Files
LuaCsForBarotraumaEP/Libraries/Facepunch.Steamworks/Structs/UgcResultPage.cs
2023-10-02 16:43:54 +03:00

135 lines
4.1 KiB
C#

using System.Collections.Generic;
using Steamworks.Data;
namespace Steamworks.Ugc
{
public struct ResultPage : System.IDisposable
{
internal UGCQueryHandle_t Handle;
public int ResultCount;
public int TotalCount;
public bool CachedData;
internal bool ReturnsKeyValueTags;
internal bool ReturnsDefaultStats;
internal bool ReturnsMetadata;
internal bool ReturnsChildren;
internal bool ReturnsAdditionalPreviews;
public IEnumerable<Item> Entries
{
get
{
var details = default( SteamUGCDetails_t );
for ( uint i=0; i< ResultCount; i++ )
{
if (SteamUGC.Internal is null) { yield break; }
if ( SteamUGC.Internal.GetQueryUGCResult( Handle, i, ref details ) )
{
var item = Item.From( details );
if ( ReturnsDefaultStats )
{
item.NumSubscriptions = GetStat( i, ItemStatistic.NumSubscriptions );
item.NumFavorites = GetStat( i, ItemStatistic.NumFavorites );
item.NumFollowers = GetStat( i, ItemStatistic.NumFollowers );
item.NumUniqueSubscriptions = GetStat( i, ItemStatistic.NumUniqueSubscriptions );
item.NumUniqueFavorites = GetStat( i, ItemStatistic.NumUniqueFavorites );
item.NumUniqueFollowers = GetStat( i, ItemStatistic.NumUniqueFollowers );
item.NumUniqueWebsiteViews = GetStat( i, ItemStatistic.NumUniqueWebsiteViews );
item.ReportScore = GetStat( i, ItemStatistic.ReportScore );
item.NumSecondsPlayed = GetStat( i, ItemStatistic.NumSecondsPlayed );
item.NumPlaytimeSessions = GetStat( i, ItemStatistic.NumPlaytimeSessions );
item.NumComments = GetStat( i, ItemStatistic.NumComments );
item.NumSecondsPlayedDuringTimePeriod = GetStat( i, ItemStatistic.NumSecondsPlayedDuringTimePeriod );
item.NumPlaytimeSessionsDuringTimePeriod = GetStat( i, ItemStatistic.NumPlaytimeSessionsDuringTimePeriod );
}
if ( SteamUGC.Internal.GetQueryUGCPreviewURL( Handle, i, out string preview ) )
{
item.PreviewImageUrl = preview;
}
if ( ReturnsKeyValueTags )
{
var keyValueTagsCount = SteamUGC.Internal.GetQueryUGCNumKeyValueTags( Handle, i );
item.KeyValueTags = new Dictionary<string, string>( (int)keyValueTagsCount );
for ( uint j = 0; j < keyValueTagsCount; j++ )
{
string key, value;
if ( SteamUGC.Internal.GetQueryUGCKeyValueTag( Handle, i, j, out key, out value ) )
item.KeyValueTags[key] = value;
}
}
if (ReturnsMetadata)
{
string metadata;
if (SteamUGC.Internal.GetQueryUGCMetadata(Handle, i, out metadata))
{
item.Metadata = metadata;
}
}
uint numChildren = item.details.NumChildren;
if ( ReturnsChildren && numChildren > 0 )
{
var children = new PublishedFileId[numChildren];
if ( SteamUGC.Internal.GetQueryUGCChildren( Handle, i, children, numChildren ) )
{
item.Children = children;
}
}
if ( ReturnsAdditionalPreviews )
{
var previewsCount = SteamUGC.Internal.GetQueryUGCNumAdditionalPreviews( Handle, i );
if ( previewsCount > 0 )
{
item.AdditionalPreviews = new UgcAdditionalPreview[previewsCount];
for ( uint j = 0; j < previewsCount; j++ )
{
string previewUrlOrVideo;
string originalFileName; //what is this???
ItemPreviewType previewType = default;
if ( SteamUGC.Internal.GetQueryUGCAdditionalPreview(
Handle, i, j, out previewUrlOrVideo, out originalFileName, ref previewType ) )
{
item.AdditionalPreviews[j] = new UgcAdditionalPreview(
previewUrlOrVideo, originalFileName, previewType );
}
}
}
}
yield return item;
}
}
}
}
private ulong GetStat( uint index, ItemStatistic stat )
{
ulong val = 0;
if ( SteamUGC.Internal is null || !SteamUGC.Internal.GetQueryUGCStatistic( Handle, index, stat, ref val ) )
return 0;
return val;
}
public void Dispose()
{
if ( Handle > 0 )
{
SteamUGC.Internal?.ReleaseQueryUGCRequest( Handle );
Handle = 0;
}
}
}
}