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f786cd301618d72fb57fe333f857d6ab40f0f8b6
LuaCsForBarotraumaEP/Subsurface/Sounds
History
Regalis 95c8e0f486 Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
2015-06-06 14:38:25 +03:00
..
AmbientSoundManager.cs
Md5 hashes for maps, enemy AI changes HumanoidAnimController bugfixes, HitArmor sounds
2015-06-06 14:38:25 +03:00
OggSound.cs
First commit
2015-05-25 01:04:03 +03:00
OggStream.cs
First commit
2015-05-25 01:04:03 +03:00
Sound.cs
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
SoundManager.cs
low pass filter to sounds playing at distance, "armored" limbs, moved playing damagesounds from attack to IDamageable
2015-06-01 22:20:17 +03:00
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