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LuaCsForBarotraumaEP/Libraries/MonoGame.Framework/Src/MonoGame.Framework/Graphics/ClearOptions.cs
2019-06-25 16:00:44 +03:00

30 lines
744 B
C#

// MonoGame - Copyright (C) The MonoGame Team
// This file is subject to the terms and conditions defined in
// file 'LICENSE.txt', which is part of this source code package.
using System;
namespace Microsoft.Xna.Framework.Graphics
{
/// <summary>
/// Defines the buffers for clearing when calling <see cref="GraphicsDevice.Clear(ClearOptions, Color, float, int)"/> operation.
/// </summary>
[Flags]
public enum ClearOptions
{
/// <summary>
/// Color buffer.
/// </summary>
Target = 1,
/// <summary>
/// Depth buffer.
/// </summary>
DepthBuffer = 2,
/// <summary>
/// Stencil buffer.
/// </summary>
Stencil = 4
}
}