Files
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/SharedSource/Characters/Talents/Abilities/CharacterAbilityUnlockTree.cs
T
Joonas Rikkonen 234fb6bc06 Release v0.15.12.0
2021-10-27 18:50:57 +03:00

32 lines
1.1 KiB
C#

using System.Linq;
using System.Xml.Linq;
namespace Barotrauma.Abilities
{
class CharacterAbilityUnlockTree : CharacterAbility
{
public CharacterAbilityUnlockTree(CharacterAbilityGroup characterAbilityGroup, XElement abilityElement) : base(characterAbilityGroup, abilityElement)
{
}
public override void InitializeAbility(bool addingFirstTime)
{
if (!addingFirstTime) { return; }
if (!TalentTree.JobTalentTrees.TryGetValue(Character.Info.Job.Prefab.Identifier, out TalentTree talentTree)) { return; }
var subTree = talentTree.TalentSubTrees.Find(t => t.TalentOptionStages.Any(ts => ts.Talents.Contains(CharacterTalent.Prefab)));
if (subTree != null)
{
foreach (var talentOption in subTree.TalentOptionStages)
{
foreach (var talent in talentOption.Talents)
{
if (talent == CharacterTalent.Prefab) { continue; }
Character.GiveTalent(talent);
}
}
}
}
}
}