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vlad.os
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LuaCsForBarotraumaEP
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ee2d817e6b18afccfd8dfbaf00d66cda3b13fa87
LuaCsForBarotraumaEP
/
Subsurface
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Source
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GameSession
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GameModes
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Tutorials
History
Regalis
ee2d817e6b
"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
2016-06-10 20:53:35 +03:00
..
BasicTutorial.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00
EditorTutorial.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
TutorialMode.cs
"Shifting" entity IDs to prevent them from overlapping between different subs, loading another submarine now works without crashing
2016-06-10 20:53:35 +03:00
TutorialType.cs
Started refactoring the submarine class in order to make it possible to add multiple submarines (or other movable structures)
2016-06-09 18:34:43 +03:00