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e33f30dad11fefe4e13738b99138ad0a74a2fa5b
LuaCsForBarotraumaEP/Subsurface/Source/Sounds
History
Regalis d1580328ed Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
..
OggSound.cs
Switch to Barotrauma & too many misc changes to remember
2015-10-16 18:11:58 +03:00
OggStream.cs
v0.2: iteminventory sync bugfix, meleeweapon "reload time", spears can be picked even if they're stuck inside a wall, tutorial bugfixes, "submarine godmode", removed round duration, drag character sync, reliable structure damage messages, job assignment bugfixes, some extra sounds
2015-10-17 16:01:42 +03:00
Sound.cs
New pump & railguncont sprites, saving fixes (disappearing items fixed?), moving LightManager.ViewPos to railgun when aiming, generating waypoints outside sub, easier wire node editing, characters stand when using a controller, shiftsummary crew status scrolling, stuff
2016-01-04 01:03:37 +02:00
SoundManager.cs
Some cleanup using ReSharper (mostly removing redundancies)
2016-03-12 15:32:34 +02:00
SoundPlayer.cs
Some visual effects when drowning or being killed by pressure
2016-02-19 15:00:45 +02:00
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