Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/ClientSource/Map/Levels/LevelObjects/LevelTrigger.cs
2020-03-04 13:04:10 +01:00

20 lines
482 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class LevelTrigger
{
public void ClientRead(IReadMessage msg)
{
if (ForceFluctuationStrength > 0.0f)
{
currentForceFluctuation = msg.ReadRangedSingle(0.0f, 1.0f, 8);
}
if (stayTriggeredDelay > 0.0f)
{
triggeredTimer = msg.ReadRangedSingle(0.0f, stayTriggeredDelay, 16);
}
}
}
}