- parameter for changing the output value of And/Or components when the input conditions aren't met - or components work properly now - a limited number of signals (100) can be queued in a delay component
28 lines
748 B
C#
28 lines
748 B
C#
using System.Xml.Linq;
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namespace Barotrauma.Items.Components
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{
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class OrComponent : AndComponent
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{
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public OrComponent(Item item, XElement element)
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: base (item, element)
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{
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}
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public override void Update(float deltaTime, Camera cam)
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{
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bool sendOutput = false;
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for (int i = 0; i<timeSinceReceived.Length; i++)
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{
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if (timeSinceReceived[i] <= timeFrame) sendOutput = true;
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timeSinceReceived[i] += deltaTime;
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}
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string signalOut = sendOutput ? output : falseOutput;
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if (string.IsNullOrEmpty(signalOut)) return;
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item.SendSignal(0, signalOut, "signal_out");
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}
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}
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}
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