1178 lines
55 KiB
C#
1178 lines
55 KiB
C#
using Barotrauma.Extensions;
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using Barotrauma.Networking;
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using Microsoft.Xna.Framework;
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using Microsoft.Xna.Framework.Graphics;
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using System;
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using System.Collections.Generic;
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using System.Globalization;
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using System.Linq;
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namespace Barotrauma.Items.Components
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{
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partial class Fabricator : Powered, IServerSerializable, IClientSerializable
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{
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private GUIListBox itemList;
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private GUIFrame selectedItemFrame;
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private GUIFrame selectedItemReqsFrame;
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private GUITextBlock amountTextMax;
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private GUIScrollBar amountInput;
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public GUIButton ActivateButton
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{
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get { return activateButton; }
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}
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private GUIButton activateButton;
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private GUITextBox itemFilterBox;
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private GUIComponent outputSlot;
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private GUIComponent inputInventoryHolder, outputInventoryHolder;
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private readonly List<GUIButton> itemCategoryButtons = new List<GUIButton>();
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private MapEntityCategory? selectedItemCategory;
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public FabricationRecipe SelectedItem
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{
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get { return selectedItem; }
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}
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private FabricationRecipe selectedItem;
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/// <summary>
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/// Which character's skills the current view is displayed based on
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/// </summary>
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private Character displayingForCharacter;
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public Identifier SelectedItemIdentifier => SelectedItem?.TargetItem.Identifier ?? Identifier.Empty;
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private GUIComponent inSufficientPowerWarning;
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private FabricationRecipe pendingFabricatedItem;
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private class ToolTip
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{
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public Rectangle TargetElement;
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public LocalizedString Tooltip;
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}
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private ToolTip tooltip;
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private GUITextBlock requiredTimeBlock;
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[Serialize("FabricatorCreate", IsPropertySaveable.Yes)]
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public string CreateButtonText { get; set; }
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[Serialize("vendingmachine.outofstock", IsPropertySaveable.Yes)]
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public string FabricationLimitReachedText { get; set; }
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public override bool RecreateGUIOnResolutionChange => true;
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protected override void OnResolutionChanged()
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{
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if (GuiFrame != null)
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{
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InitInventoryUIs();
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}
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}
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protected override void CreateGUI()
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{
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var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), GuiFrame.RectTransform, Anchor.Center), childAnchor: Anchor.TopCenter);
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// === LABEL === //
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new GUITextBlock(new RectTransform(new Vector2(1f, 0.05f), paddedFrame.RectTransform), item.Name, font: GUIStyle.SubHeadingFont)
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{
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TextAlignment = Alignment.Center,
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AutoScaleVertical = true
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};
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var innerArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.95f), paddedFrame.RectTransform, Anchor.Center), isHorizontal: true)
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{
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RelativeSpacing = 0.01f,
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Stretch = true,
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CanBeFocused = true
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};
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List<MapEntityCategory> itemCategories = Enum.GetValues<MapEntityCategory>().ToList();
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itemCategories.Remove(MapEntityCategory.None);
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itemCategories.RemoveAll(c => fabricationRecipes.None(f => f.Value?.TargetItem is ItemPrefab ti && ti.Category.HasFlag(c)));
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itemCategoryButtons.Clear();
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//only create category buttons if there's more than one category in addition to "All"
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if (itemCategories.Count > 2)
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{
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// === Item category buttons ===
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var categoryButtonContainer = new GUILayoutGroup(new RectTransform(new Vector2(0.05f, 1.0f), innerArea.RectTransform))
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{
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RelativeSpacing = 0.01f
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};
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int buttonSize = Math.Min(categoryButtonContainer.Rect.Width, categoryButtonContainer.Rect.Height / itemCategories.Count);
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var categoryButton = new GUIButton(new RectTransform(new Point(buttonSize), categoryButtonContainer.RectTransform), style: "CategoryButton.All")
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{
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ToolTip = TextManager.Get("MapEntityCategory.All"),
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OnClicked = OnClickedCategoryButton
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};
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itemCategoryButtons.Add(categoryButton);
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foreach (MapEntityCategory category in itemCategories)
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{
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categoryButton = new GUIButton(new RectTransform(new Point(buttonSize), categoryButtonContainer.RectTransform),
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style: "CategoryButton." + category)
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{
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ToolTip = TextManager.Get("MapEntityCategory." + category),
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UserData = category,
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OnClicked = OnClickedCategoryButton
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};
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itemCategoryButtons.Add(categoryButton);
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}
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bool OnClickedCategoryButton(GUIButton button, object userData)
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{
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MapEntityCategory? newCategory = !button.Selected ? (MapEntityCategory?)userData : null;
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if (newCategory.HasValue) { itemFilterBox.Text = ""; }
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selectedItemCategory = newCategory;
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FilterEntities(newCategory, itemFilterBox.Text);
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return true;
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}
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foreach (var btn in itemCategoryButtons)
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{
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btn.RectTransform.SizeChanged += () =>
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{
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if (btn.Frame.sprites == null || !btn.Frame.sprites.TryGetValue(GUIComponent.ComponentState.None, out var spriteList)) { return; }
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var sprite = spriteList?.First();
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if (sprite == null) { return; }
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btn.RectTransform.NonScaledSize = new Point(btn.Rect.Width, (int)(btn.Rect.Width * ((float)sprite.Sprite.SourceRect.Height / sprite.Sprite.SourceRect.Width)));
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};
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}
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}
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var mainFrame = new GUILayoutGroup(new RectTransform(Vector2.One, innerArea.RectTransform), childAnchor: Anchor.TopCenter)
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{
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RelativeSpacing = 0.02f,
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Stretch = true,
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CanBeFocused = true
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};
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// === TOP AREA ===
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var topFrame = new GUIFrame(new RectTransform(new Vector2(1.0f, 0.65f), mainFrame.RectTransform), style: "InnerFrameDark");
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// === ITEM LIST ===
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var itemListFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1.0f), topFrame.RectTransform), childAnchor: Anchor.Center);
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var paddedItemFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.9f, 0.9f), itemListFrame.RectTransform))
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{
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Stretch = true,
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RelativeSpacing = 0.03f
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};
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var filterArea = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.15f), paddedItemFrame.RectTransform), isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.03f,
