Files
LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/IGraphicsContext.cs
2019-06-25 16:00:44 +03:00

18 lines
466 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace MonoGame.OpenGL
{
internal interface IGraphicsContext : IDisposable
{
int SwapInterval { get; set; }
bool IsDisposed { get; }
void MakeCurrent(IWindowInfo info);
void SwapBuffers();
bool IsCurrent { get; }
}
}