Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityModifyFlag.cs
T
2022-11-18 18:32:04 +02:00

33 lines
1.1 KiB
C#

namespace Barotrauma.Abilities
{
class CharacterAbilityModifyFlag : CharacterAbility
{
private readonly AbilityFlags abilityFlag;
private bool lastState;
public override bool AllowClientSimulation => true;
public CharacterAbilityModifyFlag(CharacterAbilityGroup characterAbilityGroup, ContentXElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
abilityFlag = CharacterAbilityGroup.ParseFlagType(abilityElement.GetAttributeString("flagtype", ""), CharacterTalent.DebugIdentifier);
}
protected override void VerifyState(bool conditionsMatched, float timeSinceLastUpdate)
{
if (conditionsMatched != lastState)
{
if (conditionsMatched)
{
Character.AddAbilityFlag(abilityFlag);
}
else
{
Character.RemoveAbilityFlag(abilityFlag);
}
lastState = conditionsMatched;
}
}
}
}