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UserData = "filterarea"
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};
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new GUITextBlock(new RectTransform(new Vector2(0.2f, 1f), filterArea.RectTransform), TextManager.Get("serverlog.filter"), font: GUIStyle.SubHeadingFont)
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{
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Padding = Vector4.Zero,
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AutoScaleVertical = true
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};
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itemFilterBox = new GUITextBox(new RectTransform(new Vector2(0.8f, 1.0f), filterArea.RectTransform), createClearButton: true)
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{
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OverflowClip = true
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};
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itemFilterBox.OnTextChanged += (textBox, text) =>
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{
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FilterEntities(selectedItemCategory, text);
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return true;
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};
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filterArea.RectTransform.MaxSize = new Point(int.MaxValue, itemFilterBox.Rect.Height);
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itemList = new GUIListBox(new RectTransform(new Vector2(1f, 0.9f), paddedItemFrame.RectTransform), style: null)
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{
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PlaySoundOnSelect = true,
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OnSelected = (component, userdata) =>
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{
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selectedItem = userdata as FabricationRecipe;
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if (selectedItem != null) { SelectItem(Character.Controlled, selectedItem); }
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return true;
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}
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};
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// === SEPARATOR === //
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new GUIFrame(new RectTransform(new Vector2(0.01f, 0.9f), topFrame.RectTransform, Anchor.Center), style: "VerticalLine");
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// === OUTPUT AREA === //
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var outputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.5f, 1f), topFrame.RectTransform, Anchor.TopRight), childAnchor: Anchor.Center);
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var paddedOutputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.9f), outputArea.RectTransform));
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var outputTopArea = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.5F), paddedOutputArea.RectTransform, Anchor.Center), isHorizontal: true);
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// === OUTPUT SLOT === //
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outputSlot = new GUIFrame(new RectTransform(new Vector2(0.4f, 1f), outputTopArea.RectTransform), style: null);
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outputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(1f, 1.2f), outputSlot.RectTransform, Anchor.BottomCenter), style: null);
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new GUICustomComponent(new RectTransform(Vector2.One, outputInventoryHolder.RectTransform), DrawOutputOverLay) { CanBeFocused = false };
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// === DESCRIPTION === //
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selectedItemFrame = new GUIFrame(new RectTransform(new Vector2(0.6f, 1f), outputTopArea.RectTransform), style: null);
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// === REQUIREMENTS === //
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selectedItemReqsFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.5f), paddedOutputArea.RectTransform), style: null);
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// === BOTTOM AREA === //
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var bottomFrame = new GUIFrame(new RectTransform(new Vector2(1f, 0.3f), mainFrame.RectTransform), style: null);
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if (inputContainer.Capacity > 0)
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{
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// === SEPARATOR === //
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var separatorArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 0.15f), bottomFrame.RectTransform, Anchor.TopCenter), childAnchor: Anchor.CenterLeft, isHorizontal: true)
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{
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Stretch = true,
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RelativeSpacing = 0.03f
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};
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var inputLabel = new GUITextBlock(new RectTransform(Vector2.One, separatorArea.RectTransform), TextManager.Get("fabricator.input", "uilabel.input"), font: GUIStyle.SubHeadingFont) { Padding = Vector4.Zero };
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inputLabel.RectTransform.Resize(new Point((int)inputLabel.Font.MeasureString(inputLabel.Text).X, inputLabel.RectTransform.Rect.Height));
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new GUIFrame(new RectTransform(Vector2.One, separatorArea.RectTransform), style: "HorizontalLine");
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// === INPUT AREA === //
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var inputArea = new GUILayoutGroup(new RectTransform(new Vector2(0.95f, 1f), bottomFrame.RectTransform, Anchor.BottomCenter), isHorizontal: true, childAnchor: Anchor.BottomLeft);
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// === INPUT SLOTS === //
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inputInventoryHolder = new GUIFrame(new RectTransform(new Vector2(0.7f, 1f), inputArea.RectTransform), style: null);
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new GUICustomComponent(new RectTransform(Vector2.One, inputInventoryHolder.RectTransform), DrawInputOverLay) { CanBeFocused = false };
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// === ACTIVATE BUTTON === //
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var buttonFrame = new GUILayoutGroup(new RectTransform(new Vector2(0.3f, 0.9f), inputArea.RectTransform))
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{
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Stretch = true,
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RelativeSpacing = 0.05f
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};
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var amountInputHolder = new GUILayoutGroup(new RectTransform(new Vector2(1.0f, 0.4f), buttonFrame.RectTransform), isHorizontal: true, childAnchor: Anchor.CenterLeft)
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{
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Stretch = true
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};
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new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), amountInputHolder.RectTransform), "1", textAlignment: Alignment.Center);
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amountInput = new GUIScrollBar(new RectTransform(new Vector2(0.7f, 1.0f), amountInputHolder.RectTransform), barSize: 0.1f, style: "GUISlider")
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{
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OnMoved = (GUIScrollBar scrollBar, float barScroll) =>
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{
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scrollBar.Step = 1.0f / Math.Max(scrollBar.Range.Y - 1, 1);
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AmountToFabricate = (int)MathF.Round(scrollBar.BarScrollValue);
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RefreshActivateButtonText();
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if (GameMain.Client != null)
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{
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pendingFabricatedItem = null;
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item.CreateClientEvent(this);
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}
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return true;
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}
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};
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amountTextMax = new GUITextBlock(new RectTransform(new Vector2(0.15f, 1.0f), amountInputHolder.RectTransform), "1", textAlignment: Alignment.Center);
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activateButton = new GUIButton(new RectTransform(new Vector2(1.0f, 0.6f), buttonFrame.RectTransform),
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TextManager.Get(CreateButtonText), style: "DeviceButton")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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Enabled = false
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};
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//spacing
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new GUIFrame(new RectTransform(new Vector2(1.0f, 0.01f), buttonFrame.RectTransform), style: null);
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}
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else
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{
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bottomFrame.RectTransform.RelativeSize = new Vector2(1.0f, 0.1f);
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activateButton = new GUIButton(new RectTransform(new Vector2(0.3f, 1.0f), bottomFrame.RectTransform, Anchor.CenterRight),
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TextManager.Get(CreateButtonText), style: "DeviceButtonFixedSize")
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{
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OnClicked = StartButtonClicked,
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UserData = selectedItem,
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Enabled = false
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};
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}
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// === POWER WARNING === //
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inSufficientPowerWarning = new GUITextBlock(new RectTransform(Vector2.One, activateButton.RectTransform),
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TextManager.Get("FabricatorNoPower"), textColor: GUIStyle.Orange, textAlignment: Alignment.Center, color: Color.Black, style: "OuterGlow", wrap: true)
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{
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HoverColor = Color.Black,
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IgnoreLayoutGroups = true,
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Visible = false,
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CanBeFocused = false
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};
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CreateRecipes();
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}
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private void RefreshActivateButtonText()
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{
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if (amountInput == null)
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{
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activateButton.Text = TextManager.Get(IsActive ? "FabricatorCancel" : CreateButtonText);
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}
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else
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{
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activateButton.Text =
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IsActive ?
