This website requires JavaScript.
Explore
Help
Sign In
vlad.os
/
LuaCsForBarotraumaEP
Watch
0
Star
0
Fork
0
You've already forked LuaCsForBarotraumaEP
Code
Issues
Packages
Projects
Releases
Wiki
Activity
Files
f8dfba91b84cf5f3b16b38cb2bf734e114f3beb9
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Items
T
History
Joonas Rikkonen
f8dfba91b8
Capped oscillator frequency to 240 Hz to prevent players from causing performance issues by setting it to an excessively high value
2017-10-05 21:19:23 +03:00
..
Components
Capped oscillator frequency to 240 Hz to prevent players from causing performance issues by setting it to an excessively high value
2017-10-05 21:19:23 +03:00
CharacterInventory.cs
Moved inventory UI update logic to the client project, sound effects for picking up and dropping items
2017-08-10 20:30:29 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Moved inventory UI update logic to the client project, sound effects for picking up and dropping items
2017-08-10 20:30:29 +03:00
Item.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
ItemInventory.cs
Added "user" parameter to Inventory.PutItem and Inventory.TryPutItem. + More descriptive wiring logging: the logs don't list all the wires in a connectionpanel but only the changes a player does to the wiring. Disconnecting wires by picking them up and wiring done by the host are also logged now.
2017-07-17 23:27:31 +03:00
ItemPrefab.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00