Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/LuaCs/Services/Processing/ModConfigService.cs
2026-02-07 20:10:54 -05:00

247 lines
9.8 KiB
C#

using System;
using System.Collections.Concurrent;
using System.Collections.Generic;
using System.Collections.Immutable;
using System.Globalization;
using System.IO;
using System.Linq;
using System.Threading;
using System.Threading.Tasks;
using System.Xml.Linq;
using Barotrauma.LuaCs.Data;
using FluentResults;
using Microsoft.Toolkit.Diagnostics;
using MoonSharp.VsCodeDebugger.SDK;
namespace Barotrauma.LuaCs.Services.Processing;
public sealed class ModConfigService : IModConfigService
{
private IStorageService _storageService;
private ILoggerService _logger;
private IParserServiceAsync<ResourceParserInfo, IAssemblyResourceInfo> _assemblyParserService;
private IParserServiceAsync<ResourceParserInfo, ILuaScriptResourceInfo> _luaScriptParserService;
private IParserServiceAsync<ResourceParserInfo, IConfigResourceInfo> _configParserService;
private readonly AsyncReaderWriterLock _operationsLock = new();
public ModConfigService(IStorageService storageService,
IParserServiceAsync<ResourceParserInfo, IAssemblyResourceInfo> assemblyParserService,
IParserServiceAsync<ResourceParserInfo, ILuaScriptResourceInfo> luaScriptParserService,
IParserServiceAsync<ResourceParserInfo, IConfigResourceInfo> configParserService,
ILoggerService logger)
{
_storageService = storageService;
_assemblyParserService = assemblyParserService;
_luaScriptParserService = luaScriptParserService;
_configParserService = configParserService;
_logger = logger;
}
#region Dispose
public void Dispose()
{
using var lck = _operationsLock.AcquireWriterLock().ConfigureAwait(false).GetAwaiter().GetResult();
if (!ModUtils.Threading.CheckIfClearAndSetBool(ref _isDisposed))
return;
try
{
_storageService.Dispose();
_logger.Dispose();
_assemblyParserService.Dispose();
_luaScriptParserService.Dispose();
_configParserService.Dispose();
_storageService = null;
_logger = null;
_assemblyParserService = null;
_luaScriptParserService = null;
_configParserService = null;
}
catch
{
// ignored
}
}
private int _isDisposed = 0;
public bool IsDisposed
{
get => ModUtils.Threading.GetBool(ref _isDisposed);
private set => ModUtils.Threading.SetBool(ref _isDisposed, value);
}
#endregion
public async Task<Result<IModConfigInfo>> CreateConfigAsync(ContentPackage src)
{
Guard.IsNotNull(src, nameof(src));
using var lck = await _operationsLock.AcquireReaderLock();
IService.CheckDisposed(this);
if (await TryGetModConfigXmlAsync(src) is { IsSuccess: true, Value: { } config })
{
return await CreateFromConfigXmlAsync(src, config);
}
return await CreateFromLegacyAsync(src);
}
public async Task<ImmutableArray<(ContentPackage Source, Result<IModConfigInfo> Config)>> CreateConfigsAsync(ImmutableArray<ContentPackage> src)
{
if (src.IsDefaultOrEmpty)
ThrowHelper.ThrowArgumentNullException($"{nameof(CreateConfigsAsync)}: The supplied array is default or empty!");
using var lck = await _operationsLock.AcquireReaderLock();
IService.CheckDisposed(this);
var builder = new ConcurrentQueue<(ContentPackage Source, Result<IModConfigInfo> Config)>();
await src.ParallelForEachAsync(async package =>
{
var res = await CreateConfigAsync(package);
builder.Enqueue((package, res));
});
return builder.OrderBy(pkg => src.IndexOf(pkg.Source)).ToImmutableArray();
}
//--- Helpers
private async Task<Result<XElement>> TryGetModConfigXmlAsync(ContentPackage src)
{
return await _storageService.LoadPackageXmlAsync(ContentPath.FromRaw(src, "%ModDir%/ModConfig.xml")) is { IsSuccess: true, Value: { Root: {} config} }
? FluentResults.Result.Ok(config)
: FluentResults.Result.Fail<XElement>("ModConfig.xml not found");
}
private async Task<Result<IModConfigInfo>> CreateFromConfigXmlAsync(ContentPackage owner, XElement src)
{
ImmutableArray<IAssemblyResourceInfo> assemblyResources = default;
ImmutableArray<IConfigResourceInfo> configResources = default;
ImmutableArray<ILuaScriptResourceInfo> luaResources = default;
