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LuaCsForBarotraumaEP
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ed0a5f0f6691c61d192a759699c776e78ade0c1a
LuaCsForBarotraumaEP
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Barotrauma
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Content
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Characters
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Mantis
T
History
Joonas Rikkonen
c7d22ecb47
Option to make AI characters flee when their health is below a specific threshold
2017-06-12 18:50:15 +03:00
..
attack1.ogg
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
attack2.ogg
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
idle1.ogg
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
idle2.ogg
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
idle3.ogg
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
mantis.png
Renamed project folders from Subsurface to Barotrauma
2017-06-04 15:00:53 +03:00
mantis.xml
Option to make AI characters flee when their health is below a specific threshold
2017-06-12 18:50:15 +03:00