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vlad.os/LuaCsForBarotraumaEP
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LuaCsForBarotraumaEP/Barotrauma/BarotraumaClient/Source/Serialization
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Joonas Rikkonen ed38e60d13 (32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
2019-04-15 12:07:27 +03:00
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SerializableEntityEditor.cs
(32ba1d322) When editing an item label or a room name, the text is colored gray/green according to whether the text can be translated (= if a matching text tag is found in the language files). There's also now a "text picker menu" that can be used to pick the text from a list of translatable texts. TODO: use this in ItemComponent.Msg and CustomInterface button/tickbox labels.
2019-04-15 12:07:27 +03:00
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