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$"{TextManager.Get("FabricatorCancel")} ({amountRemaining})" :
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$"{TextManager.Get(CreateButtonText)} ({AmountToFabricate})";
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}
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}
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partial void CreateRecipes()
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{
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itemList.Content.RectTransform.ClearChildren();
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foreach (FabricationRecipe fi in fabricationRecipes.Values)
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{
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var frame = new GUIFrame(new RectTransform(new Point(itemList.Content.Rect.Width, (int)(40 * GUI.yScale)), itemList.Content.RectTransform), style: null)
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{
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UserData = fi,
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HoverColor = Color.Gold * 0.2f,
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SelectedColor = Color.Gold * 0.5f,
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ToolTip = fi.TargetItem.Description
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};
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var container = new GUILayoutGroup(new RectTransform(Vector2.One, frame.RectTransform),
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childAnchor: Anchor.CenterLeft, isHorizontal: true) { RelativeSpacing = 0.02f };
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var itemIcon = fi.TargetItem.InventoryIcon ?? fi.TargetItem.Sprite;
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if (itemIcon != null)
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{
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new GUIImage(new RectTransform(new Point(frame.Rect.Height,frame.Rect.Height), container.RectTransform),
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itemIcon, scaleToFit: true)
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{
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Color = fi.TargetItem.InventoryIconColor,
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ToolTip = fi.TargetItem.Description
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};
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}
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new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), container.RectTransform), GetRecipeNameAndAmount(fi))
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{
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Padding = Vector4.Zero,
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AutoScaleVertical = true,
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ToolTip = fi.TargetItem.Description
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};
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new GUITextBlock(new RectTransform(new Vector2(0.85f, 1f), frame.RectTransform, Anchor.BottomRight),
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TextManager.Get(FabricationLimitReachedText), font: GUIStyle.SmallFont, textAlignment: Alignment.BottomRight)
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{
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UserData = nameof(FabricationLimitReachedText),
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Visible = false
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};
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}
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}
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private void InitInventoryUIs()
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{
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if (inputInventoryHolder != null)
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{
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inputContainer.AllowUIOverlap = true;
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inputContainer.Inventory.DrawWhenEquipped = true;
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inputContainer.Inventory.RectTransform = inputInventoryHolder.RectTransform;
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}
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outputContainer.AllowUIOverlap = true;
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outputContainer.Inventory.DrawWhenEquipped = true;
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outputContainer.Inventory.RectTransform = outputInventoryHolder.RectTransform;
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}
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private static LocalizedString GetRecipeNameAndAmount(FabricationRecipe fabricationRecipe)
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{
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if (fabricationRecipe == null) { return ""; }
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if (fabricationRecipe.Amount > 1)
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{
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return TextManager.GetWithVariables("fabricationrecipenamewithamount",
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("[name]", fabricationRecipe.DisplayName), ("[amount]", fabricationRecipe.Amount.ToString()));
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}
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else
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{
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return fabricationRecipe.DisplayName;
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}
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}
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partial void OnItemLoadedProjSpecific()
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{
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CreateGUI();
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InitInventoryUIs();
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}
