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LuaCsForBarotraumaEP
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fb1f90e22631733624025b9151b1a1c12de40cc8
LuaCsForBarotraumaEP
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Subsurface
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GameSession
History
Regalis
ff96f152ce
Resetting EntityEvent & EntitySpawner IDs when starting a new round, LOS effect is enabled when a client takes control of a character
2017-01-09 18:22:37 +02:00
..
GameModes
Transforming received in-sub mouse coordinates to outside coordinates if the character is outside and vice versa, HiddenSubPosition fix (can't use Level.Loaded to find the top of the level because the level isn't loaded yet)
2017-01-05 19:08:54 +02:00
CargoManager.cs
Cargo spawning fix again: items are spawned slightly above the bottom of the cargo room (because the item is only inside the hull if pos.Y > hull.rect.bottom)
2016-10-09 17:33:51 +03:00
CrewManager.cs
GUI elements now respect render order + some minor distance comparison optimization
2016-11-15 22:26:36 -03:00
GameSession.cs
Resetting EntityEvent & EntitySpawner IDs when starting a new round, LOS effect is enabled when a client takes control of a character
2017-01-09 18:22:37 +02:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00
ShiftSummary.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00