Files
LuaCsForBarotraumaEP/Subsurface/Source/Networking/NetStats.cs

167 lines
5.0 KiB
C#

using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace Barotrauma.Networking
{
class NetStats
{
public enum NetStatType
{
SentBytes = 0,
ReceivedBytes = 1,
ResentMessages = 2
}
private Graph[] graphs;
private float[] totalValue;
private float[] lastValue;
const float UpdateInterval = 0.1f;
float updateTimer;
public NetStats()
{
graphs = new Graph[3];
totalValue = new float[3];
lastValue = new float[3];
for (int i = 0; i < 3; i++ )
{
graphs[i] = new Graph();
}
}
public void AddValue(NetStatType statType, float value)
{
float valueChange = value - lastValue[(int)statType];
totalValue[(int)statType] += valueChange;
lastValue[(int)statType] = value;
}
public void Update(float deltaTime)
{
updateTimer -= deltaTime;
if (updateTimer > 0.0f) return;
for (int i = 0; i<3; i++)
{
graphs[i].Update(totalValue[i] / UpdateInterval);
totalValue[i] = 0.0f;
}
updateTimer = UpdateInterval;
}
public void Draw(SpriteBatch spriteBatch, Rectangle rect)
{
GUI.DrawRectangle(spriteBatch, rect, Color.Black*0.4f, true);
graphs[(int)NetStatType.ReceivedBytes].Draw(spriteBatch, rect, null, 0.0f, Color.Cyan);
graphs[(int)NetStatType.SentBytes].Draw(spriteBatch, rect, null, 0.0f, Color.Orange);
graphs[(int)NetStatType.ResentMessages].Draw(spriteBatch, rect, null, 0.0f, Color.Red);
spriteBatch.DrawString(GUI.SmallFont,
"Peak received: " + MathUtils.GetBytesReadable((int)graphs[(int)NetStatType.ReceivedBytes].LargestValue()) + "/s " +
"Avg received: " + MathUtils.GetBytesReadable((int)graphs[(int)NetStatType.ReceivedBytes].Average()) + "/s",
new Vector2(rect.X + 10, rect.Y + 10), Color.Cyan);
spriteBatch.DrawString(GUI.SmallFont, "Peak sent: " + MathUtils.GetBytesReadable((int)graphs[(int)NetStatType.SentBytes].LargestValue()) + "/s " +
"Avg sent: " + MathUtils.GetBytesReadable((int)graphs[(int)NetStatType.SentBytes].Average()) + "/s",
new Vector2(rect.X + 10, rect.Y + 30), Color.Orange);
spriteBatch.DrawString(GUI.SmallFont, "Peak resent: " + graphs[(int)NetStatType.ResentMessages].LargestValue() + " messages/s",
new Vector2(rect.X + 10, rect.Y + 50), Color.Red);
}
}
class Graph
{
public const int ArraySize = 100;
private float[] values;
public Graph()
{
values = new float[ArraySize];
}
public float LargestValue()
{
float maxValue = 0.0f;
for (int i = 0; i < values.Length; i++)
{
if (values[i] > maxValue) maxValue = values[i];
}
return maxValue;
}
public float Average()
{
return values.Length == 0 ? 0.0f : values.Average();
}
public void Update(float newValue)
{
for (int i = values.Length-1; i > 0; i--)
{
values[i] = values[i - 1];
}
values[0] = newValue;
}
public void Draw(SpriteBatch spriteBatch, Rectangle rect, float? maxVal, float xOffset, Color color)
{
float graphMaxVal = 1.0f;
if (maxVal == null)
{
graphMaxVal = LargestValue();
}
else if (maxVal > 0.0f)
{
graphMaxVal = (float)maxVal;
}
GUI.DrawRectangle(spriteBatch, rect, Color.White);
if (values.Length == 0) return;
float lineWidth = (float)rect.Width / (float)(values.Length - 2);
float yScale = (float)rect.Height / graphMaxVal;
Vector2 prevPoint = new Vector2(rect.Right, rect.Bottom - (values[1] + (values[0] - values[1]) * xOffset) * yScale);
float currX = rect.Right - ((xOffset - 1.0f) * lineWidth);
for (int i = 1; i < values.Length - 1; i++)
{
currX -= lineWidth;
Vector2 newPoint = new Vector2(currX, rect.Bottom - values[i] * yScale);
GUI.DrawLine(spriteBatch, prevPoint, newPoint - new Vector2(1.0f, 0), color);
prevPoint = newPoint;
}
Vector2 lastPoint = new Vector2(rect.X,
rect.Bottom - (values[values.Length - 1] + (values[values.Length - 2] - values[values.Length - 1]) * xOffset) * yScale);
GUI.DrawLine(spriteBatch, prevPoint, lastPoint, color);
}
}
}