Logo
Explore Help
Sign In
vlad.os/LuaCsForBarotraumaEP
1
0
Fork 0
You've already forked LuaCsForBarotraumaEP
Code Issues Packages Projects Releases Wiki Activity
Files
eddc33dc89d48aa4ff2365ce8f806328950d45fc
LuaCsForBarotraumaEP/Subsurface/Source/GameSession
History
Regalis df7daa5925 Fixed incorrectly positioned character info boxes in the info menu
2017-04-24 19:08:25 +03:00
..
GameModes
Separate component style for item UIs + option to select the style in the item config files, removed a bunch of hard-coded UI element color changes
2017-04-10 18:11:33 +03:00
CargoManager.cs
Cargo spawning fix again: items are spawned slightly above the bottom of the cargo room (because the item is only inside the hull if pos.Y > hull.rect.bottom)
2016-10-09 17:33:51 +03:00
CrewManager.cs
Fixed incorrectly positioned character info boxes in the info menu
2017-04-24 19:08:25 +03:00
GameSession.cs
Crew command menu and the info menu can't be open at the same time, UI layout tweaking again
2017-04-23 21:06:30 +03:00
HireManager.cs
AI operating reactors & railguns, misc AI improvements
2015-11-30 19:06:27 +02:00
InfoTextManager.cs
- option to select which location autopilot navigates towards
2016-10-26 19:22:40 +03:00
ShiftSummary.cs
GUIStyle logic changes: instead of having a predetermined GUIComponentStyle for each type of GUIComponent, any GUIComponent can use any style. The GUIComponent constructors take the name of the style as a parameter, and if no style is specified, the default style for the GUIComponent in question will be used.
2017-04-08 16:46:53 +03:00
Powered by Gitea Version: 1.25.4 Page: 82ms Template: 4ms
English
Bahasa Indonesia Deutsch English Español Français Gaeilge Italiano Latviešu Magyar nyelv Nederlands Polski Português de Portugal Português do Brasil Suomi Svenska Türkçe Čeština Ελληνικά Български Русский Українська فارسی മലയാളം 日本語 简体中文 繁體中文(台灣) 繁體中文(香港) 한국어
Licenses API