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partial void SelectProjSpecific(Character character)
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{
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if (character != Character.Controlled) { return; }
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var nonItems = itemList.Content.Children.Where(c => c.UserData is not FabricationRecipe).ToList();
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nonItems.ForEach(i => itemList.Content.RemoveChild(i));
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itemList.Content.RectTransform.SortChildren((c1, c2) =>
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{
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var item1 = c1.GUIComponent.UserData as FabricationRecipe;
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var item2 = c2.GUIComponent.UserData as FabricationRecipe;
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int itemPlacement1 = calculatePlacement(item1);
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int itemPlacement2 = calculatePlacement(item2);
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if (itemPlacement1 != itemPlacement2)
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{
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return itemPlacement1 > itemPlacement2 ? -1 : 1;
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}
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int calculatePlacement(FabricationRecipe recipe)
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{
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if (recipe.RequiresRecipe && !AnyOneHasRecipeForItem(character, recipe.TargetItem))
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{
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return -2;
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}
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int placement = FabricationDegreeOfSuccess(character, recipe.RequiredSkills) >= 0.5f ? 0 : -1;
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return placement;
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}
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return string.Compare(item1.DisplayName.Value, item2.DisplayName.Value);
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});
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var sufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
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TextManager.Get("fabricatorsufficientskills"), textColor: GUIStyle.Green, font: GUIStyle.SubHeadingFont)
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{
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AutoScaleHorizontal = true,
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CanBeFocused = false
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};
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sufficientSkillsText.RectTransform.SetAsFirstChild();
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var insufficientSkillsText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
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TextManager.Get("fabricatorinsufficientskills"), textColor: Color.Orange, font: GUIStyle.SubHeadingFont)
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{
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AutoScaleHorizontal = true,
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CanBeFocused = false
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};
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var firstinSufficient = itemList.Content.Children.FirstOrDefault(c => c.UserData is FabricationRecipe fabricableItem && FabricationDegreeOfSuccess(character, fabricableItem.RequiredSkills) < 0.5f);
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if (firstinSufficient != null)
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{
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insufficientSkillsText.RectTransform.RepositionChildInHierarchy(itemList.Content.RectTransform.GetChildIndex(firstinSufficient.RectTransform));
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}
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else
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{
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sufficientSkillsText.Visible = insufficientSkillsText.Visible = false;
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sufficientSkillsText.Enabled = insufficientSkillsText.Enabled = false;
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}
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var requiresRecipeText = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.15f), itemList.Content.RectTransform),
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TextManager.Get("fabricatorrequiresrecipe"), textColor: Color.Red, font: GUIStyle.SubHeadingFont)
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{
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AutoScaleHorizontal = true,
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CanBeFocused = false
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};
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var firstRequiresRecipe = itemList.Content.Children.FirstOrDefault(c =>
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c.UserData is FabricationRecipe fabricableItem &&
|
|
fabricableItem.RequiresRecipe && !AnyOneHasRecipeForItem(character, fabricableItem.TargetItem));
|
|
if (firstRequiresRecipe != null)
|
|
{
|
|
requiresRecipeText.RectTransform.RepositionChildInHierarchy(itemList.Content.RectTransform.GetChildIndex(firstRequiresRecipe.RectTransform));
|
|
}
|
|
|
|
FilterEntities(selectedItemCategory, itemFilterBox?.Text ?? string.Empty);
|
|
HideEmptyItemListCategories();
|
|
}
|
|
|
|
private readonly Dictionary<FabricationRecipe.RequiredItem, int> missingIngredientCounts = new Dictionary<FabricationRecipe.RequiredItem, int>();
|
|
private float ingredientHighlightTimer;
|
|
|
|
private void DrawInputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
|
|
{
|
|
overlayComponent.RectTransform.SetAsLastChild();
|
|
|
|
missingIngredientCounts.Clear();
|
|
