Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/GameSession/GameModes/CampaignMode.cs
2020-07-30 13:00:09 +03:00

23 lines
585 B
C#

using Barotrauma.Networking;
using System.Collections.Generic;
namespace Barotrauma
{
abstract partial class CampaignMode : GameMode
{
public bool MirrorLevel
{
get;
protected set;
}
public override void ShowStartMessage()
{
if (Mission == null) return;
GameServer.Log(TextManager.Get("Mission") + ": " + Mission.Name, Networking.ServerLog.MessageType.ServerMessage);
GameServer.Log(Mission.Description, Networking.ServerLog.MessageType.ServerMessage);
}
}
}