Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/GameSession/GameModes/CampaignModePresets.cs
2024-04-24 18:09:05 +03:00

77 lines
2.8 KiB
C#

using System.Collections.Generic;
using System.Collections.Immutable;
using System.IO;
using System.Xml.Linq;
namespace Barotrauma
{
internal static class CampaignModePresets
{
public static readonly ImmutableArray<CampaignSettings> List;
private static readonly ImmutableDictionary<Identifier, CampaignSettingDefinitions> definitions;
private static readonly string fileListPath = Path.Combine("Data", "campaignsettings.xml");
static CampaignModePresets()
{
if (!File.Exists(fileListPath) || !(XMLExtensions.TryLoadXml(fileListPath)?.Root is { } docRoot))
{
List = ImmutableArray<CampaignSettings>.Empty;
return;
}
List<CampaignSettings> presetList = new List<CampaignSettings>();
Dictionary<Identifier, CampaignSettingDefinitions> tempDefinitions = new Dictionary<Identifier, CampaignSettingDefinitions>();
foreach (XElement element in docRoot.Elements())
{
Identifier name = element.NameAsIdentifier();
// The campaign setting presets
if (name == CampaignSettings.LowerCaseSaveElementName)
{
presetList.Add(new CampaignSettings(element));
}
// All the definitions for the setting value options
else if (name == nameof(CampaignSettingDefinitions))
{
// The single definitions that the settings may refer to (eg. PatdownProbabilityMin)
foreach (XElement subElement in element.Elements())
{
tempDefinitions.Add(subElement.NameAsIdentifier(), new CampaignSettingDefinitions(subElement));
}
}
}
List = presetList.ToImmutableArray();
definitions = tempDefinitions.ToImmutableDictionary();
}
public static bool TryGetAttribute(Identifier propertyName, Identifier attributeName, out XAttribute attribute)
{
attribute = null;
if (definitions.TryGetValue(propertyName, out CampaignSettingDefinitions definition))
{
if (definition.Attributes.TryGetValue(attributeName, out XAttribute att))
{
attribute = att;
return true;
}
}
return false;
}
}
internal readonly struct CampaignSettingDefinitions
{
public readonly ImmutableDictionary<Identifier, XAttribute> Attributes;
public CampaignSettingDefinitions(XElement element)
{
Attributes = element.Attributes().ToImmutableDictionary(
a => a.NameAsIdentifier(),
a => a
);
}
}
}