Files
LuaCsForBarotraumaEP/Subsurface/Source/GameSession/GameModes/GameModePreset.cs
2015-08-08 14:19:47 +03:00

39 lines
909 B
C#

using System;
using System.Collections.Generic;
using System.Linq;
using System.Reflection;
using System.Text;
namespace Subsurface
{
class GameModePreset
{
public static List<GameModePreset> list = new List<GameModePreset>();
public ConstructorInfo Constructor;
public string Name;
public bool IsSinglePlayer;
public string Description;
public GameModePreset(string name, Type type, bool isSinglePlayer = false)
{
this.Name = name;
//Constructor = constructor;
Constructor = type.GetConstructor(new Type[] { typeof(GameModePreset) });
IsSinglePlayer = isSinglePlayer;
list.Add(this);
}
public GameMode Instantiate()
{
object[] lobject = new object[] { this };
return (GameMode)Constructor.Invoke(lobject);
}
}
}