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df0f8c79abebb8a8ea498c0cdb3b1cd4efb62081
LuaCsForBarotraumaEP/Barotrauma/BarotraumaShared/Source/Characters/Animation
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Joonas Rikkonen c983e5fb36 (4ffec29f1) More reliable monster footstep sounds: instead of relying on the feet to hit the floor with enough force to trigger an impact sound, play the sounds manually at appropriate times in the walking cycle
2019-04-24 11:50:24 +03:00
..
Params
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
AnimController.cs
38f1ddb...178a853: v0.8.9.1, removed content folder
2019-03-18 20:39:27 +02:00
FishAnimController.cs
(4ffec29f1) More reliable monster footstep sounds: instead of relying on the feet to hit the floor with enough force to trigger an impact sound, play the sounds manually at appropriate times in the walking cycle
2019-04-24 11:50:24 +03:00
HumanoidAnimController.cs
(3f55858c9) Made the volume and range parameters of SoundPlayer.PlaySound optional: if they're omitted, the values defined in the sound xml are used.
2019-04-24 11:49:27 +03:00
HumanoidAnimParams.cs
2f107db...5202af9
2019-03-18 21:42:26 +02:00
Ragdoll.cs
(ce8e185aa) Merge branch 'dev' of https://github.com/Regalis11/Barotrauma-development into dev
2019-04-16 17:12:09 +03:00
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