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vlad.os
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LuaCsForBarotraumaEP
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f2db3c6b20a2b9e307b80939eab155ed73bf6968
LuaCsForBarotraumaEP
/
Subsurface
/
Source
/
Map
/
Lights
History
juanjp600
84a8232c1a
Fixed override sprite scaling
...
Now it looks right.
2017-02-28 19:38:25 -03:00
..
ConvexHull.cs
LightSources cache the light vertices in vertex buffers and only recalculate if needed
2017-02-27 00:41:50 +02:00
LightManager.cs
LightSources cache the light vertices in vertex buffers and only recalculate if needed
2017-02-27 00:41:50 +02:00
LightSource.cs
Fixed override sprite scaling
2017-02-28 19:38:25 -03:00