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f97ff4ca4624ef3f461a0dfe8109ed8a60450f91
LuaCsForBarotraumaEP/Subsurface/Source/Items/Components/Signal
History
Regalis 308ae7a8b0 v0.3.3
2016-02-20 21:52:05 +02:00
..
AndComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
Connection.cs
v0.3.3
2016-02-20 21:52:05 +02:00
ConnectionPanel.cs
Fixed a bunch of sprites not being removed
2016-02-19 15:58:43 +02:00
LightComponent.cs
Fixed a bunch of sprites not being removed
2016-02-19 15:58:43 +02:00
NotComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OrComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OxygenDetector.cs
Moar progress, fixed shadow/los/submarine misalignment issues
2015-12-09 19:29:53 +02:00
RegExFindComponent.cs
Traitor probability selection instead of separate traitor mode, stopping water ambience on round end, lobby sync after client has verified connection, WIP shiftsummary in multiplayer, "cleanbuild" command in debugconsole
2016-01-07 23:25:42 +02:00
SignalCheckComponent.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
WaterDetector.cs
Networking bugfixes, underwater scooter, fixed limbs going through walls when flipping the ragdoll
2015-11-13 00:52:42 +02:00
WifiComponent.cs
Fixed a bunch of sprites not being removed
2016-02-19 15:58:43 +02:00
Wire.cs
Fixed a bunch of sprites not being removed
2016-02-19 15:58:43 +02:00
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