Files
LuaCsForBarotraumaEP/Subsurface/Content/Items/Fabricators/materials.xml

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XML

<?xml version="1.0" encoding="utf-8" ?>
<Items>
<Item
name="Steel Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
canbepicked="true"
price="50">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
<Item
name="Uranium Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
spritecolor="0.2,0.35,0.06,1.0"
canbepicked="true"
price="100">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
<Item
name="Copper Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
spritecolor="0.78,0.55,0.2,1.0"
canbepicked="true"
price="50">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
<Item
name="Polycarbonate Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
spritecolor="1.0,1.0,1.0,0.9"
canbepicked="true"
price="50">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
<Item
name="Incendium Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
spritecolor="0.5,0.0,0.0,1.0"
canbepicked="true">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
<Item
name="Fulgurium Bar"
category="Material"
Tags="smallitem"
pickdistance="150"
spritecolor="1.0,0.7,0.05,1.0"
canbepicked="true">
<Sprite texture ="materials.png" sourcerect="0,0,24,12" depth="0.55"/>
<Body width="24" height="12"/>
<Holdable slots="Any,RightHand,LeftHand" handle1="0,0"/>
</Item>
</Items>