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LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Items
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Joonas Rikkonen e57eb739e2 Cloned items copy the RequiredItems from the original item. Closes #581
2018-08-06 11:19:10 +03:00
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Components
Merge branch 'master' of https://github.com/Regalis11/Barotrauma
2018-08-06 10:53:25 +03:00
CharacterInventory.cs
Fixed nullref exception in CharacterInvetory.UseItemOnSelf if the OnUse statuseffect removes the item. Closes #513
2018-07-22 17:58:52 +03:00
FixRequirement.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
Inventory.cs
Fixed items occasionally dropping instead of being moved to another inventory client-side. Closes #558
2018-08-02 13:24:56 +03:00
Item.cs
Cloned items copy the RequiredItems from the original item. Closes #581
2018-08-06 11:19:10 +03:00
ItemInventory.cs
Fixed only the first inventory of an item being synced (e.g. clients wouldn't get notified when an item is contained in the "output inventory" of a fabricator or deconstructor).
2018-07-30 11:00:21 +03:00
ItemPrefab.cs
All items and structures have to define a sourcerect for the sprite because otherwise the dedicated server won't know the size of the entity. Closes #321
2018-03-06 13:55:30 +02:00
RelatedItem.cs
Converted the GetAttribute methods in the ToolBox class to extension methods
2017-10-04 18:38:40 +03:00
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