|
|
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
|
|
if (targetItem != null)
|
|
{
|
|
foreach (FabricationRecipe.RequiredItem requiredItem in targetItem.RequiredItems)
|
|
{
|
|
if (missingIngredientCounts.ContainsKey(requiredItem))
|
|
{
|
|
missingIngredientCounts[requiredItem] += requiredItem.Amount;
|
|
}
|
|
else
|
|
{
|
|
missingIngredientCounts[requiredItem] = requiredItem.Amount;
|
|
}
|
|
}
|
|
foreach (Item item in inputContainer.Inventory.AllItems)
|
|
{
|
|
var missingIngredient = missingIngredientCounts.Keys.FirstOrDefault(mi => mi.MatchesItem(item));
|
|
if (missingIngredient == null) { continue; }
|
|
|
|
if (missingIngredientCounts[missingIngredient] == 1)
|
|
{
|
|
missingIngredientCounts.Remove(missingIngredient);
|
|
}
|
|
else
|
|
{
|
|
missingIngredientCounts[missingIngredient]--;
|
|
}
|
|
}
|
|
|
|
if (ingredientHighlightTimer <= 0.0f)
|
|
{
|
|
//highlight inventory slots that contain suitable ingredients in linked inventories
|
|
foreach (var inventory in linkedInventories)
|
|
{
|
|
if (inventory.visualSlots == null) { continue; }
|
|
for (int i = 0; i < inventory.Capacity; i++)
|
|
{
|
|
if (inventory.visualSlots[i].HighlightTimer > 0.0f) { continue; }
|
|
var availableItem = inventory.GetItemAt(i);
|
|
if (availableItem == null) { continue; }
|
|
|
|
if (missingIngredientCounts.Keys.Any(it => it.MatchesItem(availableItem)))
|
|
{
|
|
inventory.visualSlots[i].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
|
|
continue;
|
|
}
|
|
if (availableItem.OwnInventory != null)
|
|
{
|
|
for (int j = 0; j < availableItem.OwnInventory.Capacity; j++)
|
|
{
|
|
var availableContainedItem = availableItem.OwnInventory.GetItemAt(i);
|
|
if (availableContainedItem == null) { continue; }
|
|
if (missingIngredientCounts.Keys.Any(it => it.MatchesItem(availableContainedItem)))
|
|
{
|
|
inventory.visualSlots[i].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
|
|
break;
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
ingredientHighlightTimer = 1.0f;
|
|
}
|
|
|
|
int slotIndex = 0;
|
|
foreach (var kvp in missingIngredientCounts)
|
|
{
|
|
if (inputContainer.Inventory?.visualSlots == null) { break; }
|
|
|
|
var requiredItem = kvp.Key;
|
|
int missingCount = kvp.Value;
|
|
|
|
while (slotIndex < inputContainer.Capacity && inputContainer.Inventory.GetItemAt(slotIndex) != null)
|
|
{
|
|
slotIndex++;
|
|
}
|
|
|
|
if (slotIndex >= inputContainer.Capacity) { break; }
|
|
|
|
if (slotIndex < inputContainer.Capacity &&
|
|
inputContainer.Inventory.visualSlots[slotIndex].HighlightTimer <= 0.0f &&
|
|
availableIngredients.Any(i => i.Value.Any() && requiredItem.MatchesItem(i.Value.First())))
|
|
{
|
|
inputContainer.Inventory.visualSlots[slotIndex].ShowBorderHighlight(GUIStyle.Green, 0.5f, 0.5f, 0.2f);
|
|
}
|
|
|
|
Rectangle slotRect = inputContainer.Inventory.visualSlots[slotIndex].Rect;
|
|
|
|
var requiredItemPrefab = requiredItem.FirstMatchingPrefab;
|
|
|
|
float iconAlpha = 0.0f;
|
|
ItemPrefab requiredItemToDisplay = requiredItem.DefaultItem.IsEmpty ? null : requiredItem.ItemPrefabs.FirstOrDefault(p => p.Identifier == requiredItem.DefaultItem);
|
|
if (requiredItemToDisplay == null && requiredItem.ItemPrefabs.Multiple())
|
|
{
|
|
float iconCycleSpeed = 0.75f;
|
|
float iconCycleT = (float)Timing.TotalTime * iconCycleSpeed;
|
|
int iconIndex = (int)(iconCycleT % requiredItem.ItemPrefabs.Count());
|
|
|
|
requiredItemToDisplay = requiredItem.ItemPrefabs.Skip(iconIndex).FirstOrDefault();
|
|
iconAlpha = Math.Min(Math.Abs(MathF.Sin(iconCycleT * MathHelper.Pi)) * 2.0f, 1.0f);
|
|
}
|
|
else
|
|
{
|
|
requiredItemToDisplay ??= requiredItem.ItemPrefabs.FirstOrDefault();
|
|
iconAlpha = 1.0f;
|
|
}
|
|
if (iconAlpha > 0.0f)
|
|
{
|
|
var itemIcon = requiredItemToDisplay.InventoryIcon ?? requiredItemToDisplay.Sprite;
|
|
itemIcon.Draw(
|
|
spriteBatch,
|
|
slotRect.Center.ToVector2(),
|
|
color: requiredItemToDisplay.InventoryIconColor * 0.3f * iconAlpha,
|
|
scale: Math.Min(slotRect.Width * 0.9f / itemIcon.size.X, slotRect.Height * 0.9f / itemIcon.size.Y));
|
|
}
|
|
|
|
if (missingCount > 1)
|
|
{
|
|
Vector2 stackCountPos = new Vector2(slotRect.Right, slotRect.Bottom);
|
|
string stackCountText = "x" + missingCount;
|
|
stackCountPos -= GUIStyle.SmallFont.MeasureString(stackCountText) + new Vector2(4, 2);
|
|
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos + Vector2.One, Color.Black);
|
|
GUIStyle.SmallFont.DrawString(spriteBatch, stackCountText, stackCountPos, Color.White);
|
|
}
|
|
|
|
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
|
|
{
|
|
DrawConditionBar(spriteBatch, requiredItem.MinCondition);
|
|
}
|
|
else if (requiredItem.MaxCondition < 1.0f)
|
|
{
|
|
DrawConditionBar(spriteBatch, requiredItem.MaxCondition);
|
|
}
|
|
|
|
void DrawConditionBar(SpriteBatch sb, float condition)
|
|
{
|
|
int spacing = GUI.IntScale(4);
|
|
int height = GUI.IntScale(10);
|
|
GUI.DrawRectangle(spriteBatch, new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, slotRect.Width - spacing * 2, height), Color.Black * 0.8f, true);
|
|
GUI.DrawRectangle(spriteBatch,
|
|
new Rectangle(slotRect.X + spacing, slotRect.Bottom - spacing - height, (int)((slotRect.Width - spacing * 2) * condition), height),
|
|
GUIStyle.Green * 0.8f, true);
|
|
}
|
|
|
|
if (slotRect.Contains(PlayerInput.MousePosition))
|
|
{
|
|
LocalizedString toolTipText = requiredItem.OverrideHeader;
|
|
if (requiredItem.OverrideHeader.IsNullOrEmpty())
|
|
{
|
|
var suitableIngredients = requiredItem.ItemPrefabs.Where(ip => !ip.HideInMenus).OrderBy(ip => ip.DefaultPrice?.Price ?? 0).Select(ip => ip.Name).Distinct();
|
|
toolTipText = GetSuitableIngredientText(suitableIngredients);
|
|
}
|
|
if (requiredItem.UseCondition && requiredItem.MinCondition < 1.0f)
|
|
{
|
|
toolTipText += " " + (int)Math.Round(requiredItem.MinCondition * 100) + "%";
|
|
}
|
|
else if (requiredItem.MaxCondition < 1.0f)
|
|
{
|
|
if (requiredItem.MaxCondition <= 0.0f)
|
|
{
|
|
toolTipText += " " + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
|
|
}
|
|
else
|
|
{
|
|
toolTipText += " 0-" + (int)Math.Round(requiredItem.MaxCondition * 100) + "%";
|
|
}
|
|
}
|
|
else if (requiredItem.MaxCondition <= 0.0f)
|
|
{
|
|
