Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Items/Components/Signal/Terminal.cs
2023-10-02 16:43:54 +03:00

114 lines
4.4 KiB
C#

using Barotrauma.Networking;
using System.Collections.Generic;
using System.Linq;
using Microsoft.Xna.Framework;
namespace Barotrauma.Items.Components
{
partial class Terminal : ItemComponent, IClientSerializable, IServerSerializable
{
private readonly struct ServerEventData : IEventData
{
public readonly int MsgIndex;
public readonly string MsgToSend;
public ServerEventData(int msgIndex, string msgToSend)
{
MsgIndex = msgIndex;
MsgToSend = msgToSend;
}
}
public void ServerEventRead(IReadMessage msg, Client c)
{
string newOutputValue = msg.ReadString();
if (item.CanClientAccess(c) && !Readonly)
{
if (newOutputValue.Length > MaxMessageLength)
{
newOutputValue = newOutputValue.Substring(0, MaxMessageLength);
}
GameServer.Log(GameServer.CharacterLogName(c.Character) + " entered \"" + newOutputValue + "\" on " + item.Name,
ServerLog.MessageType.ItemInteraction);
OutputValue = newOutputValue;
ShowOnDisplay(newOutputValue, addToHistory: true, TextColor, isWelcomeMessage: false);
item.SendSignal(newOutputValue, "signal_out");
item.CreateServerEvent(this);
}
}
partial void ShowOnDisplay(string input, bool addToHistory, Color color, bool isWelcomeMessage)
{
if (addToHistory)
{
messageHistory.Add(new TerminalMessage(input, color, isWelcomeMessage));
while (messageHistory.Count > MaxMessages)
{
messageHistory.RemoveAt(0);
}
}
}
public void SyncHistory()
{
//split too long messages to multiple parts
int msgIndex = 0;
foreach (var msg in messageHistory)
{
//the clients create the welcome message themselves, no need to sync it
if (msg.IsWelcomeMessage) { continue; }
string msgToSend = msg.Text;
if (string.IsNullOrEmpty(msgToSend))
{
item.CreateServerEvent(this, new ServerEventData(msgIndex, msgToSend));
msgIndex++;
continue;
}
if (msgToSend.Length > MaxMessageLength)
{
List<string> splitMessage = msgToSend.Split(' ').ToList();
for (int i = 0; i < splitMessage.Count; i++)
{
if (splitMessage[i].Length > MaxMessageLength)
{
string temp = splitMessage[i];
splitMessage[i] = temp.Substring(0, MaxMessageLength);
splitMessage.Insert(i + 1, temp.Substring(MaxMessageLength, temp.Length - MaxMessageLength));
}
}
while (msgToSend.Length > MaxMessageLength)
{
string tempMsg = "";
do
{
tempMsg += splitMessage[0];
splitMessage.RemoveAt(0);
if (!splitMessage.Any()) { break; }
tempMsg += " ";
} while (tempMsg.Length + splitMessage[0].Length < MaxMessageLength);
item.CreateServerEvent(this, new ServerEventData(msgIndex, tempMsg));
msgToSend = msgToSend.Remove(0, tempMsg.Length);
}
}
if (!string.IsNullOrEmpty(msgToSend))
{
item.CreateServerEvent(this, new ServerEventData(msgIndex, msgToSend));
}
msgIndex++;
}
}
public void ServerEventWrite(IWriteMessage msg, Client c, NetEntityEvent.IData extraData = null)
{
if (TryExtractEventData(extraData, out ServerEventData eventData))
{
msg.WriteString(eventData.MsgToSend);
}
else
{
msg.WriteString(OutputValue);
}
}
}
}