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LuaCsForBarotraumaEP
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de8a23f6870d8fa87fc0b4f0dd86507faeb0d1e3
LuaCsForBarotraumaEP
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Barotrauma
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BarotraumaShared
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Joonas Rikkonen
de8a23f687
(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
2019-05-16 05:11:32 +03:00
..
Components
(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
2019-05-16 05:11:32 +03:00
CharacterInventory.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
Inventory.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00
Item.cs
(1137f730e) Instead of forcing the looping objectives to use the average, let them decide the method of evaluating the targets. Use the highest priority for now.
2019-05-16 05:11:32 +03:00
ItemInventory.cs
(54ae135f5) Items can be dragged and dropped directly from the inventory into containers without having to select the container first.
2019-03-28 18:11:40 +02:00
ItemPrefab.cs
(a2943d8b7) Merge branch 'dev' into human-ai
2019-05-16 05:04:10 +03:00
RelatedItem.cs
(7788ec72a) Test issuing orders automatically.
2019-05-16 05:03:49 +03:00