toolTipText = TextManager.GetWithVariable("displayname.emptyitem", "[itemname]", toolTipText);
|
|
}
|
|
|
|
toolTipText = $"‖color:{Color.White.ToStringHex()}‖{toolTipText}‖color:end‖";
|
|
if (!requiredItem.OverrideDescription.IsNullOrEmpty())
|
|
{
|
|
toolTipText += '\n' + requiredItem.OverrideDescription;
|
|
}
|
|
else if (!requiredItemPrefab.Description.IsNullOrEmpty())
|
|
{
|
|
toolTipText += '\n' + requiredItemPrefab.Description;
|
|
}
|
|
tooltip = new ToolTip { TargetElement = slotRect, Tooltip = toolTipText };
|
|
}
|
|
|
|
slotIndex++;
|
|
}
|
|
}
|
|
}
|
|
|
|
private LocalizedString GetSuitableIngredientText(IEnumerable<LocalizedString> itemNameList)
|
|
{
|
|
int count = itemNameList.Count();
|
|
if (count == 0)
|
|
{
|
|
return string.Empty;
|
|
}
|
|
else if (count == 1)
|
|
{
|
|
return itemNameList.First();
|
|
}
|
|
else if (count == 2)
|
|
{
|
|
//[item1] or [item2]
|
|
return TextManager.GetWithVariables(
|
|
"DialogRequiredTreatmentOptionsLast",
|
|
("[treatment1]", itemNameList.ElementAt(0)),
|
|
("[treatment2]", itemNameList.ElementAt(1)));
|
|
}
|
|
else
|
|
{
|
|
// [item1], [item2], [item3] ... or [lastitem]
|
|
LocalizedString itemListStr = TextManager.GetWithVariables(
|
|
"DialogRequiredTreatmentOptionsFirst",
|
|
("[treatment1]", itemNameList.ElementAt(0)),
|
|
("[treatment2]", itemNameList.ElementAt(1)));
|
|
|
|
int i;
|
|
bool isTruncated = false;
|
|
for (i = 2; i < count - 1; i++)
|
|
{
|
|
if (itemListStr.Length > 50)
|
|
{
|
|
isTruncated = true;
|
|
break;
|
|
}
|
|
itemListStr = TextManager.GetWithVariables(
|
|
"DialogRequiredTreatmentOptionsFirst",
|
|
("[treatment1]", itemListStr),
|
|
("[treatment2]", itemNameList.ElementAt(i)));
|
|
}
|
|
itemListStr = TextManager.GetWithVariables(
|
|
"DialogRequiredTreatmentOptionsLast",
|
|
("[treatment1]", itemListStr),
|
|
("[treatment2]", itemNameList.ElementAt(i)));
|
|
|
|
if (isTruncated)
|
|
{
|
|
itemListStr += TextManager.Get("ellipsis");
|
|
}
|
|
return itemListStr;
|
|
}
|
|
}
|
|
|
|
private void DrawOutputOverLay(SpriteBatch spriteBatch, GUICustomComponent overlayComponent)
|
|
{
|
|
overlayComponent.RectTransform.SetAsLastChild();
|
|
|
|
FabricationRecipe targetItem = fabricatedItem ?? selectedItem;
|
|
if (targetItem != null && outputContainer.Inventory?.visualSlots != null)
|
|
{
|
|
Rectangle slotRect = outputContainer.Inventory.visualSlots[0].Rect;
|
|
if (fabricatedItem != null)
|
|
{
|
|
float clampedProgressState = Math.Clamp(progressState, 0f, 1f);
|
|
GUI.DrawRectangle(spriteBatch,
|
|
new Rectangle(
|
|
slotRect.X, slotRect.Y + (int)(slotRect.Height * (1.0f - clampedProgressState)),
|
|
slotRect.Width, (int)(slotRect.Height * clampedProgressState)),
|
|
GUIStyle.Green * 0.5f, isFilled: true);
|
|
}
|
|
|
|
if (outputContainer.Inventory.IsEmpty())
|
|
{
|
|
var itemIcon = targetItem.TargetItem.InventoryIcon ?? targetItem.TargetItem.Sprite;
|
|
itemIcon.Draw(
|
|
spriteBatch,
|
|
slotRect.Center.ToVector2(),
|
|
color: targetItem.TargetItem.InventoryIconColor * 0.4f,
|
|
scale: Math.Min(slotRect.Width / itemIcon.size.X, slotRect.Height / itemIcon.size.Y) * 0.9f);
|
|
}
|
|
}
|
|
|
|
if (tooltip != null)
|
|
{
|
|
GUIComponent.DrawToolTip(spriteBatch, RichString.Rich(tooltip.Tooltip), tooltip.TargetElement);
|
|
tooltip = null;
|
|
}
|
|
}
|
|
|
|
private bool FilterEntities(MapEntityCategory? category, string filter)
|
|
{
|
|
foreach (GUIComponent child in itemList.Content.Children)
|
|
{
|
|
FabricationRecipe recipe = child.UserData as FabricationRecipe;
|
|
if (recipe?.DisplayName == null) { continue; }
|
|
|
|
if (recipe.HideForNonTraitors)
|
|
{
|
|
if (Character.Controlled is not { IsTraitor: true })
|
|
{
|
|
child.Visible = false;
|
|
continue;
|
|
}
|
|
}
|
|
|
|
child.Visible =
|
|
(string.IsNullOrWhiteSpace(filter) || recipe.DisplayName.Contains(filter, StringComparison.OrdinalIgnoreCase)) &&
|
|
(!category.HasValue || recipe.TargetItem.Category.HasFlag(category.Value));
|
|
}
|
|
|
|
foreach (GUIButton btn in itemCategoryButtons)
|
|
{
|
|
btn.Selected = (MapEntityCategory?)btn.UserData == selectedItemCategory;
|
|
}
|
|
HideEmptyItemListCategories();
|
|
|
|
return true;
|
|
}
|
|
|
|
private void HideEmptyItemListCategories()
|
|
{
|
|
bool visibleElementsChanged = false;
|
|
//go through the elements backwards, and disable the labels ("insufficient skills to fabricate", "recipe required...") if there's no items below them
|
|
bool recipeVisible = false;
|
|
foreach (GUIComponent child in itemList.Content.Children.Reverse())
|
|
{
|
|
if (child.UserData is not FabricationRecipe recipe)
|
|
{
|
|
if (child.Enabled)
|
|
{
|
|
if (child.Visible != recipeVisible)
|
|
{
|
|
child.Visible = recipeVisible;
|
|
visibleElementsChanged = true;
|
|
}
|
|
}
|
|
recipeVisible = false;
|
|
}
|
|
else
|
|
{
|
|
recipeVisible |= child.Visible;
|
|
}
|
|
}
|
|
|
|
if (visibleElementsChanged)
|
|
{
|
|
itemList.UpdateScrollBarSize();
|
|
itemList.BarScroll = 0.0f;
|
|
}
|
|
}
|
|
|
|
public bool ClearFilter()
|
|
{
|
|
FilterEntities(selectedItemCategory, "");
|
|
itemList.UpdateScrollBarSize();
|
|
itemList.BarScroll = 0.0f;
|
|
itemFilterBox.Text = "";
|
|
return true;
|
|
}
|
|
|
|
private readonly record struct SelectedRecipe(Character User, FabricationRecipe SelectedItem, Option<float> OverrideRequiredTime);
|
|
private Option<SelectedRecipe> LastSelectedRecipe = Option.None;
|
|
|
|
private bool SelectItem(Character user, FabricationRecipe selectedItem, float? overrideRequiredTime = null)
|
|
{
|
|
this.selectedItem = selectedItem;
|
|
displayingForCharacter = user;
|
|
var selectedRecipe = new SelectedRecipe(user, selectedItem, overrideRequiredTime is null ? Option.None : Option.Some(overrideRequiredTime.Value));
|
|
LastSelectedRecipe = Option.Some(selectedRecipe);
|
|
CreateSelectedItemUI(selectedRecipe);
|
|
return true;
|
|
}
|
|
|
|
private void CreateSelectedItemUI(SelectedRecipe recipe)
|
|
{
|
|
var (user, selectedItem, overrideRequiredTime) = recipe;
|
|
int max = Math.Max(selectedItem.TargetItem.GetMaxStackSize(outputContainer.Inventory) / selectedItem.Amount, 1);
|
|
|
|
if (amountInput != null)
|
|
{
|
|
float prevBarScroll = amountInput.BarScroll;
|
|
amountInput.Range = new Vector2(1, max);
