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LuaCsForBarotraumaEP
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e7d1ae2cdafe00412aba354b4724ff8756418053
LuaCsForBarotraumaEP
/
Barotrauma
/
BarotraumaShared
/
Source
/
Events
T
History
Joonas Rikkonen
761726c9b1
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
..
Missions
(24d02be32) Revert 8e2e2526 ("Spawn multiple monsters using the same spatial and temporal spreading logic as in events". Caused entity IDs to often differ between the server and clients in monster missions, leading to all sorts of syncing issues (the most frequent being IndexOutOfRange exceptions when attempting to read data for an incorrect entity).
2019-05-16 07:02:02 +03:00
ArtifactEvent.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
EventManager.cs
aeafa16...4d3cf73
2019-03-18 22:57:05 +02:00
EventManagerSettings.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
MalfunctionEvent.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
MonsterEvent.cs
(1762f02b3) Merge branch 'dev' into human-ai
2019-05-16 05:08:22 +03:00
ScriptedEvent.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
ScriptedEventPrefab.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
ScriptedEventSet.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00