -50 CHANGELOG.md | python3 -c "import sys,json; print(json.dumps(sys.stdin.read()))")
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else
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body=$(echo "Release ${tag}" | python3 -c "import sys,json; print(json.dumps(sys.stdin.read()))")
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fi
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payload="{\"tag_name\":\"${tag}\",\"name\":\"${tag}\",\"body\":${body},\"draft\":false,\"prerelease\":false}"
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resp=$(curl -s -X POST \
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-H "Authorization: token ${RELEASE_TOKEN}" \
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-H "Content-Type: application/json" \
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-d "${payload}" \
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"${server}/api/v1/repos/${repo}/releases")
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release_id=$(echo "${resp}" | python3 -c \
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"import sys,json; print(json.load(sys.stdin)['id'])" 2>/dev/null || echo "")
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if [ -z "${release_id}" ]; then
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echo "ERROR creating release: ${resp}"
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exit 1
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fi
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fi
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echo "Release ID: ${release_id}"
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# 3. Upload asset
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echo "Uploading ${archive}..."
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curl -s -X POST \
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-H "Authorization: token ${RELEASE_TOKEN}" \
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-H "Content-Type: application/octet-stream" \
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--data-binary "@${archive}" \
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"${server}/api/v1/repos/${repo}/releases/${release_id}/assets?name=${archive}" > /dev/null
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echo "Upload complete"
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# ==========================================================================
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# RELEASE — finalize (verify all assets uploaded)
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# ==========================================================================
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release:
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name: Finalize Release
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needs: [build]
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runs-on: ubuntu-22.04
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if: github.event_name != 'workflow_dispatch' || !github.event.inputs.dry_run
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steps:
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- name: Show release status
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env:
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RELEASE_TOKEN: ${{ secrets.RELEASE_TOKEN }}
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run: |
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tag="${{ github.ref_name }}"
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server="${{ gitea.server_url }}"
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repo="${{ gitea.repository }}"
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releases=$(curl -s -H "Authorization: token ${RELEASE_TOKEN}" \
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"${server}/api/v1/repos/${repo}/releases?tag=${tag}")
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echo "Release info:"
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echo "${releases}" | python3 -c "
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import sys,json
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data=json.load(sys.stdin)
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if isinstance(data,list) and len(data)>0:
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r=data[0]
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print(f\" ID: {r['id']}\")
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print(f\" Tag: {r['tag_name']}\")
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print(f\" Name: {r['name']}\")
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print(f\" Assets: {len(r.get('assets',[]))}\")
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for a in r.get('assets',[]):
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print(f\" - {a['name']} ({a['size']} bytes)\")
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else:
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print(' No release found for tag ' + tag)
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" 2>/dev/null || echo " Could not parse release data"
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