Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityResetPermanentStat.cs
T
Markus Isberg edaf4b09fe Build 0.20.0.0
2022-10-27 17:54:57 +03:00

30 lines
952 B
C#

namespace Barotrauma.Abilities
{
class CharacterAbilityResetPermanentStat : CharacterAbility
{
private readonly Identifier statIdentifier;
public override bool AppliesEffectOnIntervalUpdate => true;
public override bool AllowClientSimulation => true;
public CharacterAbilityResetPermanentStat(CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
statIdentifier = abilityElement.GetAttributeIdentifier("statidentifier", Identifier.Empty);
}
protected override void ApplyEffect(AbilityObject abilityObject)
{
ApplyEffectSpecific();
}
protected override void ApplyEffect()
{
ApplyEffectSpecific();
}
private void ApplyEffectSpecific()
{
Character?.Info.ResetSavedStatValue(statIdentifier);
}
}
}