Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityApplyStatusEffectsToAttacker.cs
T
2021-09-03 21:56:31 +09:00

21 lines
640 B
C#

using System.Collections.Generic;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityApplyStatusEffectsToAttacker : CharacterAbilityApplyStatusEffects
{
public CharacterAbilityApplyStatusEffectsToAttacker(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
}
protected override void ApplyEffect(object abilityData)
{
if ((abilityData as AbilityAttackData)?.Attacker is Character attacker)
{
ApplyEffectSpecific(attacker);
}
}
}
}