Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Networking/ChildServerRelay.cs
2021-08-26 21:08:21 +09:00

23 lines
568 B
C#

using System.IO.Pipes;
namespace Barotrauma.Networking
{
static partial class ChildServerRelay
{
public static void Start(string writeHandle, string readHandle)
{
var writePipe = new AnonymousPipeClientStream(PipeDirection.Out, writeHandle);
var readPipe = new AnonymousPipeClientStream(PipeDirection.In, readHandle);
writeStream = writePipe; readStream = readPipe;
PrivateStart();
}
public static void ShutDown()
{
PrivateShutDown();
}
}
}