|
|
amountInput.BarScroll = prevBarScroll;
|
|
|
|
amountTextMax.Text = max.ToString();
|
|
amountInput.Enabled = amountTextMax.Enabled = max > 1;
|
|
AmountToFabricate = Math.Min((int)amountInput.BarScrollValue, max);
|
|
}
|
|
RefreshActivateButtonText();
|
|
|
|
selectedItemFrame.ClearChildren();
|
|
selectedItemReqsFrame.ClearChildren();
|
|
|
|
var paddedFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f };
|
|
var paddedReqFrame = new GUILayoutGroup(new RectTransform(new Vector2(1f, 0.9f), selectedItemReqsFrame.RectTransform, Anchor.Center)) { RelativeSpacing = 0.03f };
|
|
|
|
LocalizedString itemName = GetRecipeNameAndAmount(selectedItem);
|
|
LocalizedString name = itemName;
|
|
|
|
QualityResult result = GetFabricatedItemQuality(selectedItem, user);
|
|
|
|
float quality = selectedItem.Quality ?? result.Quality;
|
|
if (quality > 0 || result.HasRandomQualityRollChance)
|
|
{
|
|
name = TextManager.GetWithVariable("itemname.quality" + (int)quality, "[itemname]", itemName + '\n')
|
|
.Fallback(TextManager.GetWithVariable("itemname.quality3", "[itemname]", itemName + '\n'));
|
|
}
|
|
|
|
var nameBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
|
|
RichString.Rich(name), textAlignment: Alignment.TopLeft, textColor: Color.Aqua, font: GUIStyle.SubHeadingFont)
|
|
{
|
|
AutoScaleHorizontal = true
|
|
};
|
|
|
|
if (result.HasRandomQualityRollChance)
|
|
{
|
|
var iconLayout = new GUIFrame(new RectTransform(new Vector2(0.4f, 1f), selectedItemFrame.RectTransform, anchor: Anchor.TopRight), style: null);
|
|
var icon = GameSession.CreateNotificationIcon(iconLayout, offset: true);
|
|
|
|
float percentage1 = result.TotalPlusOnePercentage;
|
|
float percentage2 = result.TotalPlusTwoPercentage;
|
|
|
|
string chance1text = percentage1.ToString("F1", CultureInfo.InvariantCulture);
|
|
string chance2text = percentage2.ToString("F1", CultureInfo.InvariantCulture);
|
|
|
|
int quality1 = Math.Clamp(result.Quality + 1, min: 0, max: 3);
|
|
int quality2 = Math.Clamp(result.Quality + 2, min: 0, max: 3);
|
|
|
|
LocalizedString quality1Text = TextManager.Get($"quality{quality1}");
|
|
LocalizedString quality2Text = TextManager.Get($"quality{quality2}");
|
|
|
|
string localizationTag = percentage2 > 0f && percentage1 > 0 && quality1 != quality2 ? "meetsbonusrequirementtwice" : "meetsbonusrequirement";
|
|
|
|
var variables = new (string Key, LocalizedString Value)[]
|
|
{
|
|
("[chance]", chance1text), ("[quality]", quality1Text),
|
|
("[chance2]", chance2text), ("[quality2]", quality2Text)
|
|
};
|
|
|
|
if (MathUtils.NearlyEqual(percentage1, 0))
|
|
{
|
|
variables = new[] { ("[chance]", chance2text), ("[quality]", quality2Text) };
|
|
}
|
|
|
|
if (quality1 == quality2)
|
|
{
|
|
LocalizedString rawPercentage = result.PlusOnePercentage.ToString("F1", CultureInfo.InvariantCulture);
|
|
variables = new[] { ("[chance]", rawPercentage), ("[quality]", quality1Text) };
|
|
}
|
|
|
|
LocalizedString qualityTooltip = TextManager.GetWithVariables(localizationTag, variables);
|
|
|
|
icon.ToolTip = RichString.Rich(qualityTooltip);
|
|
icon.Visible = icon.CanBeFocused = true;
|
|
}
|
|
|
|
nameBlock.Padding = new Vector4(0, nameBlock.Padding.Y, GUI.IntScale(5), nameBlock.Padding.W);
|
|
if (nameBlock.TextScale < 0.7f)
|
|
{
|
|
nameBlock.SetRichText(TextManager.GetWithVariable("itemname.quality" + (int)quality, "[itemname]", itemName)
|
|
.Fallback(TextManager.GetWithVariable("itemname.quality3", "[itemname]", itemName)));
|
|
nameBlock.AutoScaleHorizontal = false;
|
|
nameBlock.TextScale = 0.7f;
|
|
nameBlock.Wrap = true;
|
|
nameBlock.SetTextPos();
|
|
nameBlock.RectTransform.MinSize = new Point(0, (int)(nameBlock.TextSize.Y * nameBlock.TextScale));
|
|
}
|
|
|
|
if (!selectedItem.TargetItem.Description.IsNullOrEmpty())
|
|
{
|
|
var description = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedFrame.RectTransform),
|
|
selectedItem.TargetItem.Description,
|
|
font: GUIStyle.SmallFont, wrap: true);
|
|
description.Padding = new Vector4(0, description.Padding.Y, description.Padding.Z, description.Padding.W);
|
|
|
|
while (description.Rect.Height + nameBlock.Rect.Height > paddedFrame.Rect.Height)
|
|
{
|
|
var lines = description.WrappedText.Split('\n');
|
|
if (lines.Count <= 1) { break; }
|
|
var newString = string.Join('\n', lines.Take(lines.Count - 1));
|
|
description.Text = newString.Substring(0, newString.Length - 4) + "...";
|
|
description.CalculateHeightFromText();
|
|
description.ToolTip = selectedItem.TargetItem.Description;
|
|
}
|
|
}
|
|
|
|
IEnumerable<Skill> inadequateSkills = Enumerable.Empty<Skill>();
|
|
if (user != null)
|
|
{
|
|
inadequateSkills = selectedItem.RequiredSkills.Where(skill => user.GetSkillLevel(skill.Identifier) < Math.Round(skill.Level * SkillRequirementMultiplier));
|
|
}
|
|
|
|
if (selectedItem.RequiredSkills.Any())
|
|
{
|
|
LocalizedString text = "";
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
|
|
TextManager.Get("FabricatorRequiredSkills"), textColor: inadequateSkills.Any() ? GUIStyle.Red : GUIStyle.Green, font: GUIStyle.SubHeadingFont)
|
|
{
|
|
AutoScaleHorizontal = true,
|
|
ToolTip = TextManager.Get("fabricatorrequiredskills.tooltip")
|
|
};
|
|
foreach (Skill skill in selectedItem.RequiredSkills)
|
|
{
|
|
text += TextManager.Get("SkillName." + skill.Identifier) + " " + TextManager.Get("Lvl").ToLower() + " " + Math.Round(skill.Level * SkillRequirementMultiplier);
|
|
if (skill != selectedItem.RequiredSkills.Last()) { text += "\n"; }
|
|
}
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), text, font: GUIStyle.SmallFont);
|
|
}
|
|
|
|
float degreeOfSuccess = user == null ? 0.0f : FabricationDegreeOfSuccess(user, selectedItem.RequiredSkills);
|
|
if (degreeOfSuccess > 0.5f) { degreeOfSuccess = 1.0f; }
|
|
|
|
float requiredTime = overrideRequiredTime.TryUnwrap(out var time)
|
|
? time
|
|
: (user == null ? selectedItem.RequiredTime : GetRequiredTime(selectedItem, user));
|
|
|
|
if ((int)requiredTime > 0)
|
|
{
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
|
|
TextManager.Get("FabricatorRequiredTime") , textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
|
|
{
|
|
AutoScaleHorizontal = true,
|
|
};
|
|