var res = await Task.WhenAll(new[]
{
new Task<Task>(async () => assemblyResources = await GetAssembliesFromXml(owner, src)),
new Task<Task>(async () => configResources = await GetConfigsFromXml(owner, src)),
new Task<Task>(async () => luaResources = await GetLuaScriptsFromXml(owner, src)),
});
bool isFaulted = false;
foreach (var task in res)
{
if (task.IsFaulted)
{
_logger.LogError($"{nameof(CreateFromConfigXmlAsync)}: {task.Exception?.ToString()}");
isFaulted = true;
}
}
if (isFaulted)
{
_logger.LogError($"{nameof(CreateFromConfigXmlAsync)}: Failed to process content package: {owner.Name}");
return FluentResults.Result.Fail($"{nameof(CreateFromConfigXmlAsync)}: Failed to process content package: {owner.Name}");
}
return FluentResults.Result.Ok<IModConfigInfo>(new ModConfigInfo()
{
Package = owner,
Assemblies = assemblyResources,
Configs = configResources,
LuaScripts = luaResources
});
async Task<ImmutableArray<ILuaScriptResourceInfo>> GetLuaScriptsFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<ILuaScriptResourceInfo>(contentPackage, cfgElement, "Lua", "FileGroup", _luaScriptParserService);
}
async Task<ImmutableArray<IConfigResourceInfo>> GetConfigsFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<IConfigResourceInfo>(contentPackage, cfgElement, "Config", "FileGroup", _configParserService);
}
async Task<ImmutableArray<IAssemblyResourceInfo>> GetAssembliesFromXml(ContentPackage contentPackage,
XElement cfgElement)
{
return await GetResourceFromXml<IAssemblyResourceInfo>(contentPackage, cfgElement, "Assembly", "FileGroup", _assemblyParserService);
}
async Task<ImmutableArray<T>> GetResourceFromXml<T>(ContentPackage contentPackage, XElement cfgElement, string elemName, string fileGroupName, IParserServiceAsync<ResourceParserInfo, T> resourceService)
{
var elems = GetResourceElementsWithName(owner, cfgElement, elemName, fileGroupName);
if (elems.IsDefaultOrEmpty)
return ImmutableArray<T>.Empty;
var results = await resourceService.TryParseResourcesAsync(elems);
Guard.IsNotEmpty((IReadOnlyCollection<Result<T>>)results, nameof(results));
var resources = ImmutableArray.CreateBuilder<T>();
foreach (var result in results)
{
if (result.Errors.Count > 0)
{
_logger.LogResults(result.ToResult());
continue;
}
resources.Add(result.Value);
}
return resources.MoveToImmutable();
}
ImmutableArray<ResourceParserInfo> GetResourceElementsWithName(ContentPackage package, XElement root, string elemName, string groupName)
{
var elems = ImmutableArray.CreateBuilder<ResourceParserInfo>();
elems.AddRange(root.GetChildElements(elemName)
.Select(e => new ResourceParserInfo(package, e, ImmutableArray<Identifier>.Empty, ImmutableArray<Identifier>.Empty))
.ToImmutableArray());
if (root.GetChildElements(groupName).ToImmutableArray() is { IsDefaultOrEmpty: false } fileGroups)
{
foreach (var fileGroup in fileGroups)
{
if (fileGroup.GetChildElements(elemName).ToImmutableArray() is { IsDefaultOrEmpty: false } subLuaElems)
{
var cond = GetDependencyIdentifiers(fileGroup, true);
var negCond = GetDependencyIdentifiers(fileGroup, false);
foreach (var element in subLuaElems)
{
elems.Add(new ResourceParserInfo(package, element, cond, negCond));
}
}
}
}
return elems.MoveToImmutable();
}
ImmutableArray<Identifier> GetDependencyIdentifiers(XElement fg, bool depsLoadedSetting)
{
return fg.GetChildElements("Conditional")
.Where(cElem => bool.TryParse(cElem.GetAttribute("IsLoaded").Value, out bool isLoaded) && isLoaded == depsLoadedSetting)
.SelectMany(cElem2 => cElem2.GetAttributeString("Dependencies", String.Empty)
.Split(',', StringSplitOptions.TrimEntries | StringSplitOptions.RemoveEmptyEntries)
.Select(ident => new Identifier(ident)))
.ToImmutableArray();
}
}
private async Task<Result<IModConfigInfo>> CreateFromLegacyAsync(ContentPackage src)
{
return new ModConfigInfo()
{
Package = src,
Assemblies = ImmutableArray<IAssemblyResourceInfo>.Empty,
Configs = ImmutableArray<IConfigResourceInfo>.Empty,
LuaScripts = ImmutableArray<ILuaScriptResourceInfo>.Empty
};
}
}