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vlad.os/LuaCsForBarotraumaEP
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f5c2dbf22a72866a48cc729a52c8497b37de9f22
LuaCsForBarotraumaEP/Subsurface/Source/Screens
History
Regalis d8149ffaa2 aesrvw
2016-01-27 22:58:30 +02:00
..
EditCharacterScreen.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
EditMapScreen.cs
aesrvw
2016-01-27 22:58:30 +02:00
GameScreen.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00
LobbyScreen.cs
Selecting stairs based on WorldRect in editor, disable input if window not active, disable traveling if no locations are selected
2016-01-27 22:27:51 +02:00
MainMenuScreen.cs
-fixed a typo in fabricableItem requirement & added checking for said typos
2016-01-21 20:59:26 +02:00
NetLobbyScreen.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
NetLobbyVoting.cs
Spectating, fire, damaged limb sprites, water detector, engineer jumpsuit, new signal comp sprites, resharper cleanup (god knows what else, commit more often)
2015-11-10 22:22:26 +02:00
Screen.cs
Fade in when shift starts, fixed fadeout canceling before screen is switched to lobby
2016-01-20 23:22:55 +02:00
ServerListScreen.cs
- AI equips a diving suit before going out
2016-01-25 18:47:19 +02:00
sygwkgy0.iv5
Infinite wall fixes, pressure damage to sub, sub/mode voting & randomization working now, better ui scaling
2015-10-31 00:29:51 +02:00
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