requiredTimeBlock = new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), ToolBox.SecondsToReadableTime(requiredTime),
|
|
font: GUIStyle.SmallFont);
|
|
}
|
|
|
|
if (SelectedItem.RequiredMoney > 0)
|
|
{
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform),
|
|
TextManager.Get("subeditor.price"), textColor: ToolBox.GradientLerp(degreeOfSuccess, GUIStyle.Red, Color.Yellow, GUIStyle.Green), font: GUIStyle.SubHeadingFont)
|
|
{
|
|
AutoScaleHorizontal = true,
|
|
};
|
|
new GUITextBlock(new RectTransform(new Vector2(1.0f, 0.0f), paddedReqFrame.RectTransform), TextManager.FormatCurrency(SelectedItem.RequiredMoney),
|
|
font: GUIStyle.SmallFont);
|
|
|
|
}
|
|
}
|
|
|
|
public void HighlightRecipe(string identifier, Color color)
|
|
{
|
|
foreach (GUIComponent child in itemList.Content.Children)
|
|
{
|
|
FabricationRecipe recipe = child.UserData as FabricationRecipe;
|
|
if (recipe?.DisplayName == null) { continue; }
|
|
if (recipe.TargetItem.Identifier == identifier)
|
|
{
|
|
if (child.FlashTimer > 0.0f) return;
|
|
child.Flash(color, 1.5f, false);
|
|
|
|
for (int i = 0; i < child.CountChildren; i++)
|
|
{
|
|
var grandChild = child.GetChild(i);
|
|
if (grandChild is GUITextBlock) continue;
|
|
grandChild.Flash(color, 1.5f, false);
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
}
|
|
|
|
private bool StartButtonClicked(GUIButton button, object obj)
|
|
{
|
|
if (selectedItem == null) { return false; }
|
|
if (fabricatedItem == null &&
|
|
!outputContainer.Inventory.CanBePut(selectedItem.TargetItem, selectedItem.OutCondition * selectedItem.TargetItem.Health))
|
|
{
|
|
outputSlot.Flash(GUIStyle.Red);
|
|
return false;
|
|
}
|
|
|
|
amountRemaining = AmountToFabricate;
|
|
|
|
if (GameMain.Client != null)
|
|
{
|
|
pendingFabricatedItem = fabricatedItem != null ? null : selectedItem;
|
|
item.CreateClientEvent(this);
|
|
}
|
|
else
|
|
{
|
|
if (fabricatedItem == null)
|
|
{
|
|
StartFabricating(selectedItem, Character.Controlled);
|
|
}
|
|
else
|
|
{
|
|
CancelFabricating(Character.Controlled);
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
public override void UpdateHUDComponentSpecific(Character character, float deltaTime, Camera cam)
|
|
{
|
|
activateButton.Enabled = false;
|
|
inSufficientPowerWarning.Visible = IsActive && !hasPower;
|
|
|
|
ingredientHighlightTimer -= deltaTime;
|
|
|
|
if (!IsActive)
|
|
{
|
|
if (selectedItem != null && displayingForCharacter != character)
|
|
{
|
|
//reselect to recreate the info based on the new user's skills
|
|
SelectItem(character, selectedItem);
|
|
}
|
|
|
|
//only check ingredients if the fabricator isn't active (if it is, this is done in Update)
|
|
if (refreshIngredientsTimer <= 0.0f)
|
|
{
|
|
RefreshAvailableIngredients();
|
|
refreshIngredientsTimer = RefreshIngredientsInterval;
|
|
}
|
|
refreshIngredientsTimer -= deltaTime;
|
|
}
|
|
|
|
if (character != null)
|
|
{
|
|
foreach (GUIComponent child in itemList.Content.Children)
|
|
{
|
|
if (child.UserData is not FabricationRecipe recipe) { continue; }
|
|
|
|
if (recipe != selectedItem &&
|
|
(child.Rect.Y > itemList.Rect.Bottom || child.Rect.Bottom < itemList.Rect.Y))
|
|
{
|
|
continue;
|
|
}
|
|
|
|
bool canBeFabricated = CanBeFabricated(recipe, availableIngredients, character);
|
|
if (recipe == selectedItem)
|
|
{
|
|
activateButton.Enabled = canBeFabricated;
|
|
}
|
|
|
|
var childContainer = child.GetChild<GUILayoutGroup>();
|
|
childContainer.GetChild<GUITextBlock>().TextColor = Color.White * (canBeFabricated ? 1.0f : 0.5f);
|
|
childContainer.GetChild<GUIImage>().Color = recipe.TargetItem.InventoryIconColor * (canBeFabricated ? 1.0f : 0.5f);
|
|
|
|
var limitReachedText = child.FindChild(nameof(FabricationLimitReachedText));
|
|
limitReachedText.Visible = !canBeFabricated && fabricationLimits.TryGetValue(recipe.RecipeHash, out int amount) && amount <= 0;
|
|
}
|
|
}
|
|
}
|
|
|
|
public override void OnPlayerSkillsChanged()
|
|
=> RefreshSelectedItem();
|
|
|
|
public void RefreshSelectedItem()
|
|
{
|
|
if (!LastSelectedRecipe.TryUnwrap(out var lastSelected)) { return; }
|
|
CreateSelectedItemUI(lastSelected);
|
|
}
|
|
|
|
partial void UpdateRequiredTimeProjSpecific()
|
|
{
|
|
if (requiredTimeBlock == null) { return; }
|
|
requiredTimeBlock.Text = ToolBox.SecondsToReadableTime(timeUntilReady > 0.0f ? timeUntilReady : requiredTime);
|
|
}
|
|
|
|
public void ClientEventWrite(IWriteMessage msg, NetEntityEvent.IData extraData = null)
|
|
{
|
|
uint recipeHash = pendingFabricatedItem?.RecipeHash ?? 0;
|
|
msg.WriteUInt32(recipeHash);
|
|
msg.WriteRangedInteger(AmountToFabricate, 1, MaxAmountToFabricate);
|
|
}
|
|
|
|
public void ClientEventRead(IReadMessage msg, float sendingTime)
|
|
{
|
|
FabricatorState newState = (FabricatorState)msg.ReadByte();
|
|
int amountToFabricate = msg.ReadRangedInteger(0, MaxAmountToFabricate);
|
|
int amountRemaining = msg.ReadRangedInteger(0, MaxAmountToFabricate);
|
|
float newTimeUntilReady = msg.ReadSingle();
|
|
uint recipeHash = msg.ReadUInt32();
|
|
UInt16 userID = msg.ReadUInt16();
|
|
Character user = Entity.FindEntityByID(userID) as Character;
|
|
|
|
ushort reachedLimitCount = msg.ReadUInt16();
|
|
for (int i = 0; i < reachedLimitCount; i++)
|
|
{
|
|
fabricationLimits[msg.ReadUInt32()] = 0;
|
|
}
|
|
State = newState;
|
|
//don't touch the amount unless another character changed it or the fabricator is running
|
|
//otherwise we may end up reverting the changes the client just did to the amount
|
|
if ((user != null && user != Character.Controlled) || State != FabricatorState.Stopped)
|
|
{
|
|
this.amountToFabricate = amountToFabricate;
|
|
}
|
|
this.amountRemaining = amountRemaining;
|
|
if (newState == FabricatorState.Stopped || recipeHash == 0)
|
|
{
|
|
CancelFabricating();
|
|
}
|
|
else if (newState == FabricatorState.Active || newState == FabricatorState.Paused)
|
|
{
|
|
//if already fabricating the selected item, return
|
|
if (fabricatedItem != null && fabricatedItem.RecipeHash == recipeHash) { return; }
|
|
if (recipeHash == 0) { return; }
|
|
|
|
SelectItem(user, fabricationRecipes[recipeHash]);
|
|
StartFabricating(fabricationRecipes[recipeHash], user);
|
|
}
|
|
timeUntilReady = newTimeUntilReady;
|
|
}
|
|
}
|
|
}
|