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LuaCsForBarotraumaEP
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fedde7205668771df43aafbef4324d8f4e21bb2f
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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History
Joonas Rikkonen
2aec2414be
(12d32b875) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-26 11:25:25 +03:00
..
Components
(12d32b875) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-26 11:25:25 +03:00
CharacterInventory.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00
Inventory.cs
(42d13c09f) Merge remote-tracking branch 'origin/tutorial-rework' into dev
2019-04-25 18:07:37 +03:00
Item.cs
(714944a46) - Item triggers can be used to define areas that cause the item to be highlighted, not just areas that the player has to be inside to interact with the item. - Triggers take item scale into account. - Added triggers around the integrated buttons in the new hatch/window variants (-> fixes hatches not being highlighted by putting the cursor on the button when there's a ladder next to the player).
2019-04-25 17:46:26 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(b7893662b) Changed small font to Exo2 Medium (a bit more readable than the light version) + merge fix
2019-04-25 17:52:14 +03:00
RelatedItem.cs
(ce8e185aa) Merge branch 'dev' of
https://github.com/Regalis11/Barotrauma-development
into dev
2019-04-16 17:12:09 +03:00