Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Map/ISpatialEntity.cs
2021-05-28 19:04:09 +03:00

19 lines
395 B
C#

using Microsoft.Xna.Framework;
namespace Barotrauma
{
interface ISpatialEntity
{
Vector2 Position { get; }
Vector2 WorldPosition { get; }
Vector2 SimPosition { get; }
Submarine Submarine { get; }
}
interface IIgnorable : ISpatialEntity
{
bool IgnoreByAI(Character character);
bool OrderedToBeIgnored { get; set; }
}
}