Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaServer/ServerSource/Items/CharacterInventory.cs
2023-10-02 16:43:54 +03:00

13 lines
310 B
C#

using Barotrauma.Networking;
namespace Barotrauma
{
partial class CharacterInventory : Inventory
{
public void ServerEventWrite(IWriteMessage msg, Client c, Character.InventoryStateEventData inventoryData)
{
SharedWrite(msg, inventoryData.SlotRange);
}
}
}