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e06d4b777f365299b11242dbb3c0d1f92a7ee186
LuaCsForBarotraumaEP/Barotrauma
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Joonas Rikkonen e06d4b777f (e8b93e8d7) Increase the door ai target ranges. The values are halved for most monsters, because they currently have the sight of 0.5.
2019-03-25 19:50:16 +02:00
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BarotraumaClient
(a97ef2847) AI improvements: - Fix steering issues when attacking (yet again): We still have to offset the sim positions. - Fix the steering vector when escaping from the enemy that is inside the sub. - Enemies can now navigate out from the sub, when escaping. - Fix door tag not being used when targeting items. Change the priority boosts considering doors. Should now entirely ignore the outer doors when inside and inner doors when outside. - Change the way enemies react to characters that are not in the same sub. Halve the priority when the character is not in the same hull. Add some boost to the priority when escaping.
2019-03-25 19:50:02 +02:00
BarotraumaServer
(e8b93e8d7) Increase the door ai target ranges. The values are halved for most monsters, because they currently have the sight of 0.5.
2019-03-25 19:50:16 +02:00
BarotraumaShared
(e8b93e8d7) Increase the door ai target ranges. The values are halved for most monsters, because they currently have the sight of 0.5.
2019-03-25 19:50:16 +02:00
Launcher
2f107db...5202af9
2019-03-18 21:42:26 +02:00
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