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LuaCsForBarotraumaEP
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f8fec7978502c4878b9936c5fdff45c4ed5fb4fa
LuaCsForBarotraumaEP
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Subsurface
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Source
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GameSession
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GameModes
History
Regalis
f8fec79785
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
..
Tutorials
"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
2016-06-10 20:53:35 +03:00
GameMode.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
GameModePreset.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
MissionMode.cs
Option to choose mission type in mp
2016-05-10 18:42:50 +03:00
SinglePlayerMode.cs
Parts of the submarine that are left behind in the level will stay there, it's possible to leave the level without the main sub (e.g. in an escape shuttle)
2016-07-16 16:14:51 +03:00
TraitorMode.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00