236 lines
6.5 KiB
C#
236 lines
6.5 KiB
C#
using System;
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using OpenAL;
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using Microsoft.Xna.Framework;
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using Barotrauma.IO;
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using System.Xml.Linq;
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namespace Barotrauma.Sounds
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{
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public abstract class Sound : IDisposable
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{
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protected bool disposed;
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public bool Disposed
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{
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get { return disposed; }
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}
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public SoundManager Owner
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{
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get;
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protected set;
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}
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public string Filename
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{
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get;
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protected set;
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}
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public XElement XElement
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{
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get;
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protected set;
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}
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public bool Stream
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{
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get;
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protected set;
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}
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public bool StreamsReliably
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{
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get;
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protected set;
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}
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public virtual SoundManager.SourcePoolIndex SourcePoolIndex
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{
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get
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{
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return SoundManager.SourcePoolIndex.Default;
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}
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}
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private uint alBuffer;
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public uint ALBuffer
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{
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get { return !Stream ? alBuffer : 0; }
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}
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private uint alMuffledBuffer;
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public uint ALMuffledBuffer
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{
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get { return !Stream ? alMuffledBuffer : 0; }
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}
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public int ALFormat
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{
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get;
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protected set;
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}
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public int SampleRate
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{
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get;
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protected set;
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}
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public bool IgnoreMuffling { get; set; }
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/// <summary>
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/// How many instances of the same sound clip can be playing at the same time
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/// </summary>
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public int MaxSimultaneousInstances = 5;
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public float BaseGain;
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public float BaseNear;
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public float BaseFar;
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public Sound(SoundManager owner, string filename, bool stream, bool streamsReliably, XElement xElement=null)
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{
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Owner = owner;
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Filename = Path.GetFullPath(filename.CleanUpPath()).CleanUpPath();
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Stream = stream;
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StreamsReliably = streamsReliably;
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XElement = xElement;
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BaseGain = 1.0f;
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BaseNear = 100.0f;
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BaseFar = 200.0f;
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if (!stream)
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{
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Al.GenBuffer(out alBuffer);
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int alError = Al.GetError();
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if (alError != Al.NoError)
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{
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throw new Exception("Failed to create OpenAL buffer for non-streamed sound: " + Al.GetErrorString(alError));
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}
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if (!Al.IsBuffer(alBuffer))
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{
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throw new Exception("Generated OpenAL buffer is invalid!");
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}
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Al.GenBuffer(out alMuffledBuffer);
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alError = Al.GetError();
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if (alError != Al.NoError)
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{
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throw new Exception("Failed to create OpenAL buffer for non-streamed sound: " + Al.GetErrorString(alError));
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}
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if (!Al.IsBuffer(alMuffledBuffer))
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{
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throw new Exception("Generated OpenAL buffer is invalid!");
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}
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}
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else
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{
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alBuffer = 0;
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}
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}
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public override string ToString()
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{
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return GetType().ToString() + " (" + Filename + ")";
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}
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public virtual bool IsPlaying()
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{
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return Owner.IsPlaying(this);
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}
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public virtual SoundChannel Play(float gain, float range, Vector2 position, bool muffle = false)
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{
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return new SoundChannel(this, gain, new Vector3(position.X, position.Y, 0.0f), range * 0.4f, range, "default", muffle);
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}
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public virtual SoundChannel Play(Vector3? position, float gain, bool muffle = false)
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{
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return new SoundChannel(this, gain, position, BaseNear, BaseFar, "default", muffle);
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}
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public virtual SoundChannel Play(float gain)
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{
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return Play(null, gain);
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}
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public virtual SoundChannel Play()
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{
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return Play(BaseGain);
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}
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public virtual SoundChannel Play(float? gain, string category)
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{
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if (Owner.CountPlayingInstances(this) >= MaxSimultaneousInstances) { return null; }
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return new SoundChannel(this, gain ?? BaseGain, null, BaseNear, BaseFar, category);
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}
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static protected void CastBuffer(float[] inBuffer, short[] outBuffer, int length)
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{
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for (int i = 0; i < length; i++)
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{
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outBuffer[i] = FloatToShort(inBuffer[i]);
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}
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}
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static protected short FloatToShort(float fVal)
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{
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int temp = (int)(32767 * fVal);
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if (temp > short.MaxValue) temp = short.MaxValue;
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else if (temp < short.MinValue) temp = short.MinValue;
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return (short)temp;
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}
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static protected float ShortToFloat(short shortVal)
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{
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return shortVal / 32767f;
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}
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public abstract int FillStreamBuffer(int samplePos, short[] buffer);
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public abstract float GetAmplitudeAtPlaybackPos(int playbackPos);
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public virtual void Dispose()
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{
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if (disposed) { return; }
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Owner.KillChannels(this);
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if (alBuffer != 0)
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{
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if (!Al.IsBuffer(alBuffer))
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{
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throw new Exception("Buffer to delete is invalid!");
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}
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Al.DeleteBuffer(alBuffer); alBuffer = 0;
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int alError = Al.GetError();
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if (alError != Al.NoError)
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{
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throw new Exception("Failed to delete OpenAL buffer for non-streamed sound: " + Al.GetErrorString(alError));
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}
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}
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if (alMuffledBuffer != 0)
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{
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if (!Al.IsBuffer(alMuffledBuffer))
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{
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throw new Exception("Buffer to delete is invalid!");
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}
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Al.DeleteBuffer(alMuffledBuffer); alMuffledBuffer = 0;
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int alError = Al.GetError();
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if (alError != Al.NoError)
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{
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throw new Exception("Failed to delete OpenAL buffer for non-streamed sound: " + Al.GetErrorString(alError));
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}
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}
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Owner.RemoveSound(this);
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disposed = true;
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}
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}
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}
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