Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Lua/DefaultLib/LibClient.lua
2022-06-14 13:09:52 -03:00

56 lines
2.9 KiB
Lua

local defaultLib = {}
local CreateStatic = LuaSetup.LuaUserData.CreateStatic
local CreateEnum = LuaSetup.LuaUserData.CreateEnumTable
local localizedStrings = {
"LocalizedString", "LimitLString", "WrappedLString", "AddedPunctuationLString", "CapitalizeLString", "ConcatLString", "FallbackLString", "FormattedLString", "InputTypeLString", "JoinLString", "LowerLString", "RawLString", "ReplaceLString", "ServerMsgLString", "SplitLString", "TagLString", "TrimLString", "UpperLString", "StripRichTagsLString",
}
for key, value in pairs(localizedStrings) do
defaultLib[value] = CreateStatic("Barotrauma." .. value, true)
end
defaultLib["Sounds.LowpassFilter"] = CreateStatic("Barotrauma.Sounds.LowpassFilter")
defaultLib["Sounds.HighpassFilter"] = CreateStatic("Barotrauma.Sounds.HighpassFilter")
defaultLib["Sounds.BandpassFilter"] = CreateStatic("Barotrauma.Sounds.BandpassFilter")
defaultLib["Sounds.NotchFilter"] = CreateStatic("Barotrauma.Sounds.NotchFilter")
defaultLib["Sounds.LowShelfFilter"] = CreateStatic("Barotrauma.Sounds.LowShelfFilter")
defaultLib["Sounds.HighShelfFilter"] = CreateStatic("Barotrauma.Sounds.HighShelfFilter")
defaultLib["Sounds.PeakFilter"] = CreateStatic("Barotrauma.Sounds.PeakFilter")
defaultLib["Sprite"] = CreateStatic("Barotrauma.Sprite", true)
defaultLib["PlayerInput"] = CreateStatic("Barotrauma.PlayerInput", true)
defaultLib["Keys"] = CreateStatic("Microsoft.Xna.Framework.Input.Keys", true)
defaultLib["GUI"] = {
GUI = CreateStatic("Barotrauma.GUI", true),
GUIStyle = CreateStatic("Barotrauma.GUIStyle", true),
RectTransform = CreateStatic("Barotrauma.RectTransform", true),
LayoutGroup = CreateStatic("Barotrauma.GUILayoutGroup", true),
Button = CreateStatic("Barotrauma.GUIButton", true),
TextBox = CreateStatic("Barotrauma.GUITextBox", true),
Canvas = CreateStatic("Barotrauma.GUICanvas", true),
Frame = CreateStatic("Barotrauma.GUIFrame", true),
TextBlock = CreateStatic("Barotrauma.GUITextBlock", true),
TickBox = CreateStatic("Barotrauma.GUITickBox", true),
Image = CreateStatic("Barotrauma.GUIImage", true),
ListBox = CreateStatic("Barotrauma.GUIListBox", true),
ScrollBar = CreateStatic("Barotrauma.GUIScrollBar", true),
DropDown = CreateStatic("Barotrauma.GUIDropDown", true),
NumberInput = CreateStatic("Barotrauma.GUINumberInput", true),
MessageBox = CreateStatic("Barotrauma.GUIMessageBox", true),
ColorPicker = CreateStatic("Barotrauma.GUIColorPicker", true),
ProgressBar = CreateStatic("Barotrauma.GUIProgressBar", true),
CustomComponent = CreateStatic("Barotrauma.GUICustomComponent", true),
ScissorComponent = CreateStatic("Barotrauma.GUIScissorComponent", true),
Screen = CreateStatic("Barotrauma.Screen"),
Anchor = CreateStatic("Barotrauma.Anchor"),
Alignment = CreateStatic("Barotrauma.Alignment"),
Pivot = CreateStatic("Barotrauma.Pivot"),
}
return defaultLib